Searched refs:disassemble (Results 1 - 25 of 34) sorted by relevance

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/macosx-10.10.1/cxxfilt-11/cxxfilt/opcodes/
H A Ddisassemble.c96 disassembler_ftype disassemble; local
104 disassemble = print_insn_alpha;
110 disassemble = arc_get_disassembler (abfd);
117 disassemble = print_insn_big_arm;
119 disassemble = print_insn_little_arm;
124 disassemble = print_insn_avr;
129 disassemble = print_insn_bfin;
134 disassemble = cris_get_disassembler (abfd);
139 disassemble = print_insn_crx;
144 disassemble
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H A Dmakefile.vms10 OBJS=alpha-dis.obj,alpha-opc.obj,dis-buf.obj,disassemble.obj
14 OBJS=vax-dis.obj,dis-buf.obj,disassemble.obj
32 disassemble.obj: disassemble.c
H A Dv850-dis.c47 disassemble (bfd_vma memaddr, function
397 return disassemble (memaddr, info, insn);
H A Dm10200-dis.c27 disassemble (bfd_vma memaddr, function
330 disassemble (memaddr, info, insn, extension, consume);
H A Dm10300-dis.c32 disassemble (bfd_vma memaddr, function
757 disassemble (memaddr, info, insn, consume);
/macosx-10.10.1/JavaScriptCore-7600.1.17/disassembler/
H A DDisassembler.cpp34 void disassemble(const MacroAssemblerCodePtr& codePtr, size_t size, const char* prefix, PrintStream& out, InstructionSubsetHint subsetHint) function in namespace:JSC
H A DARMv7Disassembler.cpp46 out.printf("%s%10s: %s\n", prefix, pcString, armOpcode.disassemble(currentPC));
H A DDisassembler.h48 void disassemble(const MacroAssemblerCodePtr&, size_t, const char* prefix, PrintStream& out, InstructionSubsetHint = MacroAssemblerSubset);
H A DARM64Disassembler.cpp46 out.printf("%s%16s: %s\n", prefix, pcString, arm64Opcode.disassemble(currentPC));
/macosx-10.10.1/llvmCore-3425.0.34/tools/llvm-mc/
H A DDisassembler.h31 static int disassemble(const Target &T,
H A DDisassembler.cpp143 int Disassembler::disassemble(const Target &T, function in class:Disassembler
H A Dllvm-mc.cpp171 clEnumValN(AC_Disassemble, "disassemble",
440 Res = Disassembler::disassemble(*TheTarget, TripleName, *STI, *Str,
/macosx-10.10.1/llvmCore-3425.0.34/utils/
H A Dcodegen-diff99 to print out hex bytes in the B<disassemble> command output, on
101 the function you want is compiled. Then use the B<disassemble> command
117 disassemble to the same thing. This puts a lot of trust in the
/macosx-10.10.1/vim-55/src/
H A DMake_morph.mak79 $(OBJDUMP) --reloc --disassemble-all $(PRG) > $(PRG).s
/macosx-10.10.1/JavaScriptCore-7600.1.17/dfg/
H A DDFGJITCompiler.cpp319 disassemble(*linkBuffer);
422 disassemble(*linkBuffer);
430 void JITCompiler::disassemble(LinkBuffer& linkBuffer) function in class:JSC::DFG::JITCompiler
H A DDFGDisassembler.cpp173 disassemble(start, bitwise_cast<uintptr_t>(end.executableAddress()) - bitwise_cast<uintptr_t>(start.executableAddress()), prefixBuffer.get(), out);
H A DDFGJITCompiler.h334 void disassemble(LinkBuffer&);
/macosx-10.10.1/JavaScriptCore-7600.1.17/ftl/
H A DFTLLink.cpp133 disassemble(
H A DFTLCompile.cpp580 disassemble(
639 disassemble(
/macosx-10.10.1/JavaScriptCore-7600.1.17/jit/
H A DJITDisassembler.cpp164 disassemble(fromLocation, bitwise_cast<uintptr_t>(toLocation.executableAddress()) - bitwise_cast<uintptr_t>(fromLocation.executableAddress()), " ", out);
/macosx-10.10.1/cxxfilt-11/cxxfilt/binutils/
H A Dobjdump.c93 static bfd_boolean disassemble; /* -d */ variable
95 static int disassemble_zeroes; /* --disassemble-zeroes */
131 /* Architecture to disassemble for, or default if NULL. */
137 /* Endianness to disassemble for, or default if BFD_ENDIAN_UNKNOWN. */
181 -d, --disassemble Display assembler contents of executable sections\n\
182 -D, --disassemble-all Display assembler contents of all sections\n\
216 -z, --disassemble-zeroes Do not skip blocks of zeroes when disassembling\n\
253 {"disassemble", no_argument, NULL, 'd'},
254 {"disassemble-all", no_argument, NULL, 'D'},
256 {"disassemble
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/macosx-10.10.1/vim-55/runtime/syntax/
H A Dgdb.vim24 syn keyword gdbStatement contained complete condition continue delete detach directory disable disassemble display down
H A Dmoo.vim95 syn keyword mooKnownBuiltinFunction abs acos add_property add_verb asin atan binary_hash boot_player buffered_output_length callers caller_perms call_function ceil children chparent clear_property connected_players connected_seconds connection_name connection_option connection_options cos cosh create crypt ctime db_disk_size decode_binary delete_property delete_verb disassemble dump_database encode_binary equal eval exp floatstr floor flush_input force_input function_info idle_seconds index is_clear_property is_member is_player kill_task length listappend listdelete listen listeners listinsert listset log log10 match max max_object memory_usage min move notify object_bytes open_network_connection output_delimiters parent pass players properties property_info queued_tasks queue_info raise random read recycle renumber reset_max_object resume rindex rmatch seconds_left server_log server_version setadd setremove set_connection_option set_player_flag set_property_info set_task_perms set_verb_args set_verb_code set_verb_info shutdown sin sinh sqrt strcmp string_hash strsub substitute suspend tan tanh task_id task_stack ticks_left time tofloat toint toliteral tonum toobj tostr trunc typeof unlisten valid value_bytes value_hash verbs verb_args verb_code verb_info contained
/macosx-10.10.1/JavaScriptCore-7600.1.17/assembler/
H A DLinkBuffer.cpp71 disassemble(result.code(), m_size, " ", WTF::dataFile());
/macosx-10.10.1/emacs-93/emacs/lisp/emacs-lisp/
H A Ddisass.el30 ;; The single entry point, `disassemble', disassembles a code object generated
46 (defvar disassemble-column-1-indent 8 "*")
47 (defvar disassemble-column-2-indent 10 "*")
49 (defvar disassemble-recursive-indent 3 "*")
52 (defun disassemble (object &optional buffer indent interactive-p) function
68 (disassemble-internal object indent (not interactive-p)))
70 (disassemble-internal object indent nil)))
74 (defun disassemble-internal (obj indent interactive-p)
83 (error "Can't disassemble #<subr %s>" name))
148 (disassemble
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