/macosx-10.10/WebCore-7600.1.25/css/ |
H A D | CSSShadowValue.cpp | 31 PassRefPtr<CSSPrimitiveValue> blur, 38 , blur(blur) 61 if (blur) { 64 text.append(blur->cssText()); 85 && compareCSSValuePtr(blur, other.blur) 29 CSSShadowValue(PassRefPtr<CSSPrimitiveValue> x, PassRefPtr<CSSPrimitiveValue> y, PassRefPtr<CSSPrimitiveValue> blur, PassRefPtr<CSSPrimitiveValue> spread, PassRefPtr<CSSPrimitiveValue> style, PassRefPtr<CSSPrimitiveValue> color) argument
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H A D | CSSShadowValue.h | 37 PassRefPtr<CSSPrimitiveValue> blur, 42 return adoptRef(*new CSSShadowValue(x, y, blur, spread, style, color)); 51 RefPtr<CSSPrimitiveValue> blur; member in class:WebCore::CSSShadowValue 59 PassRefPtr<CSSPrimitiveValue> blur, 35 create(PassRefPtr<CSSPrimitiveValue> x, PassRefPtr<CSSPrimitiveValue> y, PassRefPtr<CSSPrimitiveValue> blur, PassRefPtr<CSSPrimitiveValue> spread, PassRefPtr<CSSPrimitiveValue> style, PassRefPtr<CSSPrimitiveValue> color) argument
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H A D | SVGCSSStyleSelector.cpp | 598 int blur = item->blur ? item->blur->computeLength<int>(state.cssToLengthConversionData().copyWithAdjustedZoom(1.0f)) : 0; local 607 auto shadowData = std::make_unique<ShadowData>(location, blur, 0, Normal, false, color.isValid() ? color : Color::transparent);
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/macosx-10.10/WebCore-7600.1.25/bindings/scripts/test/ObjC/ |
H A D | DOMTestTypedefs.h | 41 - (void)setShadow:(float)width height:(float)height blur:(float)blur color:(NSString *)color alpha:(float)alpha;
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H A D | DOMTestTypedefs.mm | 151 - (void)setShadow:(float)width height:(float)height blur:(float)blur color:(NSString *)color alpha:(float)alpha 154 IMPL->setShadow(width, height, blur, color, alpha);
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/macosx-10.10/pyobjc-45/2.5/pyobjc/pyobjc-framework-Quartz/Examples/Programming with Quartz/BasicDrawing/ |
H A D | ShadowsAndTransparencyLayers.py | 28 # A blur of 0 is a hard edge blur. 29 blur = 0 37 CGContextSetShadow(context, offset, blur) 45 # A blur of 3 is a soft blur more 47 blur = 3 48 CGContextSetShadow(context, offset, blur) 82 CGContextSetShadowWithColor(context, offset, blur, shadowColor) 93 CGContextSetShadow(context, offset, blur) [all...] |
/macosx-10.10/pyobjc-45/2.6/pyobjc/pyobjc-framework-Quartz/Examples/Programming with Quartz/BasicDrawing/ |
H A D | ShadowsAndTransparencyLayers.py | 28 # A blur of 0 is a hard edge blur. 29 blur = 0 37 CGContextSetShadow(context, offset, blur) 45 # A blur of 3 is a soft blur more 47 blur = 3 48 CGContextSetShadow(context, offset, blur) 82 CGContextSetShadowWithColor(context, offset, blur, shadowColor) 93 CGContextSetShadow(context, offset, blur) [all...] |
/macosx-10.10/pyobjc-45/pyobjc/pyobjc-framework-Quartz-2.5.1/Examples/Programming with Quartz/BasicDrawing/ |
H A D | ShadowsAndTransparencyLayers.py | 28 # A blur of 0 is a hard edge blur. 29 blur = 0 37 CGContextSetShadow(context, offset, blur) 45 # A blur of 3 is a soft blur more 47 blur = 3 48 CGContextSetShadow(context, offset, blur) 82 CGContextSetShadowWithColor(context, offset, blur, shadowColor) 93 CGContextSetShadow(context, offset, blur) [all...] |
/macosx-10.10/WebCore-7600.1.25/html/canvas/ |
H A D | CanvasRenderingContext2D.h | 152 void setShadow(float width, float height, float blur); 153 void setShadow(float width, float height, float blur, const String& color); 154 void setShadow(float width, float height, float blur, float grayLevel); 155 void setShadow(float width, float height, float blur, const String& color, float alpha); 156 void setShadow(float width, float height, float blur, float grayLevel, float alpha); 157 void setShadow(float width, float height, float blur, float r, float g, float b, float a); 158 void setShadow(float width, float height, float blur, float c, float m, float y, float k, float a); 277 void setShadow(const FloatSize& offset, float blur, RGBA32 color);
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H A D | CanvasRenderingContext2D.cpp | 462 void CanvasRenderingContext2D::setShadowBlur(float blur) argument 464 if (!(std::isfinite(blur) && blur >= 0)) 466 if (state().m_shadowBlur == blur) 469 modifiableState().m_shadowBlur = blur; 1192 void CanvasRenderingContext2D::setShadow(float width, float height, float blur) argument 1194 setShadow(FloatSize(width, height), blur, Color::transparent); local 1197 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color) argument 1202 setShadow(FloatSize(width, height), blur, rgba); 1205 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, floa argument 1207 setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, 1)); local 1210 setShadow(float width, float height, float blur, const String& color, float alpha) argument 1218 setShadow(float width, float height, float blur, float grayLevel, float alpha) argument 1220 setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha)); local 1223 setShadow(float width, float height, float blur, float r, float g, float b, float a) argument 1225 setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(r, g, b, a)); local 1228 setShadow(float width, float height, float blur, float c, float m, float y, float k, float a) argument 1230 setShadow(FloatSize(width, height), blur, makeRGBAFromCMYKA(c, m, y, k, a)); local 1238 setShadow(const FloatSize& offset, float blur, RGBA32 color) argument [all...] |
H A D | CanvasRenderingContext2D.idl | 153 void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, 155 void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float grayLevel, 157 void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float r, 159 void setShadow(float width, unrestricted float height, unrestricted float blur, unrestricted float c, unrestricted float m,
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/macosx-10.10/WebCore-7600.1.25/html/ |
H A D | HTMLBodyElement.h | 40 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
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H A D | HTMLFrameSetElement.h | 51 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
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/macosx-10.10/WebCore-7600.1.25/bindings/scripts/test/ |
H A D | TestTypedefs.idl | 45 void setShadow(DOUBLE width, DOUBLE height, unrestricted float blur, [StrictTypeChecking] optional STRING color, optional DOUBLE alpha);
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/macosx-10.10/WebCore-7600.1.25/bindings/scripts/test/GObject/ |
H A D | WebKitDOMTestTypedefs.h | 65 * @blur: A #gfloat 72 webkit_dom_test_typedefs_set_shadow(WebKitDOMTestTypedefs* self, gfloat width, gfloat height, gfloat blur, const gchar* color, gfloat alpha);
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H A D | WebKitDOMTestTypedefs.cpp | 246 void webkit_dom_test_typedefs_set_shadow(WebKitDOMTestTypedefs* self, gfloat width, gfloat height, gfloat blur, const gchar* color, gfloat alpha) argument 253 item->setShadow(width, height, blur, convertedColor, alpha);
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/macosx-10.10/vim-55/runtime/autoload/ |
H A D | javascriptcomplete.vim | 140 let anchmeth = ['blur', 'focus'] 182 let frammeth = ['blur', 'focus'] 187 let fsetmeth = ['blur', 'focus'] 207 let buttmeth = ['blur', 'click', 'focus', 'onBlur', 'onClick', 'onFocus', 'onMouseDown', 'onMouseUp'] 213 let checmeth = ['blur', 'click', 'focus', 'onBlur', 'onClick', 'onFocus', 'onMouseDown', 'onMouseUp'] 219 let filemeth = ['blur', 'focus', 'onBlur', 'onClick', 'onFocus', 'onMouseDown', 'onMouseUp'] 229 let passmeth = ['blur', 'click', 'focus', 'select', 'onBlur', 'onFocus', 'onKeyDown', 236 let radimeth = ['blur', 'click', 'focus', 'select', 'onBlur', 'onFocus'] 242 let resemeth = ['blur', 'click', 'focus', 'select', 'onBlur', 'onFocus'] 248 let submmeth = ['blur', 'clic [all...] |
/macosx-10.10/WebCore-7600.1.25/platform/graphics/ |
H A D | GraphicsContext.cpp | 194 void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace) argument 197 m_state.shadowBlur = blur; 200 setPlatformShadow(offset, blur, color, colorSpace); 203 void GraphicsContext::setLegacyShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace) argument 206 m_state.shadowBlur = blur; 212 setPlatformShadow(offset, blur, color, colorSpace); 230 bool GraphicsContext::getShadow(FloatSize& offset, float& blur, Color& color, ColorSpace& colorSpace) const argument 233 blur = m_state.shadowBlur; 248 // We can't avoid ShadowBlur if the shadow has blur.
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H A D | GraphicsContext.h | 416 void setShadow(const FloatSize&, float blur, const Color&, ColorSpace); 417 // Legacy shadow blur radius is used for canvas, and -webkit-box-shadow. 419 void setLegacyShadow(const FloatSize&, float blur, const Color&, ColorSpace); 581 void setPlatformShadow(const FloatSize&, float blur, const Color&, ColorSpace);
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/macosx-10.10/WebKit-7600.1.25/win/Interfaces/ |
H A D | DOMHTML.idl | 498 - (void)blur; 500 HRESULT blur(); 776 - (void)blur; 778 HRESULT blur(); 923 - (void)blur; 925 HRESULT blur();
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/macosx-10.10/WebCore-7600.1.25/page/ |
H A D | DOMWindow.h | 162 void blur(); 288 DEFINE_ATTRIBUTE_EVENT_LISTENER(blur);
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/macosx-10.10/vim-55/runtime/syntax/ |
H A D | mplayerconf.vim | 52 \ subfile subfont-autoscale subfont-blur
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/macosx-10.10/JavaScriptCore-7600.1.17/runtime/ |
H A D | CommonIdentifiers.h | 70 macro(blur) \
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/macosx-10.10/WebCore-7600.1.25/svg/ |
H A D | SVGElementInstance.cpp | 44 DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), blur);
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H A D | SVGElementInstance.h | 103 DECLARE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), blur); member in class:WebCore::SVGElementInstance
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