Searched refs:ParallelJobs (Results 1 - 11 of 11) sorted by relevance

/macosx-10.10/WTF-7600.1.24/wtf/
H A DParallelJobs.h39 // ParallelJobs<TypeOfParameter> parallelJobs(&worker [, requestedNumberOfJobs]);
62 #error "No parallel processing API for ParallelJobs"
69 class ParallelJobs { class in namespace:WTF
74 ParallelJobs(WorkerFunction func, int requestedJobNumber) : function in class:WTF::ParallelJobs
103 using WTF::ParallelJobs;
/macosx-10.10/WebCore-7600.1.25/platform/graphics/filters/
H A DFEGaussianBlur.h58 friend class ParallelJobs;
H A DFETurbulence.h110 friend class ParallelJobs;
H A DFEConvolveMatrix.h108 friend class ParallelJobs;
H A DFELighting.h79 friend class ParallelJobs;
H A DFEMorphology.cpp33 #include <wtf/ParallelJobs.h>
169 ParallelJobs<PlatformApplyParameters> parallelJobs(&WebCore::FEMorphology::platformApplyWorker, optimalThreadNumber);
H A DFEConvolveMatrix.cpp33 #include <wtf/ParallelJobs.h>
454 WTF::ParallelJobs<InteriorPixelParameters> parallelJobs(&WebCore::FEConvolveMatrix::setInteriorPixelsWorker, optimalThreadNumber);
H A DFETurbulence.cpp35 #include <wtf/ParallelJobs.h>
373 WTF::ParallelJobs<FillRegionParameters> parallelJobs(&WebCore::FETurbulence::fillRegionWorker, optimalThreadNumber);
H A DFEGaussianBlur.cpp39 #include <wtf/ParallelJobs.h>
327 WTF::ParallelJobs<PlatformApplyParameters> parallelJobs(&platformApplyWorker, optimalThreadNumber);
H A DFELighting.cpp33 #include <wtf/ParallelJobs.h>
255 WTF::ParallelJobs<PlatformApplyGenericParameters> parallelJobs(&platformApplyGenericWorker, optimalThreadNumber);
/macosx-10.10/WebCore-7600.1.25/platform/graphics/cpu/arm/filters/
H A DFELightingNEON.h33 #include <wtf/ParallelJobs.h>
169 ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&WebCore::FELighting::platformApplyNeonWorker, optimalThreadNumber);

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