Searched refs:consoleDepth (Results 1 - 1 of 1) sorted by relevance

/macosx-10.10/IOGraphics-485/IOGraphicsFamily/
H A DIOFramebuffer.cpp367 uint32_t consoleDepth; member in struct:IOFramebufferPrivate
1054 uint32_t totalWidth, uint32_t consoleDepth, uint8_t logo)
1067 else if (32 == consoleDepth)
1069 else if (30 == consoleDepth)
1141 if (32 == consoleDepth)
1145 else if (30 == consoleDepth)
1178 __private->consoleDepth = info->componentCount * info->bitsPerComponent;
1180 __private->consoleDepth = info->bitsPerPixel;
6886 uint32_t totalWidth, consoleDepth; local
6910 consoleDepth
1052 IOFramebufferBootInitFB(IOVirtualAddress frameBuffer, uint32_t framebufferWidth, uint32_t framebufferHeight, uint32_t totalWidth, uint32_t consoleDepth, uint8_t logo) argument
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