Searched refs:y3 (Results 1 - 22 of 22) sorted by relevance

/haiku-fatelf/headers/libs/agg/
H A Dagg_curves.h43 double x3, double y3) :
46 init(x1, y1, x2, y2, x3, y3);
52 double x3, double y3);
105 double x3, double y3) :
110 init(x1, y1, x2, y2, x3, y3);
116 double x3, double y3);
147 double x3, double y3);
150 double x3, double y3,
173 double x3, double y3,
177 cp[4] = x3; cp[5] = y3; c
41 curve3_inc(double x1, double y1, double x2, double y2, double x3, double y3) argument
103 curve3_div(double x1, double y1, double x2, double y2, double x3, double y3) argument
171 curve4_points(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
179 init(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
200 curve4_inc(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
268 catrom_to_bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
303 ubspline_to_bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
339 hermite_to_bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
384 curve4_div(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
478 curve3(double x1, double y1, double x2, double y2, double x3, double y3) argument
492 init(double x1, double y1, double x2, double y2, double x3, double y3) argument
583 curve4(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
604 init(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
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H A Dagg_rasterizer_sl_clip.h222 coord_type y3, y4; local
232 y3 = y1 + Conv::mul_div(m_clip_box.x2-x1, y2-y1, x2-x1);
233 f3 = clipping_flags_y(y3, m_clip_box);
234 line_clip_y(ras, x1, y1, m_clip_box.x2, y3, f1, f3);
235 line_clip_y(ras, m_clip_box.x2, y3, m_clip_box.x2, y2, f3, f2);
239 y3 = y1 + Conv::mul_div(m_clip_box.x2-x1, y2-y1, x2-x1);
240 f3 = clipping_flags_y(y3, m_clip_box);
241 line_clip_y(ras, m_clip_box.x2, y1, m_clip_box.x2, y3, f1, f3);
242 line_clip_y(ras, m_clip_box.x2, y3, x2, y2, f3, f2);
250 y3
[all...]
H A Dagg_math.h47 double x3, double y3,
51 bool cp2 = cross_product(x2, y2, x3, y3, x, y) < 0.0;
52 bool cp3 = cross_product(x3, y3, x1, y1, x, y) < 0.0;
151 double x3, double y3, double x4, double y4)
158 double dy2 = y4 - y3;
159 return ((x3 - x2) * dy1 - (y3 - y2) * dx1 < 0.0) !=
167 //double den = (x2-x1) * (y4-y3) - (y2-y1) * (x4-x3);
169 //double nom1 = (x4-x3) * (y1-y3) - (y4-y3) * (x1-x3);
170 //double nom2 = (x2-x1) * (y1-y3)
45 point_in_triangle(double x1, double y1, double x2, double y2, double x3, double y3, double x, double y) argument
[all...]
H A Dagg_span_gouraud.h51 double x3, double y3,
56 triangle(x1, y1, x2, y2, x3, y3, d);
76 double x3, double y3,
84 m_coord[2].y = m_y[2] = y3;
46 span_gouraud(const color_type& c1, const color_type& c2, const color_type& c3, double x1, double y1, double x2, double y2, double x3, double y3, double d) argument
74 triangle(double x1, double y1, double x2, double y2, double x3, double y3, double d) argument
H A Dagg_rasterizer_outline_aa.h425 int x3, y3; local
437 y3 = v->y;
439 line_parameters lp2(x2, y2, x3, y3, lnext);
452 x2 + (y3 - y2), y2 - (x3 - x2));
454 m_ren->line3(lp2, x2 + (y3 - y2), y2 - (x3 - x2),
455 x3 + (y3 - y2), y3 - (x3 - x2));
464 x3 + (y3 - y2), y3 - (x3 - x2));
468 m_ren->semidot(cmp_dist_end, x3, y3, x
[all...]
H A Dagg_span_gouraud_gray.h98 double x3, double y3,
100 base_type(c1, c2, c3, x1, y1, x2, y2, x3, y3, d)
93 span_gouraud_gray(const color_type& c1, const color_type& c2, const color_type& c3, double x1, double y1, double x2, double y2, double x3, double y3, double d = 0) argument
H A Dagg_span_gouraud_rgba.h110 double x3, double y3,
112 base_type(c1, c2, c3, x1, y1, x2, y2, x3, y3, d)
105 span_gouraud_rgba(const color_type& c1, const color_type& c2, const color_type& c3, double x1, double y1, double x2, double y2, double x3, double y3, double d = 0) argument
/haiku-fatelf/src/libs/agg/src/
H A Dagg_curves.cpp46 double x3, double y3)
51 m_end_y = y3;
56 double dy2 = y3 - y2;
71 double tmpy = (y1 - y2 * 2.0 + y3) * subdivide_step2;
131 double x3, double y3)
136 bezier(x1, y1, x2, y2, x3, y3);
143 double x3, double y3,
156 double y23 = (y2 + y3) / 2;
161 double dy = y3-y1;
162 double d = fabs(((x2 - x3) * dy - (y2 - y3) * d
44 init(double x1, double y1, double x2, double y2, double x3, double y3) argument
129 init(double x1, double y1, double x2, double y2, double x3, double y3) argument
141 recursive_bezier(double x1, double y1, double x2, double y2, double x3, double y3, unsigned level) argument
230 bezier(double x1, double y1, double x2, double y2, double x3, double y3) argument
259 init(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
375 init(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
388 recursive_bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4, unsigned level) argument
600 bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
[all...]
/haiku-fatelf/src/tests/servers/app/painter/
H A DShapeConverter.cpp79 double y3 = bezierPts[2].y; local
83 Transform(&x3, &y3);
85 fPath->curve4(x1, y1, x2, y2, x3, y3);
/haiku-fatelf/src/tests/libs/alm/
H A DAreas.cpp30 BReference<YTab> y3 = layout->AddYTab(); local
42 y3);
47 layout->AddView(button4, layout->Left(), y3, layout->Right(),
/haiku-fatelf/src/apps/glteapot/
H A DFPS.cpp48 static GLfloat y3 = 0; local
85 glVertex2f(x1 + x, y3 + y);
86 glVertex2f(x2 + x, y3 + y);
/haiku-fatelf/src/add-ons/translators/hpgs/lib/
H A Dhpgsscanline.c225 double y3 )
228 double ymin1 = (y2 < y3) ? y2 : y3;
232 double ymax1 = (y2 > y3) ? y2 : y3;
256 else if (y3 > y0) o0 = 1;
257 else if (y3 < y0) o0 = -1;
262 if (y2 > y3) o1 = -1;
263 else if (y2 < y3) o1 = 1;
264 else if (y1 > y3) o
1272 bezier_clipper_alpha_cut_isolate_extrema(hpgs_bezier_clipper_alpha_cut_data *d, double t0, double t1, double y0, double y1, double y2, double y3, hpgs_bool do_max ) argument
[all...]
/haiku-fatelf/src/libs/ncurses/test/
H A Dnewdemo.c168 int x3, y3, xd3, yd3; local
177 y3 = 2 + rand() % (h - 4);
194 y3 = bounce(y3, &yd3, h);
203 mvwaddch(win, y3, x3, '@');
/haiku-fatelf/src/libs/agg/font_freetype/
H A Dagg_font_freetype.cpp156 double x1, y1, x2, y2, x3, y3; local
346 y3 = int26p6_to_dbl(vec.y);
347 if(flip_y) { y1 = -y1; y2 = -y2; y3 = -y3; }
350 mtx.transform(&x3, &y3);
356 value_type(dbl_to_int26p6(y3)));
372 y3 = int26p6_to_dbl(v_start.y);
373 if(flip_y) { y1 = -y1; y2 = -y2; y3 = -y3; }
376 mtx.transform(&x3, &y3);
[all...]
/haiku-fatelf/src/servers/app/font/
H A DFontEngine.cpp68 double x1, y1, x2, y2, x3, y3; local
237 y3 = int26p6_to_dbl(vec.y);
238 if (flip_y) { y1 = -y1; y2 = -y2; y3 = -y3; }
244 value_type(dbl_to_int26p6(y3)));
260 y3 = int26p6_to_dbl(v_start.y);
261 if (flip_y) { y1 = -y1; y2 = -y2; y3 = -y3; }
267 value_type(dbl_to_int26p6(y3)));
/haiku-fatelf/src/kits/interface/
H A DAffineTransform.cpp656 double y3 = 1.0; local
664 t.Apply(&x3, &y3);
675 y3 = 1.0;
682 t.Apply(&x3, &y3);
685 double scaleY = y3 - y1;
/haiku-fatelf/src/apps/icon-o-matic/import_export/svg/
H A DDocumentBuilder.cpp719 double x3, y3; local
721 cmd = source.vertex(&x3, &y3);
723 if (!path->AddPoint(BPoint(x3, y3)))
729 //printf("curve4 [%ld] (%.2f, %.2f) -> [%ld] (%.2f, %.2f) -> (%.2f, %.2f)\n", start, x1, y1, end, x2, y2, x3, y3);
/haiku-fatelf/src/apps/icon-o-matic/transformable/
H A DTransformBox.cpp676 double y3 = y; local
695 m.transform(&x3, &y3);
701 p[3] = BPoint(x3, y3);
/haiku-fatelf/src/libs/pdflib/bind/pdflib/java/
H A Dpdflib.java476 float x1, float y1, float x2, float y2, float x3, float y3)
479 PDF_curveto(p, x1, y1, x2, y2, x3, y3);
475 curveto( float x1, float y1, float x2, float y2, float x3, float y3) argument
H A Dpdflib_java.c1160 float y3; local
1171 y3 = flt2nat(jy3);
1173 PDF_curveto(p, x1, y1, x2, y2, x3, y3);
/haiku-fatelf/src/libs/pdflib/bind/pdflib/cpp/
H A Dpdflib.hpp164 void curveto(float x1, float y1, float x2, float y2, float x3, float y3)
H A Dpdflib.cpp555 PDFlib::curveto(float x1, float y1, float x2, float y2, float x3, float y3)
558 PDFCPP_TRY m_PDFlib_api->PDF_curveto(p, x1, y1, x2, y2, x3, y3);

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