Searched refs:yAxis (Results 1 - 1 of 1) sorted by relevance

/macosx-10.10/WebCore-7600.1.25/rendering/
H A DInlineTextBox.cpp901 float yAxis = p1.y(); local
914 FloatPoint controlPoint1(0, yAxis + controlPointDistance);
915 FloatPoint controlPoint2(0, yAxis - controlPointDistance);
921 path.addBezierCurveTo(controlPoint1, controlPoint2, FloatPoint(x, yAxis));

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