Searched refs:m_layerOrigin (Results 1 - 2 of 2) sorted by relevance
/macosx-10.10/WebCore-7600.1.25/platform/graphics/ |
H A D | ShadowBlur.h | 114 FloatPoint m_layerOrigin; // Top-left corner of the (possibly clipped) bounding rect to draw the shadow to. member in class:WebCore::ShadowBlur
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H A D | ShadowBlur.cpp | 450 m_layerOrigin = FloatPoint(layerRect.x(), layerRect.y()); 454 const FloatSize clippedOut = unclippedLayerOrigin - m_layerOrigin; 476 graphicsContext->clip(FloatRect(m_layerOrigin, m_layerSize)); 478 graphicsContext->clipToImageBuffer(m_layerImage, FloatRect(m_layerOrigin, bufferSize)); 482 graphicsContext->fillRect(FloatRect(m_layerOrigin, m_sourceRect.size())); 919 context->drawImageBuffer(m_layerImage, ColorSpaceDeviceRGB, FloatRect(roundedIntPoint(m_layerOrigin), m_layerSize), FloatRect(FloatPoint(), m_layerSize), context->compositeOperation());
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