Searched refs:dstY (Results 1 - 4 of 4) sorted by relevance

/macosx-10.10/WebCore-7600.1.25/platform/graphics/wince/
H A DSharedBitmap.cpp359 int dstY = destRect.top; local
360 for (int sourceY = phase.y; dstY < destRect.bottom; ) {
361 int sourceH = std::min<int>(bmpSize.cy - sourceY, destRect.bottom - dstY);
366 StretchDIBits(hdc, dstX, dstY, sourceW, sourceH, sourceX, sourceY, sourceW, sourceH,
373 dstY += sourceH;
/macosx-10.10/WebCore-7600.1.25/platform/graphics/transforms/
H A DTransformationMatrix.h388 void multVecMatrix(double x, double y, double& dstX, double& dstY) const;
397 void multVecMatrix(double x, double y, double z, double& dstX, double& dstY, double& dstZ) const;
/macosx-10.10/tcl-105/tcl_ext/tktreectrl/tktreectrl/generic/
H A DtkTreeDisplay.c5303 int dstX, dstY; local
5319 dstY = y1;
5320 while (dstY < y2) {
5322 if (dstY + srcH > y2) {
5323 srcH = y2 - dstY;
5325 Tk_RedrawImage(image, srcX, srcY, srcW, srcH, drawable, dstX, dstY);
5327 dstY += srcH;
5332 * for dstY above */
/macosx-10.10/WebCore-7600.1.25/platform/graphics/win/GL/
H A Dglext.h8665 GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
8667 typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
12520 GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
12522 typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);

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