Searched refs:maxDepthIndex (Results 1 - 6 of 6) sorted by relevance

/macosx-10.10/IOGraphics-485/IOGraphicsFamily/
H A DIOBootFramebuffer.cpp115 info->maxDepthIndex = 0;
H A DIOFramebuffer.cpp8266 for (depthNum = 0; depthNum < info.maxDepthIndex; depthNum++)
/macosx-10.10/IOKitUser-1050.1.21/graphics.subproj/
H A DIOGraphicsLib.c3165 if (mode == connectRef->startMode) connectRef->startDepth = IOFBIndexForPixelBits(connectRef, mode, info->maxDepthIndex, 32);
3171 minDepth = IOFBIndexForPixelBits( connectRef, mode, info->maxDepthIndex, 16);
3266 && (bestInfo.maxDepthIndex > bestDepth))
3959 desc->info.maxDepthIndex = descOut.info.maxDepthIndex;
3981 allInfo->info.maxDepthIndex = 0;
4205 for (depth = 0; depth <= out->maxDepthIndex; depth++)
4220 out->maxDepthIndex = CFDataGetLength(piData) / sizeof(IOPixelInformation);
4221 if (out->maxDepthIndex)
4222 out->maxDepthIndex
[all...]
/macosx-10.10/IOGraphics-485/IOGraphicsFamily/IOKit/graphics/
H A DIOGraphicsTypes.h135 * @field maxDepthIndex Highest depth index available in this display mode.
150 IOIndex maxDepthIndex; member in struct:IODisplayModeInformation
/macosx-10.10/IOGraphics-485/tools/
H A Dmodelist.c426 cgIndex += info->maxDepthIndex + 1;
/macosx-10.10/IOGraphics-485/IONDRVSupport/
H A DIONDRVFramebuffer.cpp1477 info->maxDepthIndex = mapDepthIndex(modeID, kDepthMode6, true);
1478 // DEBG(thisName, " %x maxDepthIndex %x\n", modeID, info->maxDepthIndex);
1561 info->maxDepthIndex = mapDepthIndex(modeID, kDepthMode6, true);
1562 // DEBG(thisName, " %x maxDepthIndex %x\n", modeID, info->maxDepthIndex);

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