Searched refs:window (Results 1 - 25 of 413) sorted by relevance

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/haiku-fatelf/src/tests/servers/app/stress_test/
H A Dmain.cpp99 BWindow* window = WindowAt(rand() % CountWindows()); local
100 if (window->Lock()) {
101 if (window->IsHidden())
102 window->Show();
103 window->MoveBy(23, 19);
104 window->Unlock();
110 BWindow* window = WindowAt(rand() % CountWindows()); local
111 if (window->Lock()) {
112 if (!window->IsHidden())
113 window
120 BWindow* window = WindowAt(rand() % CountWindows()); local
131 BWindow* window = WindowAt(rand() % CountWindows()); local
142 BWindow* window = WindowAt(rand() % CountWindows()); local
153 BWindow* window = WindowAt(rand() % CountWindows()); local
164 BWindow* window = WindowAt(rand() % CountWindows()); local
178 BWindow* window = WindowAt(rand() % CountWindows()); local
194 BWindow* window = WindowAt(rand() % CountWindows()); local
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/haiku-fatelf/headers/private/interface/
H A DWindowStack.h14 BWindowStack(BWindow* window);
17 status_t AddWindow(const BWindow* window);
18 status_t AddWindow(const BMessenger& window);
19 status_t AddWindowAt(const BWindow* window,
21 status_t AddWindowAt(const BMessenger& window,
24 status_t RemoveWindow(const BWindow* window);
25 status_t RemoveWindow(const BMessenger& window);
27 BMessenger* window = NULL);
33 bool HasWindow(const BWindow* window);
34 bool HasWindow(const BMessenger& window);
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/haiku-fatelf/src/apps/gradients/
H A DGradientsApp.cpp19 GradientsWindow* window = new GradientsWindow(); local
20 window->Show();
/haiku-fatelf/src/preferences/mail/
H A Dmain.cpp18 BWindow* window = new ConfigWindow; local
19 window->Show();
/haiku-fatelf/src/tests/add-ons/index_server/fulltext_search/
H A Dmain.cpp18 SearchWindow* window = new SearchWindow(BRect(50, 50, 500, 250)); local
19 window->Show();
/haiku-fatelf/src/servers/app/
H A DWindowList.cpp51 Adds the \a window to the end of the list. If \a before is
52 given, it will be inserted right before that window.
55 WindowList::AddWindow(Window* window, Window* before) argument
57 window_anchor& windowAnchor = window->Anchor(fIndex);
66 windowAnchor.previous->Anchor(fIndex).next = window;
68 beforeAnchor.previous = window;
70 fFirstWindow = window;
74 fLastWindow->Anchor(fIndex).next = window;
77 fFirstWindow = window;
82 fLastWindow = window;
91 RemoveWindow(Window* window) argument
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H A DDesktopListener.h38 virtual void WindowAdded(Window* window) = 0;
39 virtual void WindowRemoved(Window* window) = 0;
44 virtual void MouseDown(Window* window, BMessage* message,
46 virtual void MouseUp(Window* window, BMessage* message,
48 virtual void MouseMoved(Window* window, BMessage* message,
51 virtual void WindowMoved(Window* window) = 0;
52 virtual void WindowResized(Window* window) = 0;
53 virtual void WindowActitvated(Window* window) = 0;
54 virtual void WindowSentBehind(Window* window,
56 virtual void WindowWorkspacesChanged(Window* window,
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H A DDesktop.cpp143 // TODO: this is a try to not steal focus from the current window
144 // in case you enter some text and a window pops up you haven't
145 // triggered yourself (like a pop-up window in your browser while
146 // you're typing a password in another window) - maybe this should
270 Window* window = fDesktop->MouseEventWindow(); local
271 if (window == NULL)
272 window = fDesktop->WindowAt(where);
274 if (window != NULL) {
275 // dispatch event to the window
279 int32 windowToken = window
591 Window* window = MouseEventWindow(); local
1018 SelectWindow(Window* window) argument
1041 ActivateWindow(Window* window) argument
1159 SendWindowBehind(Window* window, Window* behindOf, bool sendStack) argument
1234 ShowWindow(Window* window) argument
1273 HideWindow(Window* window, bool fromMinimize) argument
1332 MinimizeWindow(Window* window, bool minimize) argument
1352 MoveWindowBy(Window* window, float x, float y, int32 workspace) argument
1446 ResizeWindowBy(Window* window, float x, float y) argument
1506 SetWindowTabLocation(Window* window, float location, bool isShifting) argument
1522 SetWindowDecoratorSettings(Window* window, const BMessage& settings) argument
1537 SetWindowWorkspaces(Window* window, uint32 workspaces) argument
1563 AddWindow(Window *window) argument
1588 RemoveWindow(Window *window) argument
1612 AddWindowToSubset(Window* subset, Window* window) argument
1624 RemoveWindowFromSubset(Window* subset, Window* window) argument
1633 FontsChanged(Window* window) argument
1645 SetWindowLook(Window* window, window_look newLook) argument
1664 SetWindowFeel(Window* window, window_feel newFeel) argument
1767 SetWindowFlags(Window *window, uint32 newFlags) argument
1784 SetWindowTitle(Window *window, const char* title) argument
1812 SetMouseEventWindow(Window* window) argument
1819 SetViewUnderMouse(const Window* window, int32 viewToken) argument
1827 ViewUnderMouse(const Window* window) argument
1845 Window* window = CurrentWindows().LastWindow(); local
1888 Window* window = focus; local
1976 SetFocusLocked(const Window* window) argument
2052 Window* window = CurrentWindows().FirstWindow(); local
2169 Window* window; local
2238 ::ServerWindow* window; local
2814 _WindowHasModal(Window* window) argument
2836 _WindowChanged(Window* window) argument
2852 _WindowRemoved(Window* window) argument
2869 _ShowWindow(Window* window, bool affectsOtherWindows) argument
2898 _HideWindow(Window* window) argument
2928 _UpdateSubsetWorkspaces(Window* window, int32 previousIndex, int32 newIndex) argument
2965 _ChangeWindowWorkspaces(Window* window, uint32 oldWorkspaces, uint32 newWorkspaces) argument
3085 _LastFocusSubsetWindow(Window* window) argument
3108 _SendFakeMouseMoved(Window* window) argument
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/haiku-fatelf/src/preferences/cpufrequency/
H A Dmain.cpp19 #define B_TRANSLATION_CONTEXT "Main window"
27 PreferencesWindow<freq_preferences> *window; local
28 window = new PreferencesWindow<freq_preferences>(
32 = new CPUFrequencyView(BRect(0, 0, 400, 350), window);
33 window->SetPreferencesView(prefView);
34 window->Show();
/haiku-fatelf/src/add-ons/accelerants/3dfx/
H A D3dfx_overlay.cpp15 TDFX_DisplayOverlay(const overlay_window* window, argument
23 if (window == NULL || buffer == NULL || view == NULL)
26 if (window->flags & B_OVERLAY_COLOR_KEY) {
30 color = (window->blue.value & window->blue.mask) << 0
31 | (window->green.value & window->green.mask) << 5
32 | (window->red.value & window->red.mask) << 11;
35 color = (window
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/haiku-fatelf/src/apps/musiccollection/
H A Dmain.cpp24 BWindow* window = new MusicCollectionWindow(BRect(100, 100, 350, 500), local
26 window->Show();
/haiku-fatelf/src/preferences/shortcuts/
H A DShortcutsApp.cpp32 ShortcutsWindow* window = new ShortcutsWindow(); local
33 window->Show();
/haiku-fatelf/src/tests/kits/game/file_game_sound_test/
H A DFileSoundTest.cpp22 //show app window
24 FileSoundWindow *window = new FileSoundWindow(windowBounds); local
25 window -> Show();
/haiku-fatelf/src/tests/kits/interface/flatten_picture/
H A DPictureTestApp.cpp26 PictureTestWindow * window = new PictureTestWindow(); local
27 window->Show();
/haiku-fatelf/src/add-ons/accelerants/ati/
H A Drage128_overlay.cpp26 Rage128_DisplayOverlay(const overlay_window* window, argument
33 if (window == NULL || buffer == NULL)
45 keyColor = (window->blue.value & window->blue.mask) << 0
46 | (window->green.value & window->green.mask) << 5
47 | (window->red.value & window->red.mask) << 10;
52 keyColor = (window->blue.value & window
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H A Dmach64_overlay.cpp20 Mach64_DisplayOverlay(const overlay_window* window, argument
27 if (window == NULL || buffer == NULL)
37 int32 x1 = (window->h_start < 0) ? 0 : window->h_start;
38 int32 y1 = (window->v_start < 0) ? 0 : window->v_start;
40 int32 x2 = window->h_start + window->width - 1;
41 int32 y2 = window->v_start + window
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/haiku-fatelf/src/apps/debuganalyzer/gui/
H A DSubWindowManager.cpp36 SubWindowManager::AddSubWindow(SubWindow* window) argument
40 if (fSubWindows.Lookup(*window->GetSubWindowKey()) != NULL)
43 fSubWindows.Insert(window);
50 SubWindowManager::RemoveSubWindow(SubWindow* window) argument
54 return fSubWindows.Remove(window);
79 while (SubWindow* window = it.Next())
80 window->PostMessage(message);
/haiku-fatelf/src/apps/cortex/InfoView/
H A DInfoWindowManager.cpp71 // used to remember window for live nodes
78 BWindow *window)
80 window(window)
87 BWindow *window; member in struct:live_node_window
97 BWindow *window)
99 window(window)
106 BWindow *window; member in struct:dormant_node_window
117 BWindow *window)
76 live_node_window( const NodeRef *ref, BWindow *window) argument
95 dormant_node_window( const dormant_node_info &info, BWindow *window) argument
114 connection_window( const media_source &source, const media_destination &destination, BWindow *window) argument
129 BWindow *window; member in struct:connection_window
137 input_window( const media_destination &destination, BWindow *window) argument
148 BWindow *window; member in struct:input_window
156 output_window( const media_source &source, BWindow *window) argument
167 BWindow *window; member in struct:output_window
335 BWindow *window = 0; local
397 BWindow *window = 0; local
430 BWindow *window = 0; local
463 BWindow *window = 0; local
496 BWindow *window = 0; local
599 BWindow *window; local
619 BWindow *window; local
637 _addWindowFor( const NodeRef *ref, BWindow *window) argument
700 _addWindowFor( const dormant_node_info &info, BWindow *window) argument
759 _addWindowFor( const Connection &connection, BWindow *window) argument
822 _addWindowFor( const media_input &input, BWindow *window) argument
879 _addWindowFor( const media_output &output, BWindow *window) argument
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/haiku-fatelf/src/kits/interface/
H A DWindowStack.cpp27 BWindowStack::BWindowStack(BWindow* window) argument
29 fLink = window->fLink;
40 BWindowStack::AddWindow(const BWindow* window) argument
42 BMessenger messenger(window);
48 BWindowStack::AddWindow(const BMessenger& window) argument
50 return AddWindowAt(window, -1);
55 BWindowStack::AddWindowAt(const BWindow* window, int32 position) argument
57 BMessenger messenger(window);
63 BWindowStack::AddWindowAt(const BMessenger& window, int32 position) argument
67 _AttachMessenger(window);
79 RemoveWindow(const BWindow* window) argument
87 RemoveWindow(const BMessenger& window) argument
100 RemoveWindowAt(int32 position, BMessenger* window) argument
150 HasWindow(const BWindow* window) argument
158 HasWindow(const BMessenger& window) argument
177 _AttachMessenger(const BMessenger& window) argument
187 _ReadMessenger(BMessenger& window) argument
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/haiku-fatelf/src/tests/servers/app/newerClipping/
H A DDesktop.cpp102 WindowLayer* window; local
103 if (!fTracking && fFocusFollowsMouse && (window = WindowAt(where))) {
104 SetFocusWindow(window);
182 WindowLayer* window; local
183 if (message->FindPointer("window", (void**)&window) >= B_OK)
184 AddWindow(window);
237 Desktop::AddWindow(WindowLayer* window) argument
240 if (fWindows.AddItem((void*)window)) {
241 // rebuild the entire screen clipping and draw the new window
260 RemoveWindow(WindowLayer* window) argument
322 WindowLayer* window = WindowAtFast(i); local
347 MoveWindowBy(WindowLayer* window, int32 x, int32 y) argument
387 ResizeWindowBy(WindowLayer* window, int32 x, int32 y) argument
417 ShowWindow(WindowLayer* window) argument
424 HideWindow(WindowLayer* window) argument
431 SetWindowHidden(WindowLayer* window, bool hidden) argument
479 BringToFront(WindowLayer* window) argument
513 SendToBack(WindowLayer* window) argument
547 SetFocusWindow(WindowLayer* window) argument
587 WindowDied(WindowLayer* window) argument
611 WindowLayer* window = WindowAtFast(i); local
627 WindowLayer* window = WindowAtFast(i); local
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/haiku-fatelf/src/preferences/printers/
H A DSpoolFolder.cpp17 SpoolFolder::SpoolFolder(PrintersWindow* window, PrinterItem* item, argument
20 Folder(NULL, window, spoolDir),
21 fWindow(window),
/haiku-fatelf/src/tests/servers/app/textview/
H A Dmain.cpp5 class window : public BWindow { class in inherits:BWindow
7 window() : BWindow(BRect(30, 30, 300, 300), "BTextView test", B_DOCUMENT_WINDOW, B_ASYNCHRONOUS_CONTROLS) function in class:window
27 (new window())->Show();
/haiku-fatelf/src/tests/kits/net/DialUpPreflet/
H A DDialUpApplication.cpp48 DialUpWindow *window = new DialUpWindow(rect); local
49 window->MoveTo(center_on_screen(rect, window));
50 window->Show();
/haiku-fatelf/src/tests/kits/net/preflet/DialUpAddOn/
H A DDialUpApplication.cpp65 DialUpWindow *window = new DialUpWindow(rect); local
66 window->MoveTo(center_on_screen(rect, window));
67 window->Show();
/haiku-fatelf/src/apps/mail/
H A DFindWindow.cpp69 void FindWindow::DoFind(BWindow* window, const char* text) argument
71 if (window == NULL) {
73 while ((window = be_app->WindowAt(i++)) != NULL) {
74 // Send the text to a waiting window
75 if (window != fFindWindow)
76 if (dynamic_cast<TMailWindow*>(window) != NULL)
77 break; // Found a window
81 /* ask that window who is in the front */
82 window = dynamic_cast<TMailWindow*>(window)
237 Find(BWindow* window) argument
249 FindAgain(BWindow* window) argument
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