Searched refs:frontBufferTextureID (Results 1 - 2 of 2) sorted by relevance

/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/surfaces/mac/
H A DGraphicsSurfaceMac.cpp254 uint32_t frontBufferTextureID() function in struct:WebCore::GraphicsSurfacePrivate
307 return m_private->frontBufferTextureID();
318 glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_RECTANGLE_ARB, m_private->frontBufferTextureID(), 0);
342 static_cast<TextureMapperGL*>(textureMapper)->drawTexture(m_private->frontBufferTextureID(), TextureMapperGL::ShouldBlend | TextureMapperGL::ShouldUseARBTextureRect, size, rectOnContents, adjustedTransform, opacity);
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/surfaces/win/
H A DGraphicsSurfaceWin.cpp202 uint32_t frontBufferTextureID() function in struct:WebCore::GraphicsSurfacePrivate
411 return m_private->frontBufferTextureID();

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