/macosx-10.10/WebCore-7600.1.25/svg/ |
H A D | SVGPathSegClosePath.h | 30 static PassRefPtr<SVGPathSegClosePath> create(SVGPathElement* element, SVGPathSegRole role) argument 32 return adoptRef(new SVGPathSegClosePath(element, role)); 36 SVGPathSegClosePath(SVGPathElement* element, SVGPathSegRole role) argument 37 : SVGPathSegWithContext(element, role)
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H A D | SVGPathSegCurvetoCubicSmoothAbs.h | 31 static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument 33 return adoptRef(new SVGPathSegCurvetoCubicSmoothAbs(element, role, x, y, x2, y2)); 37 SVGPathSegCurvetoCubicSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument 38 : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2)
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H A D | SVGPathSegCurvetoCubicSmoothRel.h | 31 static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument 33 return adoptRef(new SVGPathSegCurvetoCubicSmoothRel(element, role, x, y, x2, y2)); 37 SVGPathSegCurvetoCubicSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument 38 : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2)
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H A D | SVGPathSegCurvetoQuadraticAbs.h | 31 static PassRefPtr<SVGPathSegCurvetoQuadraticAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument 33 return adoptRef(new SVGPathSegCurvetoQuadraticAbs(element, role, x, y, x1, y1)); 37 SVGPathSegCurvetoQuadraticAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument 38 : SVGPathSegCurvetoQuadratic(element, role, x, y, x1, y1)
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H A D | SVGPathSegCurvetoQuadraticRel.h | 31 static PassRefPtr<SVGPathSegCurvetoQuadraticRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument 33 return adoptRef(new SVGPathSegCurvetoQuadraticRel(element, role, x, y, x1, y1)); 37 SVGPathSegCurvetoQuadraticRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument 38 : SVGPathSegCurvetoQuadratic(element, role, x, y, x1, y1)
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H A D | SVGPathSegCurvetoQuadraticSmoothAbs.h | 31 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegCurvetoQuadraticSmoothAbs(element, role, x, y)); 37 SVGPathSegCurvetoQuadraticSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegCurvetoQuadraticSmoothRel.h | 31 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegCurvetoQuadraticSmoothRel(element, role, x, y)); 37 SVGPathSegCurvetoQuadraticSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegLinetoAbs.h | 31 static PassRefPtr<SVGPathSegLinetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegLinetoAbs(element, role, x, y)); 37 SVGPathSegLinetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegLinetoHorizontalAbs.h | 31 static PassRefPtr<SVGPathSegLinetoHorizontalAbs> create(SVGPathElement* element, SVGPathSegRole role, float x) argument 33 return adoptRef(new SVGPathSegLinetoHorizontalAbs(element, role, x)); 37 SVGPathSegLinetoHorizontalAbs(SVGPathElement* element, SVGPathSegRole role, float x) argument 38 : SVGPathSegLinetoHorizontal(element, role, x)
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H A D | SVGPathSegLinetoHorizontalRel.h | 31 static PassRefPtr<SVGPathSegLinetoHorizontalRel> create(SVGPathElement* element, SVGPathSegRole role, float x) argument 33 return adoptRef(new SVGPathSegLinetoHorizontalRel(element, role, x)); 37 SVGPathSegLinetoHorizontalRel(SVGPathElement* element, SVGPathSegRole role, float x) argument 38 : SVGPathSegLinetoHorizontal(element, role, x)
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H A D | SVGPathSegLinetoRel.h | 31 static PassRefPtr<SVGPathSegLinetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegLinetoRel(element, role, x, y)); 37 SVGPathSegLinetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegLinetoVerticalAbs.h | 31 static PassRefPtr<SVGPathSegLinetoVerticalAbs> create(SVGPathElement* element, SVGPathSegRole role, float y) argument 33 return adoptRef(new SVGPathSegLinetoVerticalAbs(element, role, y)); 37 SVGPathSegLinetoVerticalAbs(SVGPathElement* element, SVGPathSegRole role, float y) argument 38 : SVGPathSegLinetoVertical(element, role, y)
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H A D | SVGPathSegLinetoVerticalRel.h | 31 static PassRefPtr<SVGPathSegLinetoVerticalRel> create(SVGPathElement* element, SVGPathSegRole role, float y) argument 33 return adoptRef(new SVGPathSegLinetoVerticalRel(element, role, y)); 37 SVGPathSegLinetoVerticalRel(SVGPathElement* element, SVGPathSegRole role, float y) argument 38 : SVGPathSegLinetoVertical(element, role, y)
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H A D | SVGPathSegMovetoAbs.h | 31 static PassRefPtr<SVGPathSegMovetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegMovetoAbs(element, role, x, y)); 37 SVGPathSegMovetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegMovetoRel.h | 31 static PassRefPtr<SVGPathSegMovetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegMovetoRel(element, role, x, y)); 37 SVGPathSegMovetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegLinetoHorizontal.h | 30 SVGPathSegLinetoHorizontal(SVGPathElement* element, SVGPathSegRole role, float x) argument 31 : SVGPathSegWithContext(element, role)
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H A D | SVGPathSegLinetoVertical.h | 30 SVGPathSegLinetoVertical(SVGPathElement* element, SVGPathSegRole role, float y) argument 31 : SVGPathSegWithContext(element, role)
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H A D | SVGPathSegWithContext.h | 29 SVGPathSegWithContext(SVGPathElement* element, SVGPathSegRole role) argument 30 : m_role(role) 51 SVGPathSegRole role() const { return m_role; } function in class:WebCore::SVGPathSegWithContext 53 void setContextAndRole(SVGPathElement* element, SVGPathSegRole role) argument 55 m_role = role; 93 SVGPathSegSingleCoordinate(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 94 : SVGPathSegWithContext(element, role)
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H A D | SVGPathSegArcAbs.h | 31 static PassRefPtr<SVGPathSegArcAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument 33 return adoptRef(new SVGPathSegArcAbs(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)); 37 SVGPathSegArcAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument 38 : SVGPathSegArc(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)
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H A D | SVGPathSegArcRel.h | 31 static PassRefPtr<SVGPathSegArcRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument 33 return adoptRef(new SVGPathSegArcRel(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)); 37 SVGPathSegArcRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument 38 : SVGPathSegArc(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)
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H A D | SVGPathSegCurvetoCubicAbs.h | 31 static PassRefPtr<SVGPathSegCurvetoCubicAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument 33 return adoptRef(new SVGPathSegCurvetoCubicAbs(element, role, x, y, x1, y1, x2, y2)); 37 SVGPathSegCurvetoCubicAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument 38 : SVGPathSegCurvetoCubic(element, role, x, y, x1, y1, x2, y2)
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H A D | SVGPathSegCurvetoCubicRel.h | 31 static PassRefPtr<SVGPathSegCurvetoCubicRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument 33 return adoptRef(new SVGPathSegCurvetoCubicRel(element, role, x, y, x1, y1, x2, y2)); 37 SVGPathSegCurvetoCubicRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument 38 : SVGPathSegCurvetoCubic(element, role, x, y, x1, y1, x2, y2)
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H A D | SVGPathElement.cpp | 120 PassRefPtr<SVGPathSegClosePath> SVGPathElement::createSVGPathSegClosePath(SVGPathSegRole role) argument 122 return SVGPathSegClosePath::create(this, role); 125 PassRefPtr<SVGPathSegMovetoAbs> SVGPathElement::createSVGPathSegMovetoAbs(float x, float y, SVGPathSegRole role) argument 127 return SVGPathSegMovetoAbs::create(this, role, x, y); 130 PassRefPtr<SVGPathSegMovetoRel> SVGPathElement::createSVGPathSegMovetoRel(float x, float y, SVGPathSegRole role) argument 132 return SVGPathSegMovetoRel::create(this, role, x, y); 135 PassRefPtr<SVGPathSegLinetoAbs> SVGPathElement::createSVGPathSegLinetoAbs(float x, float y, SVGPathSegRole role) argument 137 return SVGPathSegLinetoAbs::create(this, role, x, y); 140 PassRefPtr<SVGPathSegLinetoRel> SVGPathElement::createSVGPathSegLinetoRel(float x, float y, SVGPathSegRole role) argument 142 return SVGPathSegLinetoRel::create(this, role, 145 createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role) argument 150 createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role) argument 155 createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1, SVGPathSegRole role) argument 160 createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1, SVGPathSegRole role) argument 165 createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role) argument 170 createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role) argument 175 createSVGPathSegLinetoHorizontalAbs(float x, SVGPathSegRole role) argument 180 createSVGPathSegLinetoHorizontalRel(float x, SVGPathSegRole role) argument 185 createSVGPathSegLinetoVerticalAbs(float y, SVGPathSegRole role) argument 190 createSVGPathSegLinetoVerticalRel(float y, SVGPathSegRole role) argument 195 createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2, SVGPathSegRole role) argument 200 createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2, SVGPathSegRole role) argument 205 createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y, SVGPathSegRole role) argument 210 createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y, SVGPathSegRole role) argument 365 pathSegListChanged(SVGPathSegRole role, ListModification listModification) argument [all...] |
/macosx-10.10/WebCore-7600.1.25/accessibility/atk/ |
H A D | AccessibilityObjectAtk.cpp | 44 AccessibilityRole role = roleValue(); 46 if (role == SliderThumbRole) 59 if (role == CellRole || role == TableRole) 63 if (role == StaticTextRole) 67 if (role == ListItemRole) 71 if (role == ListMarkerRole) 76 if (role == UnknownRole) 97 if (role == ParagraphRole || role [all...] |
/macosx-10.10/libxml2-26/libxml2/ |
H A D | xlink.c | 124 xmlChar *type = NULL, *role = NULL; local 154 role = xmlGetNsProp(node, BAD_CAST "role", XLINK_NAMESPACE); 155 if (role != NULL) { 160 if (xmlStrEqual(role, BAD_CAST"xlink:external-linkset")) 167 if (xmlStrEqual(role, buf)) 178 if (role != NULL) xmlFree(role);
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