Searched refs:isNonUniform (Results 1 - 2 of 2) sorted by relevance
/macosx-10.9.5/WebCore-7537.78.1/rendering/ |
H A D | RenderGeometryMap.h | 56 RenderGeometryMapStep(const RenderObject* renderer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform) argument 59 , m_isNonUniform(isNonUniform) 108 void push(const RenderObject*, const LayoutSize&, bool accumulatingTransform = false, bool isNonUniform = false, bool isFixedPosition = false, bool hasTransform = false); 109 void push(const RenderObject*, const TransformationMatrix&, bool accumulatingTransform = false, bool isNonUniform = false, bool isFixedPosition = false, bool hasTransform = false);
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H A D | RenderGeometryMap.cpp | 203 push(renderer, toLayoutSize(layerOffset), /*accumulatingTransform*/ true, /*isNonUniform*/ false, /*isFixedPosition*/ false, /*hasTransform*/ false); 210 void RenderGeometryMap::push(const RenderObject* renderer, const LayoutSize& offsetFromContainer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform) argument 212 // fprintf(stderr, "RenderGeometryMap::push %p %d,%d isNonUniform=%d\n", renderer, offsetFromContainer.width().toInt(), offsetFromContainer.height().toInt(), isNonUniform); 216 m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform)); 224 void RenderGeometryMap::push(const RenderObject* renderer, const TransformationMatrix& t, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform) argument 228 m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));
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