Searched refs:Dispatching (Results 1 - 3 of 3) sorted by relevance

/macosx-10.10/WebCore-7600.1.25/replay/
H A DReplayController.cpp71 (eventIsUnrelated) ? "Unrelated" : "Dispatching",
78 (eventIsUnrelated) ? "Unrelated" : "Dispatching",
179 // Dispatching this input schedules navigation of the main frame, causing a refresh.
285 m_segmentState = SegmentState::Dispatching;
297 ASSERT(m_segmentState == SegmentState::Dispatching);
316 if (m_segmentState == SegmentState::Dispatching)
444 ASSERT(m_segmentState == SegmentState::Dispatching);
454 ASSERT(m_segmentState == SegmentState::Dispatching);
464 ASSERT(m_segmentState == SegmentState::Dispatching);
471 ASSERT(m_segmentState == SegmentState::Dispatching);
[all...]
H A DReplayController.h81 Dispatching, member in class:WebCore::SegmentState
/macosx-10.10/WebInspectorUI-7600.1.17/UserInterface/Controllers/
H A DReplayManager.js88 Dispatching: "replay-manager-segment-state-dispatching", property in class:WebInspector.ReplayManager.SegmentState
188 this._changeSegmentState(WebInspector.ReplayManager.SegmentState.Dispatching);
196 console.assert(this.segmentState === WebInspector.ReplayManager.SegmentState.Dispatching);
382 console.assert(this.segmentState === WebInspector.ReplayManager.SegmentState.Dispatching);
430 isAllowed &= newState === WebInspector.ReplayManager.SegmentState.Unloaded || newState === WebInspector.ReplayManager.SegmentState.Dispatching;
432 case WebInspector.ReplayManager.SegmentState.Dispatching:

Completed in 169 milliseconds