Searched refs:applyResource (Results 1 - 18 of 18) sorted by relevance

/macosx-10.10/WebCore-7600.1.25/rendering/svg/
H A DRenderSVGResourceSolidColor.h36 virtual bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short resourceMode) override;
H A DRenderSVGResource.h64 virtual bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short resourceMode) = 0;
H A DRenderSVGResourceClipper.h50 virtual bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short resourceMode) override;
52 // applyResource directly and use the rects from the object, since they are empty for RenderSVGResources
53 // FIXME: We made applyClippingToContext public because we cannot call applyResource on HTML elements (it asserts on RenderObject::objectBoundingBox)
H A DRenderSVGResourceGradient.h50 virtual bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short resourceMode) override final;
H A DRenderSVGResourceMarker.h55 virtual bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short) override { return false; }
H A DRenderSVGResourceMasker.h47 virtual bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short resourceMode) override;
H A DRenderSVGResourcePattern.h50 virtual bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short resourceMode) override;
H A DRenderSVGResourceSolidColor.cpp41 bool RenderSVGResourceSolidColor::applyResource(RenderElement& renderer, const RenderStyle& style, GraphicsContext*& context, unsigned short resourceMode) function in class:WebCore::RenderSVGResourceSolidColor
H A DRenderSVGResourceFilter.h74 virtual bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short resourceMode) override;
H A DRenderSVGShape.cpp232 if (fillPaintingResource->applyResource(*this, style, context, ApplyToFillMode))
237 if (fallbackResource->applyResource(*this, style, context, ApplyToFillMode))
247 if (strokePaintingResource->applyResource(*this, style, context, ApplyToStrokeMode))
252 if (fallbackResource->applyResource(*this, style, context, ApplyToStrokeMode))
H A DSVGRenderingContext.cpp171 if (!masker->applyResource(*m_renderer, style, m_paintInfo->context, ApplyToDefaultMode))
178 if (!clipper->applyResource(*m_renderer, style, m_paintInfo->context, ApplyToDefaultMode))
191 if (!m_filter->applyResource(*m_renderer, style, m_paintInfo->context, ApplyToDefaultMode))
H A DRenderSVGResourceMasker.cpp58 bool RenderSVGResourceMasker::applyResource(RenderElement& renderer, const RenderStyle&, GraphicsContext*& context, unsigned short resourceMode) function in class:WebCore::RenderSVGResourceMasker
H A DRenderSVGResourceGradient.cpp100 bool RenderSVGResourceGradient::applyResource(RenderElement& renderer, const RenderStyle& style, GraphicsContext*& context, unsigned short resourceMode) function in class:WebCore::RenderSVGResourceGradient
H A DRenderSVGResourcePattern.cpp135 bool RenderSVGResourcePattern::applyResource(RenderElement& renderer, const RenderStyle& style, GraphicsContext*& context, unsigned short resourceMode) function in class:WebCore::RenderSVGResourcePattern
H A DSVGInlineTextBox.cpp365 if (!m_paintingResource->applyResource(renderer, *style, context, m_paintingResourceMode)) {
371 m_paintingResource->applyResource(renderer, *style, context, m_paintingResourceMode);
H A DRenderSVGResourceClipper.cpp69 bool RenderSVGResourceClipper::applyResource(RenderElement& renderer, const RenderStyle&, GraphicsContext*& context, unsigned short resourceMode) function in class:WebCore::RenderSVGResourceClipper
H A DRenderSVGResourceFilter.cpp115 bool RenderSVGResourceFilter::applyResource(RenderElement& renderer, const RenderStyle&, GraphicsContext*& context, unsigned short resourceMode) function in class:WebCore::RenderSVGResourceFilter
H A DSVGTextRunRenderingContext.cpp280 if (activePaintingResource->applyResource(elementRenderer, style, context, resourceMode)) {

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