Searched refs:m_layerOrigin (Results 1 - 2 of 2) sorted by relevance

/macosx-10.10/WebCore-7600.1.25/platform/graphics/
H A DShadowBlur.h114 FloatPoint m_layerOrigin; // Top-left corner of the (possibly clipped) bounding rect to draw the shadow to. member in class:WebCore::ShadowBlur
H A DShadowBlur.cpp450 m_layerOrigin = FloatPoint(layerRect.x(), layerRect.y());
454 const FloatSize clippedOut = unclippedLayerOrigin - m_layerOrigin;
476 graphicsContext->clip(FloatRect(m_layerOrigin, m_layerSize));
478 graphicsContext->clipToImageBuffer(m_layerImage, FloatRect(m_layerOrigin, bufferSize));
482 graphicsContext->fillRect(FloatRect(m_layerOrigin, m_sourceRect.size()));
919 context->drawImageBuffer(m_layerImage, ColorSpaceDeviceRGB, FloatRect(roundedIntPoint(m_layerOrigin), m_layerSize), FloatRect(FloatPoint(), m_layerSize), context->compositeOperation());

Completed in 119 milliseconds