Searched refs:windowList (Results 1 - 16 of 16) sorted by relevance

/haiku-fatelf/src/kits/tracker/
H A DVolumeWindow.h50 BVolumeWindow(LockingList<BWindow>* windowList,
H A DQueryContainerWindow.h53 BQueryContainerWindow(LockingList<BWindow>* windowList,
H A DDeskWindow.h51 BDeskWindow(LockingList<BWindow>* windowList);
H A DQueryContainerWindow.cpp54 BQueryContainerWindow::BQueryContainerWindow(LockingList<BWindow>* windowList, argument
57 : BContainerWindow(windowList, containerWindowFlags, look, feel,
H A DVolumeWindow.cpp57 BVolumeWindow::BVolumeWindow(LockingList<BWindow>* windowList, argument
59 : BContainerWindow(windowList, openFlags)
H A DDeskWindow.cpp113 BDeskWindow::BDeskWindow(LockingList<BWindow>* windowList) argument
115 BContainerWindow(windowList, 0, kPrivateDesktopWindowLook,
H A DOpenWithWindow.h141 LockingList<BWindow>* windowList,
H A DContainerWindow.h77 BContainerWindow(LockingList<BWindow>* windowList,
H A DOpenWithWindow.cpp80 LockingList<BWindow>* windowList, window_look look, window_feel feel,
82 : BContainerWindow(windowList, 0, look, feel, flags, workspace),
79 OpenWithContainerWindow(BMessage* entriesToOpen, LockingList<BWindow>* windowList, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
/haiku-fatelf/src/libs/glut/
H A DglutState.h42 GlutWindow **windowList; // array of pointers to windows member in struct:GlutState
64 windowList = NULL;
H A DglutEvent.cpp130 if (gState.windowList[i]) {
131 GlutWindow *win = gState.windowList[i];
132 // NOTE: we can use win as a shortcut for gState.windowList[i]
142 if (!gState.windowList[i])
150 if (!gState.windowList[i])
162 if (!gState.windowList[i])
174 if (!gState.windowList[i])
185 if (!gState.windowList[i])
194 if (!gState.windowList[i])
203 if (!gState.windowList[
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H A DglutWindow.cpp28 if (!gState.windowList[i])
34 gState.windowList = (GlutWindow **)realloc(gState.windowList,
36 if (gState.windowList == NULL)
39 gState.windowList[gState.windowListSize - 1] = NULL;
82 gState.windowList[num] = this;
198 GlutWindow *window = new GlutWindow(gState.windowList[win-1], "child",
227 window = gState.windowList[win - 1];
278 gState.windowList[window->num] = 0;
291 GlutWindow *window = gState.windowList[wi
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/haiku-fatelf/src/add-ons/tracker/zipomatic/
H A DZipOMaticWindow.h26 ZippoWindow(BList windowList,
H A DZipOMaticWindow.cpp40 ZippoWindow::ZippoWindow(BList windowList, bool keepOpen) argument
44 fWindowList(windowList),
/haiku-fatelf/src/apps/text_search/
H A DGrepWindow.cpp1676 BList windowList; local
1696 if (status != B_OK || !windowList.AddItem(trackerRef)) {
1703 int32 windowCount = windowList.CountItems();
1722 windowRef = static_cast<entry_ref*>(windowList.ItemAt(y));
1752 delete static_cast<entry_ref*>(windowList.ItemAt(x));
/haiku-fatelf/src/servers/app/stackandtile/
H A DSATGroup.cpp1075 const SATWindowList& windowList = area->WindowList(); local
1076 for (int a = 0; a < windowList.CountItems(); a++)
1077 areaMessage.AddInt64("window", windowList.ItemAt(a)->Id());

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