Searched refs:yrad (Results 1 - 3 of 3) sorted by relevance
/haiku-fatelf/src/servers/app/drawing/ |
H A D | DrawingEngine.h | 134 float yrad, bool filled); 136 float yrad, const BGradient& gradient);
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H A D | DrawingEngine.cpp | 1091 DrawingEngine::DrawRoundRect(BRect r, float xrad, float yrad, bool filled) argument 1108 BRect touched = filled ? fPainter->FillRoundRect(r, xrad, yrad) 1109 : fPainter->StrokeRoundRect(r, xrad, yrad); 1117 DrawingEngine::FillRoundRect(BRect r, float xrad, float yrad, argument 1135 BRect touched = fPainter->FillRoundRect(r, xrad, yrad, gradient);
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/haiku-fatelf/src/servers/app/ |
H A D | ServerWindow.cpp | 2416 float xrad,yrad; local 2419 if (link.Read<float>(&yrad) != B_OK) 2423 drawingEngine->DrawRoundRect(rect, xrad, yrad, 2433 float xrad,yrad; local 2436 link.Read<float>(&yrad); 2442 drawingEngine->FillRoundRect(rect, xrad, yrad, *gradient);
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