Searched refs:bottomWidth (Results 1 - 6 of 6) sorted by relevance
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/ |
H A D | RoundedRect.h | 64 void expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth); 66 void shrink(int topWidth, int bottomWidth, int leftWidth, int rightWidth) { expand(-topWidth, -bottomWidth, -leftWidth, -rightWidth); } argument
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H A D | RoundedRect.cpp | 63 void RoundedRect::Radii::expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth) argument 75 m_bottomLeft.setHeight(max<int>(0, m_bottomLeft.height() + bottomWidth)); 79 m_bottomRight.setHeight(max<int>(0, m_bottomRight.height() + bottomWidth));
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/macosx-10.9.5/WebCore-7537.78.1/rendering/ |
H A D | RenderBoxModelObject.cpp | 1374 int bottomWidth = computeBorderImageSide(ninePieceImage.borderSlices().bottom(), style->borderBottomWidth(), bottomSlice, borderImageRect.height(), renderView); local 1382 int borderSideHeight = max(1, topWidth + bottomWidth); 1387 bottomWidth *= borderSideScaleFactor; 1394 bool drawBottom = bottomSlice > 0 && bottomWidth > 0; 1396 && (imageHeight - topSlice - bottomSlice) > 0 && (borderImageRect.height() - topWidth - bottomWidth) > 0; 1402 float destinationHeight = borderImageRect.height() - topWidth - bottomWidth; 1410 float bottomSideScale = drawBottom ? (float)bottomWidth / bottomSlice : 1; 1421 // The bottom left corner rect is (tx, ty + h - bottomWidth, leftWidth, bottomWidth) 1424 graphicsContext->drawImage(image.get(), colorSpace, IntRect(borderImageRect.x(), borderImageRect.maxY() - bottomWidth, leftWidt 2200 LayoutUnit bottomWidth = edges[BSBottom].usedWidth() / 2; local [all...] |
H A D | RenderTableCell.cpp | 1133 int bottomWidth = bottomVal.width(); local 1140 paintRect.height() + topWidth / 2 + (bottomWidth + 1) / 2); 1156 borders.addBorder(bottomVal, BSBottom, renderBottom, borderRect.x(), borderRect.maxY() - bottomWidth, borderRect.maxX(), borderRect.maxY(), bottomStyle);
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/macosx-10.9.5/WebCore-7537.78.1/rendering/style/ |
H A D | RenderStyle.cpp | 1108 int bottomWidth = (horizontal || includeLogicalRightEdge) ? borderBottomWidth() : 0; local 1110 return getRoundedInnerBorderFor(borderRect, topWidth, bottomWidth, leftWidth, rightWidth, includeLogicalLeftEdge, includeLogicalRightEdge); 1114 int topWidth, int bottomWidth, int leftWidth, int rightWidth, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const 1119 borderRect.height() - topWidth - bottomWidth); 1125 radii.shrink(topWidth, bottomWidth, leftWidth, rightWidth); 1113 getRoundedInnerBorderFor(const LayoutRect& borderRect, int topWidth, int bottomWidth, int leftWidth, int rightWidth, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const argument
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H A D | RenderStyle.h | 1093 int topWidth, int bottomWidth, int leftWidth, int rightWidth, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const;
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