Searched refs:yrad (Results 1 - 3 of 3) sorted by relevance

/haiku-fatelf/src/servers/app/drawing/
H A DDrawingEngine.h134 float yrad, bool filled);
136 float yrad, const BGradient& gradient);
H A DDrawingEngine.cpp1091 DrawingEngine::DrawRoundRect(BRect r, float xrad, float yrad, bool filled) argument
1108 BRect touched = filled ? fPainter->FillRoundRect(r, xrad, yrad)
1109 : fPainter->StrokeRoundRect(r, xrad, yrad);
1117 DrawingEngine::FillRoundRect(BRect r, float xrad, float yrad, argument
1135 BRect touched = fPainter->FillRoundRect(r, xrad, yrad, gradient);
/haiku-fatelf/src/servers/app/
H A DServerWindow.cpp2416 float xrad,yrad; local
2419 if (link.Read<float>(&yrad) != B_OK)
2423 drawingEngine->DrawRoundRect(rect, xrad, yrad,
2433 float xrad,yrad; local
2436 link.Read<float>(&yrad);
2442 drawingEngine->FillRoundRect(rect, xrad, yrad, *gradient);

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