Searched refs:xOrientationShift (Results 1 - 3 of 3) sorted by relevance
/macosx-10.10/WebCore-7600.1.25/rendering/svg/ |
H A D | SVGTextLayoutEngineBaseline.cpp | 190 float SVGTextLayoutEngineBaseline::calculateGlyphAdvanceAndOrientation(bool isVerticalText, SVGTextMetrics& metrics, float angle, float& xOrientationShift, float& yOrientationShift) const argument 208 xOrientationShift = (ascentMinusDescent - metrics.width()) / 2; 211 xOrientationShift = (ascentMinusDescent + metrics.width()) / 2; 214 xOrientationShift = ascentMinusDescent; 228 xOrientationShift = metrics.width(); 231 xOrientationShift = metrics.width();
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H A D | SVGTextLayoutEngineBaseline.h | 43 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, SVGTextMetrics&, float angle, float& xOrientationShift, float& yOrientationShift) const;
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H A D | SVGTextLayoutEngine.cpp | 495 float xOrientationShift = 0; local 497 float glyphAdvance = baselineLayout.calculateGlyphAdvanceAndOrientation(m_isVerticalText, visualMetrics, orientationAngle, xOrientationShift, yOrientationShift); 523 xOrientationShift += m_dx + baselineShift; 534 xOrientationShift -= scaledGlyphAdvance / 2; 606 if (xOrientationShift || yOrientationShift) 607 m_currentTextFragment.transform.translate(xOrientationShift, yOrientationShift);
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