Searched refs:vesaMode (Results 1 - 4 of 4) sorted by relevance

/haiku-fatelf/src/add-ons/accelerants/ati/
H A Dmach64_mode.cpp340 uint16 vesaMode = GetVesaModeNumber(display_mode(mode), mode.bitsPerPixel); local
341 if (vesaMode == 0)
345 &vesaMode, sizeof(vesaMode));
H A Drage128_mode.cpp380 uint16 vesaMode = GetVesaModeNumber(display_mode(mode), mode.bitsPerPixel); local
381 if (vesaMode == 0)
385 &vesaMode, sizeof(vesaMode)) != B_OK)
H A Dmode.cpp87 VesaMode& vesaMode = vesaModeTable[j]; local
89 if (vesaMode.width == mode.timing.h_display
90 && vesaMode.height == mode.timing.v_display
91 && vesaMode.bitsPerPixel == bitsPerPixel)
92 return vesaMode.mode;
/haiku-fatelf/src/preferences/screen/
H A DScreenWindow.cpp516 screen_mode vesaMode; local
517 if (fBootWorkspaceApplied && fScreenMode.Get(vesaMode, 0) == B_OK) {
518 status_t status = _WriteVesaModeFile(vesaMode);

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