Searched refs:blur (Results 1 - 25 of 58) sorted by relevance

123

/macosx-10.10/WebCore-7600.1.25/css/
H A DCSSShadowValue.cpp31 PassRefPtr<CSSPrimitiveValue> blur,
38 , blur(blur)
61 if (blur) {
64 text.append(blur->cssText());
85 && compareCSSValuePtr(blur, other.blur)
29 CSSShadowValue(PassRefPtr<CSSPrimitiveValue> x, PassRefPtr<CSSPrimitiveValue> y, PassRefPtr<CSSPrimitiveValue> blur, PassRefPtr<CSSPrimitiveValue> spread, PassRefPtr<CSSPrimitiveValue> style, PassRefPtr<CSSPrimitiveValue> color) argument
H A DCSSShadowValue.h37 PassRefPtr<CSSPrimitiveValue> blur,
42 return adoptRef(*new CSSShadowValue(x, y, blur, spread, style, color));
51 RefPtr<CSSPrimitiveValue> blur; member in class:WebCore::CSSShadowValue
59 PassRefPtr<CSSPrimitiveValue> blur,
35 create(PassRefPtr<CSSPrimitiveValue> x, PassRefPtr<CSSPrimitiveValue> y, PassRefPtr<CSSPrimitiveValue> blur, PassRefPtr<CSSPrimitiveValue> spread, PassRefPtr<CSSPrimitiveValue> style, PassRefPtr<CSSPrimitiveValue> color) argument
H A DSVGCSSStyleSelector.cpp598 int blur = item->blur ? item->blur->computeLength<int>(state.cssToLengthConversionData().copyWithAdjustedZoom(1.0f)) : 0; local
607 auto shadowData = std::make_unique<ShadowData>(location, blur, 0, Normal, false, color.isValid() ? color : Color::transparent);
/macosx-10.10/WebCore-7600.1.25/bindings/scripts/test/ObjC/
H A DDOMTestTypedefs.h41 - (void)setShadow:(float)width height:(float)height blur:(float)blur color:(NSString *)color alpha:(float)alpha;
H A DDOMTestTypedefs.mm151 - (void)setShadow:(float)width height:(float)height blur:(float)blur color:(NSString *)color alpha:(float)alpha
154 IMPL->setShadow(width, height, blur, color, alpha);
/macosx-10.10/pyobjc-45/2.5/pyobjc/pyobjc-framework-Quartz/Examples/Programming with Quartz/BasicDrawing/
H A DShadowsAndTransparencyLayers.py28 # A blur of 0 is a hard edge blur.
29 blur = 0
37 CGContextSetShadow(context, offset, blur)
45 # A blur of 3 is a soft blur more
47 blur = 3
48 CGContextSetShadow(context, offset, blur)
82 CGContextSetShadowWithColor(context, offset, blur, shadowColor)
93 CGContextSetShadow(context, offset, blur)
[all...]
/macosx-10.10/pyobjc-45/2.6/pyobjc/pyobjc-framework-Quartz/Examples/Programming with Quartz/BasicDrawing/
H A DShadowsAndTransparencyLayers.py28 # A blur of 0 is a hard edge blur.
29 blur = 0
37 CGContextSetShadow(context, offset, blur)
45 # A blur of 3 is a soft blur more
47 blur = 3
48 CGContextSetShadow(context, offset, blur)
82 CGContextSetShadowWithColor(context, offset, blur, shadowColor)
93 CGContextSetShadow(context, offset, blur)
[all...]
/macosx-10.10/pyobjc-45/pyobjc/pyobjc-framework-Quartz-2.5.1/Examples/Programming with Quartz/BasicDrawing/
H A DShadowsAndTransparencyLayers.py28 # A blur of 0 is a hard edge blur.
29 blur = 0
37 CGContextSetShadow(context, offset, blur)
45 # A blur of 3 is a soft blur more
47 blur = 3
48 CGContextSetShadow(context, offset, blur)
82 CGContextSetShadowWithColor(context, offset, blur, shadowColor)
93 CGContextSetShadow(context, offset, blur)
[all...]
/macosx-10.10/WebCore-7600.1.25/html/canvas/
H A DCanvasRenderingContext2D.h152 void setShadow(float width, float height, float blur);
153 void setShadow(float width, float height, float blur, const String& color);
154 void setShadow(float width, float height, float blur, float grayLevel);
155 void setShadow(float width, float height, float blur, const String& color, float alpha);
156 void setShadow(float width, float height, float blur, float grayLevel, float alpha);
157 void setShadow(float width, float height, float blur, float r, float g, float b, float a);
158 void setShadow(float width, float height, float blur, float c, float m, float y, float k, float a);
277 void setShadow(const FloatSize& offset, float blur, RGBA32 color);
H A DCanvasRenderingContext2D.cpp462 void CanvasRenderingContext2D::setShadowBlur(float blur) argument
464 if (!(std::isfinite(blur) && blur >= 0))
466 if (state().m_shadowBlur == blur)
469 modifiableState().m_shadowBlur = blur;
1192 void CanvasRenderingContext2D::setShadow(float width, float height, float blur) argument
1194 setShadow(FloatSize(width, height), blur, Color::transparent); local
1197 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color) argument
1202 setShadow(FloatSize(width, height), blur, rgba);
1205 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, floa argument
1207 setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, 1)); local
1210 setShadow(float width, float height, float blur, const String& color, float alpha) argument
1218 setShadow(float width, float height, float blur, float grayLevel, float alpha) argument
1220 setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha)); local
1223 setShadow(float width, float height, float blur, float r, float g, float b, float a) argument
1225 setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(r, g, b, a)); local
1228 setShadow(float width, float height, float blur, float c, float m, float y, float k, float a) argument
1230 setShadow(FloatSize(width, height), blur, makeRGBAFromCMYKA(c, m, y, k, a)); local
1238 setShadow(const FloatSize& offset, float blur, RGBA32 color) argument
[all...]
H A DCanvasRenderingContext2D.idl153 void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur,
155 void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float grayLevel,
157 void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float r,
159 void setShadow(float width, unrestricted float height, unrestricted float blur, unrestricted float c, unrestricted float m,
/macosx-10.10/WebCore-7600.1.25/html/
H A DHTMLBodyElement.h40 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
H A DHTMLFrameSetElement.h51 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
/macosx-10.10/WebCore-7600.1.25/bindings/scripts/test/
H A DTestTypedefs.idl45 void setShadow(DOUBLE width, DOUBLE height, unrestricted float blur, [StrictTypeChecking] optional STRING color, optional DOUBLE alpha);
/macosx-10.10/WebCore-7600.1.25/bindings/scripts/test/GObject/
H A DWebKitDOMTestTypedefs.h65 * @blur: A #gfloat
72 webkit_dom_test_typedefs_set_shadow(WebKitDOMTestTypedefs* self, gfloat width, gfloat height, gfloat blur, const gchar* color, gfloat alpha);
H A DWebKitDOMTestTypedefs.cpp246 void webkit_dom_test_typedefs_set_shadow(WebKitDOMTestTypedefs* self, gfloat width, gfloat height, gfloat blur, const gchar* color, gfloat alpha) argument
253 item->setShadow(width, height, blur, convertedColor, alpha);
/macosx-10.10/vim-55/runtime/autoload/
H A Djavascriptcomplete.vim140 let anchmeth = ['blur', 'focus']
182 let frammeth = ['blur', 'focus']
187 let fsetmeth = ['blur', 'focus']
207 let buttmeth = ['blur', 'click', 'focus', 'onBlur', 'onClick', 'onFocus', 'onMouseDown', 'onMouseUp']
213 let checmeth = ['blur', 'click', 'focus', 'onBlur', 'onClick', 'onFocus', 'onMouseDown', 'onMouseUp']
219 let filemeth = ['blur', 'focus', 'onBlur', 'onClick', 'onFocus', 'onMouseDown', 'onMouseUp']
229 let passmeth = ['blur', 'click', 'focus', 'select', 'onBlur', 'onFocus', 'onKeyDown',
236 let radimeth = ['blur', 'click', 'focus', 'select', 'onBlur', 'onFocus']
242 let resemeth = ['blur', 'click', 'focus', 'select', 'onBlur', 'onFocus']
248 let submmeth = ['blur', 'clic
[all...]
/macosx-10.10/WebCore-7600.1.25/platform/graphics/
H A DGraphicsContext.cpp194 void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace) argument
197 m_state.shadowBlur = blur;
200 setPlatformShadow(offset, blur, color, colorSpace);
203 void GraphicsContext::setLegacyShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace) argument
206 m_state.shadowBlur = blur;
212 setPlatformShadow(offset, blur, color, colorSpace);
230 bool GraphicsContext::getShadow(FloatSize& offset, float& blur, Color& color, ColorSpace& colorSpace) const argument
233 blur = m_state.shadowBlur;
248 // We can't avoid ShadowBlur if the shadow has blur.
H A DGraphicsContext.h416 void setShadow(const FloatSize&, float blur, const Color&, ColorSpace);
417 // Legacy shadow blur radius is used for canvas, and -webkit-box-shadow.
419 void setLegacyShadow(const FloatSize&, float blur, const Color&, ColorSpace);
581 void setPlatformShadow(const FloatSize&, float blur, const Color&, ColorSpace);
/macosx-10.10/WebKit-7600.1.25/win/Interfaces/
H A DDOMHTML.idl498 - (void)blur;
500 HRESULT blur();
776 - (void)blur;
778 HRESULT blur();
923 - (void)blur;
925 HRESULT blur();
/macosx-10.10/WebCore-7600.1.25/page/
H A DDOMWindow.h162 void blur();
288 DEFINE_ATTRIBUTE_EVENT_LISTENER(blur);
/macosx-10.10/vim-55/runtime/syntax/
H A Dmplayerconf.vim52 \ subfile subfont-autoscale subfont-blur
/macosx-10.10/JavaScriptCore-7600.1.17/runtime/
H A DCommonIdentifiers.h70 macro(blur) \
/macosx-10.10/WebCore-7600.1.25/svg/
H A DSVGElementInstance.cpp44 DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), blur);
H A DSVGElementInstance.h103 DECLARE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), blur); member in class:WebCore::SVGElementInstance

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