Searched refs:Button3Mask (Results 1 - 23 of 23) sorted by relevance

/macosx-10.10.1/tcl-105/tk/tk/win/
H A DtkWinPointer.c85 state |= Button3Mask;
H A DtkWinX.c1774 if (eventPtr->xbutton.state & Button3Mask) {
/macosx-10.10.1/tcl-105/tk/tk/generic/
H A DtkPointer.c34 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
36 Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
H A DtkTextTag.c1396 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
1419 mask = Button3Mask;
1463 |Button3Mask|Button4Mask|Button5Mask);
H A DtkEvent.c564 return Button3Mask;
600 int allButtonsMask = Button1Mask | Button2Mask | Button3Mask
H A DtkGrab.c143 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
145 Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
H A DtkBind.c422 {"B3", Button3Mask, 0},
423 {"Button3", Button3Mask, 0},
H A DtkCanvas.c4433 mask = Button3Mask;
4541 & (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask);
/macosx-10.10.1/tcl-105/tk84/tk/generic/
H A DtkPointer.c39 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
41 Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
H A DtkEvent.c663 case 3: dispPtr->mouseButtonState |= Button3Mask; break;
671 case 3: dispPtr->mouseButtonState &= ~Button3Mask; break;
676 if (dispPtr->mouseButtonState & (Button1Mask|Button2Mask|Button3Mask)) {
684 ~(Button1Mask|Button2Mask|Button3Mask);
H A DtkTextTag.c1164 # define AnyButtonMask (Button1Mask|Button2Mask|Button3Mask\
1188 mask = Button3Mask;
1231 |Button3Mask|Button4Mask|Button5Mask);
H A DtkGrab.c148 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
150 Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
H A DtkBind.c432 {"B3", Button3Mask, 0},
433 {"Button3", Button3Mask, 0},
H A DtkCanvas.c4581 mask = Button3Mask;
4693 & (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask);
/macosx-10.10.1/tcl-105/tk/tk/xlib/X11/
H A DX.h207 #define Button3Mask (1<<10) macro
/macosx-10.10.1/tcl-105/tk84/tk/win/
H A DtkWinPointer.c85 state |= Button3Mask;
H A DtkWinX.c1734 if (eventPtr->xbutton.state & Button3Mask) {
/macosx-10.10.1/tcl-105/tk84/tk/xlib/X11/
H A DX.h207 #define Button3Mask (1<<10) macro
/macosx-10.10.1/ruby-106/ruby/ext/tk/lib/tk/
H A Devent.rb138 Button3Mask = (1<<10)
/macosx-10.10.1/vim-55/src/
H A Dgui_beval.c749 if (beval->state & (Button1Mask|Button2Mask|Button3Mask))
H A Dgui_xmebw.c482 Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask \
H A Dgui_x11.c1095 button = (x_modifiers & (Button1Mask | Button2Mask | Button3Mask))
/macosx-10.10.1/emacs-93/emacs/lwlib/
H A Dlwlib-Xm.c1807 else if (event->xbutton.state & Button3Mask) trans = "<Btn3Down>";

Completed in 318 milliseconds