Searched refs:nextTimerFire (Results 1 - 2 of 2) sorted by relevance

/macosx-10.10/IOAudioFamily-200.6/
H A DIOAudioDevice.cpp1186 AbsoluteTime nextTimerFire; local
1194 nextTimerFire = previousTimerFire;
1195 ADD_ABSOLUTETIME(&nextTimerFire, &minimumInterval);
1197 result = timerEventSource->wakeAtTime(nextTimerFire);
1277 AbsoluteTime nextTimerFire; local
1301 nextTimerFire = previousTimerFire;
1302 ADD_ABSOLUTETIME(&nextTimerFire, &minimumInterval);
1309 then = nextTimerFire;
1315 audioDebugIOLog(5, "IOAudioDevice::removeTimerEvent() - scheduling timer to fire in %lums at {%llu} - previousTimerFire = {%llu} - interval=%lums\n", (long unsigned int) (nanos / 1000000), nextTimerFire, previousTimerFire, (long unsigned int)(mi/1000000));
1317 audioDebugIOLog(5, "IOAudioDevice::removeTimerEvent() - scheduling timer to fire in %lums at {%ld,%lu} - previousTimerFire = {%ld,%lu} - interval=%lums\n", (long unsigned int) (nanos / 1000000), nextTimerFire
1392 AbsoluteTime nextTimerFire, currentInterval; local
[all...]
/macosx-10.10/tcl-105/tcl/tcl/macosx/
H A DtclMacOSXNotify.c1507 CFAbsoluteTime nextTimerFire = 0, waitEnd, now;
1515 nextTimerFire = CFRunLoopTimerGetNextFireDate(runLoopTimer);
1516 if (nextTimerFire < waitEnd) {
1542 CFRunLoopTimerSetNextFireDate(runLoopTimer, nextTimerFire);
1491 CFAbsoluteTime nextTimerFire = 0, waitEnd, now; local

Completed in 181 milliseconds