Searched refs:collide (Results 1 - 3 of 3) sorted by relevance

/macosx-10.10.1/ncurses-44/ncurses/test/
H A Dbs.c651 bool collide; local
654 if ((collide = IS_SHIP(board[b][x][y])) != FALSE)
655 return (collide);
668 collide = TRUE;
673 return (collide);
/macosx-10.10.1/vim-55/runtime/syntax/
H A Dvrml.vim22 syn keyword VRMLFields children choice collide color colorIndex
/macosx-10.10.1/Heimdal-398.1.2/lib/hcrypto/libtommath/
H A Dtommath.tex6128 collide, that is be in synchronous states, after only $[ a, b ]$ iterations. This is why, for example, random number generators based on

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