H A D | WebGLRenderingContext.cpp | 294 UChar temp = 0; 314 if (c == '/' && peek(temp)) { 315 if (temp == '/') { 322 if (temp == '*') { 352 if (c == '*' && peek(temp) && temp == '/') { 551 m_textureUnits.resize(numCombinedTextureImageUnits); 578 m_vertexAttribValue.resize(m_maxVertexAttribs); 662 // The drawing buffer holds a context reference. It must also be destroyed 785 m_context->paintCompositedResultsToCanvas(canvas()->buffer()); 968 bindBuffer(GC3Denum target, WebGLBuffer* buffer, ExceptionCode& ec) argument 994 bindFramebuffer(GC3Denum target, WebGLFramebuffer* buffer, ExceptionCode& ec) argument 1085 blendEquation(GC3Denum mode) argument 1612 cullFace(GC3Denum mode) argument 1634 deleteBuffer(WebGLBuffer* buffer) argument 1825 const ArrayBuffer* buffer = elementArrayBuffer->elementArrayBuffer(); local 1983 validateDrawArrays(const char* functionName, GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount) argument 2032 drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count, ExceptionCode& ec) argument 2054 validateDrawElements(const char* functionName, GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, unsigned& numElements) argument 2121 drawElements(GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, ExceptionCode& ec) argument 2194 framebufferRenderbuffer(GC3Denum target, GC3Denum attachment, GC3Denum renderbuffertarget, WebGLRenderbuffer* buffer, ExceptionCode& ec) argument 2266 frontFace(GC3Denum mode) argument 3328 hint(GC3Denum target, GC3Denum mode) argument 3349 isBuffer(WebGLBuffer* buffer) argument 3971 ImageBuffer* buffer = canvas->buffer(); local 4702 forceLostContext(WebGLRenderingContext::LostContextMode mode) argument 4712 loseContextImpl(WebGLRenderingContext::LostContextMode mode) argument 5510 validateDrawMode(const char* functionName, GC3Denum mode) argument 5596 validateBlendEquation(const char* functionName, GC3Denum mode) argument 5697 WebGLBuffer* buffer = 0; local 6046 std::unique_ptr<ImageBuffer> temp = ImageBuffer::create(size, 1); local 6180 drawArraysInstanced(GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount) argument 6211 drawElementsInstanced(GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, GC3Dsizei primcount) argument [all...] |