Searched refs:numBuffers (Results 1 - 4 of 4) sorted by relevance
/macosx-10.10/IOFireWireFamily-456/IOFireWireLib.CFPlugInProj/ |
H A D | IOFireWireLibNuDCLPool.h | 78 UInt32 numBuffers, 85 UInt32 numBuffers, 127 static NuDCLReceivePacketRef S_AllocateReceivePacket( IOFireWireLibNuDCLPoolRef self, CFMutableSetRef saveBag, UInt8 headerBytes, UInt32 numBuffers, IOVirtualRange* buffers ) ;
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H A D | IOFireWireLibNuDCLPool.cpp | 120 NuDCLPool::AllocateSendPacket ( CFMutableSetRef saveSet, UInt32 numBuffers, IOVirtualRange* buffers ) argument 122 SendNuDCL *dcl = new SendNuDCL( *this, numBuffers, buffers ); 335 NuDCLPoolCOM::S_AllocateSendPacket( IOFireWireLibNuDCLPoolRef self, CFMutableSetRef saveBag, UInt32 numBuffers, IOVirtualRange* buffers ) argument 337 return IOFireWireIUnknown::InterfaceMap< Class >::GetThis( self )->AllocateSendPacket( saveBag, numBuffers, buffers ) ; 383 NuDCLPoolCOM::S_AllocateReceivePacket( IOFireWireLibNuDCLPoolRef self, CFMutableSetRef saveBag, UInt8 headerBytes, UInt32 numBuffers, IOVirtualRange* buffers ) argument 385 return IOFireWireIUnknown::InterfaceMap< Class >::GetThis( self )->AllocateReceivePacket( saveBag, headerBytes, numBuffers, buffers ) ;
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H A D | IOFireWireLibIsoch.h | 658 @param numBuffers The number of virtual ranges in 'buffers'. 662 NuDCLSendPacketRef (*AllocateSendPacket)( IOFireWireLibNuDCLPoolRef self, CFMutableSetRef saveBag, UInt32 numBuffers, IOVirtualRange* buffers ) ; 694 @param numBuffers The number of virtual ranges in 'buffers'. 698 NuDCLReceivePacketRef (*AllocateReceivePacket)( IOFireWireLibNuDCLPoolRef self, CFMutableSetRef saveBag, UInt8 headerBytes, UInt32 numBuffers, IOVirtualRange* buffers ) ;
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/macosx-10.10/AppleUSBIrDA-145.2.4/IrDA/Stack/ |
H A D | IrLAP.cpp | 2775 ULong numBuffers; local 2845 numBuffers = fMyQOS->GetWindowSize() * 2; // FIXME - post alpha allocate extra to avoid assert 2848 check(numBuffers <= (sizeof(fGetBuffers) / sizeof(fGetBuffers[0]))); // sanity 2849 check(numBuffers < 32); // bitmask allocation 2851 for (fGetBufferAvail = 0, fNumGetBuffers = 0; fNumGetBuffers < numBuffers; fNumGetBuffers++) {
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