Searched refs:xz (Results 1 - 4 of 4) sorted by relevance
/haiku-fatelf/src/add-ons/translators/exr/openexr/imath/ |
H A D | ImathShear.h | 67 T xy, xz, yz, yx, zx, zy; member in class:Imath::Shear6 271 xy = xz = yz = yx = zx = zy = 0; 279 xz = XZ; 291 xz = v.y; 304 xz = T (v.y); 316 xz = XZ; 328 xz = h.xz; 341 xz = T (h.xz); [all...] |
H A D | ImathMatrix.h | 669 // will shear x for each z coord. by a factor of h.xz ; 696 // will shear x for each z coord. by a factor of h.xz ; 3032 x[2][0] = h.xz; 3076 x[2][i] = h.xz * P[0][i] + h.yz * P[1][i] + P[2][i];
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/haiku-fatelf/src/apps/glteapot/ |
H A D | Quaternion.h | 284 float wx, wy, wz, xx, yy, yz, xy, xz, zz, x2, y2, z2;
local 289 xx = m_x * x2; xy = m_x * y2; xz = m_x * z2;
295 m[2][0] = xz + wy; m[3][0] = 0.0;
301 m[0][2] = xz - wy; m[1][2] = yz + wx;
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/haiku-fatelf/src/apps/haiku3d/ |
H A D | Quaternion.h | 290 float wx, wy, wz, xx, yy, yz, xy, xz, zz, x2, y2, z2; local 295 xx = m_x * x2; xy = m_x * y2; xz = m_x * z2; 301 m[2][0] = xz + wy; m[3][0] = 0.0; 307 m[0][2] = xz - wy; m[1][2] = yz + wx;
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