Searched refs:xOrientationShift (Results 1 - 3 of 3) sorted by relevance

/macosx-10.10/WebCore-7600.1.25/rendering/svg/
H A DSVGTextLayoutEngineBaseline.cpp190 float SVGTextLayoutEngineBaseline::calculateGlyphAdvanceAndOrientation(bool isVerticalText, SVGTextMetrics& metrics, float angle, float& xOrientationShift, float& yOrientationShift) const argument
208 xOrientationShift = (ascentMinusDescent - metrics.width()) / 2;
211 xOrientationShift = (ascentMinusDescent + metrics.width()) / 2;
214 xOrientationShift = ascentMinusDescent;
228 xOrientationShift = metrics.width();
231 xOrientationShift = metrics.width();
H A DSVGTextLayoutEngineBaseline.h43 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, SVGTextMetrics&, float angle, float& xOrientationShift, float& yOrientationShift) const;
H A DSVGTextLayoutEngine.cpp495 float xOrientationShift = 0; local
497 float glyphAdvance = baselineLayout.calculateGlyphAdvanceAndOrientation(m_isVerticalText, visualMetrics, orientationAngle, xOrientationShift, yOrientationShift);
523 xOrientationShift += m_dx + baselineShift;
534 xOrientationShift -= scaledGlyphAdvance / 2;
606 if (xOrientationShift || yOrientationShift)
607 m_currentTextFragment.transform.translate(xOrientationShift, yOrientationShift);

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