Searched refs:bottomWidth (Results 1 - 6 of 6) sorted by relevance

/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/
H A DRoundedRect.h64 void expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth);
66 void shrink(int topWidth, int bottomWidth, int leftWidth, int rightWidth) { expand(-topWidth, -bottomWidth, -leftWidth, -rightWidth); } argument
H A DRoundedRect.cpp63 void RoundedRect::Radii::expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth) argument
75 m_bottomLeft.setHeight(max<int>(0, m_bottomLeft.height() + bottomWidth));
79 m_bottomRight.setHeight(max<int>(0, m_bottomRight.height() + bottomWidth));
/macosx-10.9.5/WebCore-7537.78.1/rendering/
H A DRenderBoxModelObject.cpp1374 int bottomWidth = computeBorderImageSide(ninePieceImage.borderSlices().bottom(), style->borderBottomWidth(), bottomSlice, borderImageRect.height(), renderView); local
1382 int borderSideHeight = max(1, topWidth + bottomWidth);
1387 bottomWidth *= borderSideScaleFactor;
1394 bool drawBottom = bottomSlice > 0 && bottomWidth > 0;
1396 && (imageHeight - topSlice - bottomSlice) > 0 && (borderImageRect.height() - topWidth - bottomWidth) > 0;
1402 float destinationHeight = borderImageRect.height() - topWidth - bottomWidth;
1410 float bottomSideScale = drawBottom ? (float)bottomWidth / bottomSlice : 1;
1421 // The bottom left corner rect is (tx, ty + h - bottomWidth, leftWidth, bottomWidth)
1424 graphicsContext->drawImage(image.get(), colorSpace, IntRect(borderImageRect.x(), borderImageRect.maxY() - bottomWidth, leftWidt
2200 LayoutUnit bottomWidth = edges[BSBottom].usedWidth() / 2; local
[all...]
H A DRenderTableCell.cpp1133 int bottomWidth = bottomVal.width(); local
1140 paintRect.height() + topWidth / 2 + (bottomWidth + 1) / 2);
1156 borders.addBorder(bottomVal, BSBottom, renderBottom, borderRect.x(), borderRect.maxY() - bottomWidth, borderRect.maxX(), borderRect.maxY(), bottomStyle);
/macosx-10.9.5/WebCore-7537.78.1/rendering/style/
H A DRenderStyle.cpp1108 int bottomWidth = (horizontal || includeLogicalRightEdge) ? borderBottomWidth() : 0; local
1110 return getRoundedInnerBorderFor(borderRect, topWidth, bottomWidth, leftWidth, rightWidth, includeLogicalLeftEdge, includeLogicalRightEdge);
1114 int topWidth, int bottomWidth, int leftWidth, int rightWidth, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
1119 borderRect.height() - topWidth - bottomWidth);
1125 radii.shrink(topWidth, bottomWidth, leftWidth, rightWidth);
1113 getRoundedInnerBorderFor(const LayoutRect& borderRect, int topWidth, int bottomWidth, int leftWidth, int rightWidth, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const argument
H A DRenderStyle.h1093 int topWidth, int bottomWidth, int leftWidth, int rightWidth, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const;

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