Searched refs:hPhase (Results 1 - 1 of 1) sorted by relevance

/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/
H A DImage.cpp158 float hPhase = tileScaleFactor.width() * srcRect.x(); local
163 hPhase -= (dstRect.width() - scaledTileWidth) / 2;
166 FloatPoint patternPhase(dstRect.x() - hPhase, dstRect.y() - vPhase);

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