Searched refs:Button2Mask (Results 1 - 23 of 23) sorted by relevance

/macosx-10.10/tcl-105/tk/tk/win/
H A DtkWinPointer.c82 state |= Button2Mask;
H A DtkWinX.c1771 if (eventPtr->xbutton.state & Button2Mask) {
/macosx-10.10/tcl-105/tk/tk/generic/
H A DtkPointer.c34 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
36 Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
H A DtkTextTag.c1396 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
1416 mask = Button2Mask;
1462 eventPtr->xbutton.state &= ~(Button1Mask|Button2Mask
H A DtkEvent.c562 return Button2Mask;
600 int allButtonsMask = Button1Mask | Button2Mask | Button3Mask
H A DtkGrab.c143 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
145 Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
H A DtkBind.c420 {"B2", Button2Mask, 0},
421 {"Button2", Button2Mask, 0},
H A DtkCanvas.c4430 mask = Button2Mask;
4541 & (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask);
/macosx-10.10/tcl-105/tk84/tk/generic/
H A DtkPointer.c39 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
41 Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
H A DtkEvent.c662 case 2: dispPtr->mouseButtonState |= Button2Mask; break;
670 case 2: dispPtr->mouseButtonState &= ~Button2Mask; break;
676 if (dispPtr->mouseButtonState & (Button1Mask|Button2Mask|Button3Mask)) {
684 ~(Button1Mask|Button2Mask|Button3Mask);
H A DtkTextTag.c1164 # define AnyButtonMask (Button1Mask|Button2Mask|Button3Mask\
1185 mask = Button2Mask;
1230 eventPtr->xbutton.state &= ~(Button1Mask|Button2Mask
H A DtkGrab.c148 (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
150 Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
H A DtkBind.c430 {"B2", Button2Mask, 0},
431 {"Button2", Button2Mask, 0},
H A DtkCanvas.c4578 mask = Button2Mask;
4693 & (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask);
/macosx-10.10/tcl-105/tk/tk/xlib/X11/
H A DX.h206 #define Button2Mask (1<<9) macro
/macosx-10.10/tcl-105/tk84/tk/win/
H A DtkWinPointer.c82 state |= Button2Mask;
H A DtkWinX.c1731 if (eventPtr->xbutton.state & Button2Mask) {
/macosx-10.10/tcl-105/tk84/tk/xlib/X11/
H A DX.h206 #define Button2Mask (1<<9) macro
/macosx-10.10/ruby-106/ruby/ext/tk/lib/tk/
H A Devent.rb137 Button2Mask = (1<<9)
/macosx-10.10/vim-55/src/
H A Dgui_beval.c749 if (beval->state & (Button1Mask|Button2Mask|Button3Mask))
H A Dgui_xmebw.c482 Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask \
H A Dgui_x11.c1095 button = (x_modifiers & (Button1Mask | Button2Mask | Button3Mask))
/macosx-10.10/emacs-93/emacs/lwlib/
H A Dlwlib-Xm.c1808 else if (event->xbutton.state & Button2Mask) trans = "<Btn2Down>";

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