Searched refs:snake (Results 1 - 3 of 3) sorted by relevance

/macosx-10.10/emacs-93/emacs/lisp/play/
H A Dsnake.el0 ;;; snake.el --- implementation of Snake for Emacs
38 (defvar snake-use-glyphs-flag t
41 (defvar snake-use-color-flag t
44 (defvar snake-buffer-name "*Snake*"
47 (defvar snake-buffer-width 30
50 (defvar snake-buffer-height 22
53 (defvar snake-width 30
56 (defvar snake-height 20
59 (defvar snake-initial-length 5
60 "Initial length of snake
393 (defun snake () function
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/macosx-10.10/emacs-93/emacs/lisp/
H A Dmenu-bar.el1102 (define-key menu-bar-games-menu [snake]
1103 '(menu-item "Snake" snake
1104 :help "Move snake around avoiding collisions"))
H A Dldefs-boot.el25006 ;;;### (autoloads (snake) "snake" "play/snake.el" (17842 55395))
25007 ;;; Generated autoloads from play/snake.el
25009 (autoload (quote snake) "snake" "\
25011 Move the snake around without colliding with its tail or with the border.
25013 Eating dots causes the snake to get longer.
25016 \\<snake-mode-map>
25017 \\[snake
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