Searched refs:adjY (Results 1 - 1 of 1) sorted by relevance

/macosx-10.10/IOGraphics-485/IOGraphicsFamily/
H A DIOFramebuffer.cpp3614 SInt32 adjY = 4 - shmem->hotSpot[0 != frame].y; local
3619 if ((adjY < 0) || ((UInt32)(y + adjY) > height))
3620 adjY = 0;
3623 __private->cursorHotSpotAdjust[0 != frame].y = adjY;
3627 while ((UInt32)(height >> 1) >= (UInt32)(y + adjY))
3638 if (isDirect && adjY)
3642 bzero_nc( dataOut, adjY * lineBytes );
3643 dataOut += adjY * lineBytes;
3645 adjY
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