Searched refs:screen_h (Results 1 - 16 of 16) sorted by relevance

/macosx-10.10.1/vim-55/src/proto/
H A Dgui_riscos.pro15 void gui_mch_get_screen_dimensions __ARGS((int *screen_w, int *screen_h));
H A Dgui_gtk_x11.pro24 void gui_mch_get_screen_dimensions __ARGS((int *screen_w, int *screen_h));
H A Dgui_photon.pro15 void gui_mch_get_screen_dimensions __ARGS((int *screen_w, int *screen_h));
H A Dgui_x11.pro15 void gui_mch_get_screen_dimensions __ARGS((int *screen_w, int *screen_h));
H A Dgui_w16.pro70 void gui_mch_get_screen_dimensions __ARGS((int *screen_w, int *screen_h));
H A Dgui_w32.pro76 void gui_mch_get_screen_dimensions __ARGS((int *screen_w, int *screen_h));
H A Dgui_mac.pro32 void gui_mch_get_screen_dimensions __ARGS((int *screen_w, int *screen_h));
/macosx-10.10.1/vim-55/src/
H A Dgui_beval.c1048 int screen_h; local
1060 screen_h = gdk_screen_get_height(screen);
1063 screen_h = gdk_screen_height();
1097 if (y + y_offset + requisition.height > screen_h)
1102 y = CLAMP(y + y_offset, 0, MAX(0, screen_h - requisition.height));
H A Dgui_w16.c766 gui_mch_get_screen_dimensions(int *screen_w, int *screen_h) argument
774 *screen_h = GetSystemMetrics(SM_CYFULLSCREEN)
H A Dgui.c1385 int screen_h; local
1427 gui_mch_get_screen_dimensions(&screen_w, &screen_h);
1438 if ((direction & RESIZE_VERT) && height > screen_h)
1440 Rows = (screen_h - base_height) / gui.char_height;
1449 && height + gui.char_height >= screen_h))
1468 gui_mch_get_screen_dimensions(&screen_w, &screen_h);
1470 || height + gui.char_height * 2 < screen_h)
H A Dgui_x11.c1823 gui_mch_get_screen_dimensions(screen_w, screen_h)
1825 int *screen_h;
1828 *screen_h = DisplayHeight(gui.dpy, DefaultScreen(gui.dpy)) - p_ghr;
H A Dgui_gtk_x11.c3956 gui_mch_get_screen_dimensions(int *screen_w, int *screen_h) argument
3967 *screen_h = gdk_screen_get_height(screen) - p_ghr;
3972 *screen_h = gdk_screen_height() - p_ghr;
3982 *screen_h -= get_menu_tool_height();
H A Dgui_photon.c1691 gui_mch_get_screen_dimensions(int *screen_w, int *screen_h) argument
1699 *screen_h = console.lr.y - console.ul.y + 1;
H A Dgui_riscos.c734 gui_mch_get_screen_dimensions(int *screen_w, int *screen_h) argument
740 *screen_h = (block[3] + 1) << block[1];
H A Dgui_mac.c3363 gui_mch_get_screen_dimensions(int *screen_w, int *screen_h) argument
3369 *screen_h = screenRect.bottom - 40;
H A Dgui_w32.c2500 gui_mch_get_screen_dimensions(int *screen_w, int *screen_h) argument
2512 *screen_h = workarea_rect.bottom - workarea_rect.top

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