Searched refs:repaint (Results 1 - 25 of 68) sorted by relevance

123

/macosx-10.10/WebCore-7600.1.25/rendering/
H A DRenderSelectionInfo.h76 void repaint() function in class:WebCore::RenderSelectionInfo
86 LayoutRect m_rect; // relative to repaint container
99 void repaint() function in class:WebCore::RenderBlockSelectionInfo
108 GapRects m_rects; // relative to repaint container
H A DRenderProgress.cpp56 repaint();
86 repaint();
H A DRenderMeter.cpp76 repaint();
H A DRenderLayerModelObject.cpp99 // Do a repaint with the old style first, e.g., for example if we go from
106 repaint();
110 // When a layout hint happens, we go ahead and do a repaint of the layer, since the layer could
127 // then we need to repaint the old position of the object.
128 repaint();
H A DRenderImageResource.cpp90 m_renderer->repaint();
H A DRenderTableRow.cpp180 // We only ever need to repaint if our cells didn't, which menas that they didn't need
182 // the fact that we did not repaint in setStyle() because we had a layout hint.
183 // We cannot call repaint() because our clippedOverflowRectForRepaint() is taken from the
184 // parent table, and being mid-layout, that is invalid. Instead, we repaint our cells.
187 cell->repaint();
202 // For now, just repaint the whole table.
203 // FIXME: Find a better way to do this, e.g., need to repaint all the cells that we
258 // FIXME: Examine cells and repaint only the rect the image paints in.
259 repaint();
H A DRenderView.cpp166 renderer->repaint();
610 repaint();
637 // FIXME: convert all repaint rect dependencies to FloatRect.
808 RenderSelectionInfo(o, true).repaint();
814 RenderSelectionInfo(block, true).repaint();
925 // In order to get the repaint rect right, we have to examine left, middle, and right rects individually, since otherwise
1033 oldInfo->repaint();
1035 newInfo->repaint();
1044 i->value->repaint();
1053 oldInfo->repaint();
[all...]
H A DImageQualityController.cpp92 it->key->repaint();
H A DRenderButton.cpp197 repaint();
H A DRenderSnapshottedPlugIn.cpp91 repaint();
H A DRenderTableCol.cpp114 // For now, just repaint the whole table.
115 // FIXME: Find a better way to do this, e.g., need to repaint all the cells that we
128 repaint();
H A DRenderTextControlSingleLine.cpp217 placeholderBox->repaint();
295 repaint();
/macosx-10.10/WebCore-7600.1.25/page/mac/
H A DWebCoreFrameView.h44 - (void)setScrollBarsSuppressed:(BOOL)suppressed repaintOnUnsuppress:(BOOL)repaint;
/macosx-10.10/less-25/less/
H A Dforwback.c78 * If the screen is "squished", repaint it.
89 repaint();
118 * then just repaint the entire screen.
119 * We repaint if we are supposed to display only the last
267 repaint();
320 repaint();
H A Djump.c56 repaint();
97 repaint() function
/macosx-10.10/WebCore-7600.1.25/svg/
H A DSVGDocument.cpp75 renderView()->repaint();
/macosx-10.10/WebCore-7600.1.25/dom/
H A DDocumentMarkerController.cpp237 // repaint the affected node
239 node->renderer()->repaint();
281 // repaint the affected node
283 dstNode->renderer()->repaint();
347 // repaint the affected node
349 node->renderer()->repaint();
515 renderer->repaint();
554 renderer->repaint();
619 // repaint the affected node
621 node->renderer()->repaint();
[all...]
/macosx-10.10/WebCore-7600.1.25/html/shadow/
H A DMediaControlElementTypes.cpp102 object->repaint();
H A DSpinButtonElement.cpp132 renderer()->repaint();
H A DTextControlInnerElements.cpp372 shadowHost()->renderer()->repaint();
418 renderer()->repaint();
/macosx-10.10/WebCore-7600.1.25/platform/graphics/mac/
H A DMediaPlayerPrivateQTKit.h61 void repaint();
/macosx-10.10/WebCore-7600.1.25/platform/ios/wak/
H A DWAKScrollView.mm229 - (void)setScrollBarsSuppressed:(BOOL)suppressed repaintOnUnsuppress:(BOOL)repaint
232 UNUSED_PARAM(repaint);
/macosx-10.10/WebCore-7600.1.25/rendering/svg/
H A DRenderSVGImage.cpp220 repaint();
H A DRenderSVGResourceContainer.cpp135 client.repaint();
/macosx-10.10/WebCore-7600.1.25/html/
H A DFileInputType.cpp360 input->renderer()->repaint();
396 element().renderer()->repaint();

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