Searched refs:m_buttonPosition (Results 1 - 2 of 2) sorted by relevance

/macosx-10.10.1/WebKit-7600.1.25/win/
H A DFullscreenVideoController.h94 float value() const { return static_cast<float>(m_buttonPosition) / (m_rect.width() - m_buttonSize); }
95 void setValue(float value) { m_buttonPosition = static_cast<int>(value * (m_rect.width() - m_buttonSize)); }
100 int m_buttonPosition; member in class:HUDSlider
H A DFullscreenVideoController.cpp130 , m_buttonPosition(0)
146 context.drawEllipse(IntRect(m_rect.location().x() + m_buttonPosition, m_rect.location().y() - (m_buttonSize - m_rect.height()) / 2, m_buttonSize, m_buttonSize));
153 points[0].setX(m_rect.location().x() + m_buttonPosition + half);
155 points[1].setX(m_rect.location().x() + m_buttonPosition + m_buttonSize);
157 points[2].setX(m_rect.location().x() + m_buttonPosition + half);
159 points[3].setX(m_rect.location().x() + m_buttonPosition);
171 if (relativeX >= m_buttonPosition && relativeX <= m_buttonPosition + m_buttonSize)
172 m_dragStartOffset = point.x() - m_buttonPosition;
177 m_buttonPosition
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