/macosx-10.10/WebCore-7600.1.25/rendering/ |
H A D | RenderOverflow.h | 80 LayoutUnit maxY = std::max(rect.maxY(), m_layoutOverflow.maxY()); local 84 m_layoutOverflow.setHeight(maxY - m_layoutOverflow.y()); 90 LayoutUnit maxY = std::max(rect.maxY(), m_visualOverflow.maxY()); local 94 m_visualOverflow.setHeight(maxY - m_visualOverflow.y());
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H A D | TextPainter.h | 40 return clockwise ? AffineTransform(0, 1, -1, 0, boxRect.x() + boxRect.maxY(), boxRect.maxY() - boxRect.x()) 41 : AffineTransform(0, -1, 1, 0, boxRect.x() - boxRect.maxY(), boxRect.x() + boxRect.maxY());
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H A D | RenderRegionSet.cpp | 59 LayoutUnit logicalHeightWithOverflow = (isHorizontal ? layoutRect.maxY() : layoutRect.maxX()) - logicalTopOffset;
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H A D | RenderRegion.cpp | 80 LayoutUnit flowThreadPortionTopMax(isHorizontalWritingMode() ? m_flowThreadPortionRect.maxY() : m_flowThreadPortionRect.maxX()); 81 LayoutUnit flowThreadPortionLeftMax(isHorizontalWritingMode() ? m_flowThreadPortionRect.maxX() : m_flowThreadPortionRect.maxY()); 166 LayoutUnit maxY = isLastPortion ? std::max(flowThreadPortionRect.maxY(), flowThreadOverflow.maxY()) + outlineSize : flowThreadPortionRect.maxY(); local 170 clipRect = LayoutRect(minX, minY, maxX - minX, maxY - minY); 176 LayoutUnit maxY = clipY ? flowThreadPortionRect.maxY() : std::max(flowThreadPortionRect.y(), (flowThreadOverflow.maxY() local [all...] |
H A D | RenderIFrame.cpp | 92 return boundingRect.maxX() > 0 && boundingRect.maxY() > 0;
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H A D | RenderThemeWinCE.cpp | 390 paintInfo.context->drawLine(IntPoint(xBounds.maxX(), xBounds.y()), IntPoint(xBounds.x(), xBounds.maxY())); 495 IntPoint left = IntPoint(r.x() + 2, (r.y() + r.maxY()) / 2); 504 IntPoint right = IntPoint(left.x() + mediaElement->percentLoaded() * (r.maxX() - r.x() - 4), (r.y() + r.maxY()) / 2); 574 FloatPoint(imRect.maxX() - 1, imRect.maxY()), 580 paintInfo.context->drawLine(IntPoint(imRect.maxX(), imRect.y()), IntPoint(imRect.x(), imRect.maxY())); 602 FloatPoint pts[3] = { FloatPoint(imRect.x(), imRect.y()), FloatPoint(imRect.maxX(), (imRect.y() + imRect.maxY()) / 2.0), FloatPoint(imRect.x(), imRect.maxY()) }; 614 FloatPoint pts[3] = { FloatPoint((imRect.x() + imRect.maxX()) / 2.0, imRect.y()), FloatPoint(imRect.x(), (imRect.y() + imRect.maxY()) / 2.0), FloatPoint((imRect.x() + imRect.maxX()) / 2.0, imRect.maxY()) }; 615 FloatPoint pts2[3] = { FloatPoint(imRect.maxX(), imRect.y()), FloatPoint((imRect.x() + imRect.maxX()) / 2.0, (imRect.y() + imRect.maxY()) / 2. [all...] |
/macosx-10.10/WebCore-7600.1.25/platform/graphics/ |
H A D | IntRect.cpp | 53 && y() < other.maxY() && other.y() < maxY(); 59 && y() <= other.y() && maxY() >= other.maxY(); 67 int b = std::min(maxY(), other.maxY()); 96 int b = std::max(maxY(), other.maxY()); 117 int bottom = std::max(maxY(), other.maxY()); [all...] |
H A D | LayoutRect.cpp | 49 && y() < other.maxY() && other.y() < maxY(); 55 && y() <= other.y() && maxY() >= other.maxY(); 61 LayoutPoint newMaxPoint(std::min(maxX(), other.maxX()), std::min(maxY(), other.maxY())); 84 LayoutPoint newMaxPoint(std::max(maxX(), other.maxX()), std::max(maxY(), other.maxY())); 101 LayoutPoint newMaxPoint(std::max(maxX(), other.maxX()), std::max(maxY(), other.maxY())); [all...] |
H A D | FloatRect.cpp | 54 && isWithinIntRange(maxX()) && isWithinIntRange(maxY()); 62 && y() < other.maxY() && other.y() < maxY(); 68 && y() <= other.y() && maxY() >= other.maxY(); 75 return x() < point.x() && maxX() > point.x() && y() < point.y() && maxY() > point.y(); 83 float b = std::min(maxY(), other.maxY()); 114 float maxY = std::max(this->maxY(), othe local 137 float maxY = std::max(this->maxY(), p.y()); local [all...] |
H A D | Path.cpp | 165 addLineTo(FloatPoint(rect.maxX(), rect.maxY() - bottomRightRadius.height())); 167 addBezierCurveTo(FloatPoint(rect.maxX(), rect.maxY() - bottomRightRadius.height() * gCircleControlPoint), 168 FloatPoint(rect.maxX() - bottomRightRadius.width() * gCircleControlPoint, rect.maxY()), 169 FloatPoint(rect.maxX() - bottomRightRadius.width(), rect.maxY())); 170 addLineTo(FloatPoint(rect.x() + bottomLeftRadius.width(), rect.maxY())); 172 addBezierCurveTo(FloatPoint(rect.x() + bottomLeftRadius.width() * gCircleControlPoint, rect.maxY()), 173 FloatPoint(rect.x(), rect.maxY() - bottomLeftRadius.height() * gCircleControlPoint), 174 FloatPoint(rect.x(), rect.maxY() - bottomLeftRadius.height()));
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H A D | FloatRoundedRect.cpp | 118 if (y < rect().y() || y > rect().maxY()) 130 if (!topLeftRect.isEmpty() && y >= topLeftRect.y() && y < topLeftRect.maxY()) 131 minXIntercept = topLeftRect.maxX() - cornerRectIntercept(topLeftRect.maxY() - y, topLeftRect); 132 else if (!bottomLeftRect.isEmpty() && y >= bottomLeftRect.y() && y <= bottomLeftRect.maxY()) 140 if (!topRightRect.isEmpty() && y >= topRightRect.y() && y <= topRightRect.maxY()) 141 maxXIntercept = topRightRect.x() + cornerRectIntercept(topRightRect.maxY() - y, topRightRect); 142 else if (!bottomRightRect.isEmpty() && y >= bottomRightRect.y() && y <= bottomRightRect.maxY())
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H A D | FloatPolygon.h | 58 bool overlappingEdges(float minY, float maxY, Vector<const FloatPolygonEdge*>& result) const; 74 EdgeIntervalTree m_edgeTree; // Each EdgeIntervalTree node stores minY, maxY, and a ("UserData") pointer to a FloatPolygonEdge. 88 float maxY() const { return std::max(vertex1().y(), vertex2().y()); } function in class:WebCore::VertexPair
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/macosx-10.10/WebCore-7600.1.25/platform/graphics/win/ |
H A D | IntRectWin.cpp | 41 RECT rect = { x(), y(), maxX(), maxY() };
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/macosx-10.10/WebCore-7600.1.25/page/scrolling/ |
H A D | ScrollingConstraints.cpp | 43 offset.setHeight(viewportRect.maxY() - m_viewportRectAtLastLayout.maxY()); 73 float bottomLimit = constrainingRect.maxY() - m_bottomOffset; 74 float bottomDelta = std::min<float>(0, bottomLimit - m_stickyBoxRect.maxY()); 85 float availableSpace = std::max<float>(0, m_containingBlockRect.maxY() - m_stickyBoxRect.maxY());
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/macosx-10.10/WebInspectorUI-7600.1.17/UserInterface/Views/ |
H A D | HoverMenu.js | 136 this._button.style.top = (lastRect.maxY() - bounds.minY() - buttonHeight) + "px"; 181 "V", rect.maxY() - r, 191 "V", rect.maxY() - r, 213 var maxY = rects.lastValue.maxY() + PADDING; variable 218 return this._addRect(new WebInspector.Rect(minX, minY, maxX - minX, maxY - minY)); 230 "V", maxY - r, 238 var firstLineMaxY = rects[0].maxY() - PADDING; 244 "V", maxY - r, 264 "V", maxY [all...] |
H A D | Popover.js | 455 if (y + height > containerFrame.maxY()) 456 y = containerFrame.maxY() - height; 500 ctx.arcTo(bounds.maxX(), bounds.maxY(), bounds.minX(), bounds.maxY(), r); 501 ctx.arcTo(bounds.minX(), bounds.maxY(), bounds.minX(), bounds.minY(), r); 503 ctx.arcTo(bounds.maxX(), bounds.minY(), bounds.maxX(), bounds.maxY(), r); 506 ctx.moveTo(bounds.minX(), bounds.maxY() - r); 511 ctx.arcTo(bounds.maxX(), bounds.minY(), bounds.maxX(), bounds.maxY(), r); 512 ctx.arcTo(bounds.maxX(), bounds.maxY(), bounds.minX(), bounds.maxY(), [all...] |
/macosx-10.10/WebCore-7600.1.25/rendering/shapes/ |
H A D | RectangleShape.cpp | 65 if (y2 < bounds.y() || y1 >= bounds.maxY()) 80 } else if (y1 > bounds.maxY() - marginRadiusY) { 81 float yi = y1 - (bounds.maxY() - marginRadiusY);
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H A D | PolygonShape.h | 50 bool isWithinYRange(float y1, float y2) const { return y1 <= minY() && y2 >= maxY(); } 51 bool overlapsYRange(float y1, float y2) const { return y2 >= minY() && y1 <= maxY(); }
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H A D | RasterShape.cpp | 82 for (int y = bounds().y(); y < bounds().maxY(); ++y) { 89 int marginY1 = std::min(maxY(), y + shapeMargin + 1); 100 if (marginY < bounds().maxY() && intervalAt(marginY).contains(intervalAtY)) 113 for (int y = minY(); y < maxY(); ++y) { 123 for (int y = bounds().y(); y < bounds().maxY(); y++) { 129 for (; endY < bounds().maxY(); endY++) { 161 if (y2 < intervals.bounds().y() || y1 >= intervals.bounds().maxY()) 165 y2 = std::min(y2, intervals.bounds().maxY());
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H A D | PolygonShape.cpp | 55 ASSERT(y >= minY() && y <= maxY()); 61 if (y == maxY()) 69 if (!overlapsYRange(y1, y2) || (y1 == maxY() && minY() <= y1) || (y2 == minY() && maxY() >= y2)) 135 if (edge.maxY() == edge.minY())
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/macosx-10.10/WebCore-7600.1.25/platform/ios/ |
H A D | SelectionRect.cpp | 51 SelectionRect::SelectionRect(const IntRect& rect, TextDirection direction, int minX, int maxX, int maxY, argument 58 , m_maxY(maxY)
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H A D | SelectionRect.h | 55 int maxY() const { return m_maxY; } function in class:WebCore::SelectionRect 104 void setMaxY(int maxY) { m_maxY = maxY; } argument
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/macosx-10.10/WebInspectorUI-7600.1.17/UserInterface/Models/ |
H A D | Geometry.js | 172 maxY: function() 187 var y2 = Math.min(this.maxY(), rect.maxY()); 200 var height = Math.max(this.maxY(), rect.maxY()) - y; 297 var maxY = -Number.MAX_VALUE; 302 maxY = Math.max(maxY, point.y); 304 return new WebInspector.Rect(minX, minY, maxX - minX, maxY - minY);
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/macosx-10.10/WebCore-7600.1.25/dom/ |
H A D | ClientRect.h | 47 float bottom() const { return m_rect.maxY(); }
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/macosx-10.10/WebCore-7600.1.25/platform/cairo/ |
H A D | WidgetBackingStoreCairo.cpp | 71 targetRect.shiftMaxYEdgeTo(targetRect.maxY() - scrollOffset.height());
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