Searched refs:vertical (Results 1 - 25 of 99) sorted by relevance

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/haiku-fatelf/headers/os/interface/
H A DAlignment.h13 vertical_alignment vertical; member in class:BAlignment
18 vertical_alignment vertical);
27 inline void SetVertical(vertical_alignment vertical);
43 vertical(B_ALIGN_VERTICAL_UNSET)
51 vertical(other.vertical)
57 BAlignment::BAlignment(alignment horizontal, vertical_alignment vertical) argument
59 vertical(vertical)
74 return vertical;
86 SetVertical(vertical_alignment vertical) argument
[all...]
H A DGridView.h16 float vertical = B_USE_DEFAULT_SPACING);
19 float vertical = B_USE_DEFAULT_SPACING);
H A DScrollView.h21 bool vertical = false,
25 bool vertical, border_style border
97 void _Init(bool horizontal, bool vertical);
103 bool vertical, BRect targetFrame);
106 bool vertical, border_style border);
108 bool vertical, border_style border);
H A DGridLayoutBuilder.h14 float vertical = B_USE_DEFAULT_SPACING);
/haiku-fatelf/src/kits/interface/
H A DAlignment.cpp29 switch (vertical) {
38 return (float)vertical;
H A DScrollView.cpp22 uint32 flags, bool horizontal, bool vertical, border_style border)
23 : BView(_ComputeFrame(target, horizontal, vertical, border), name,
28 _Init(horizontal, vertical);
33 bool horizontal, bool vertical, border_style border)
38 _Init(horizontal, vertical);
676 BScrollView::_Init(bool horizontal, bool vertical) argument
691 if (vertical) {
713 if (vertical)
721 _AlignScrollBars(horizontal, vertical, targetFrame);
777 BScrollView::_AlignScrollBars(bool horizontal, bool vertical, BRec argument
21 BScrollView(const char *name, BView *target, uint32 resizingMode, uint32 flags, bool horizontal, bool vertical, border_style border) argument
32 BScrollView(const char* name, BView* target, uint32 flags, bool horizontal, bool vertical, border_style border) argument
825 _ComputeFrame(BRect frame, bool horizontal, bool vertical, border_style border) argument
848 _ComputeFrame(BView *target, bool horizontal, bool vertical, border_style border) argument
[all...]
H A DLayoutUtils.cpp140 alignment.vertical = layoutAlignment.vertical;
158 && alignment.vertical != B_ALIGN_USE_FULL_HEIGHT) {
225 // enforce vertical limits; favor top edge
H A DToolTipManager.cpp237 if ((doesNotFit && alignment.vertical == B_ALIGN_MIDDLE)
238 || (alignment.vertical == B_ALIGN_MIDDLE
240 alignment.vertical = B_ALIGN_BOTTOM;
243 switch (alignment.vertical) {
247 alignment.vertical = B_ALIGN_BOTTOM;
263 alignment.vertical = B_ALIGN_TOP;
H A DSplitView.cpp54 BSplitView::SetInsets(float horizontal, float vertical) argument
57 vertical = BControlLook::ComposeSpacing(vertical);
58 fSplitLayout->SetInsets(horizontal, vertical, horizontal, vertical);
/haiku-fatelf/src/apps/deskbar/
H A DTeamMenuItem.h40 // item for TeamMenu in mini/vertical mode
41 // item for ExpandoMenuBar in vertical or horizontal expanded mode
56 bool drawLabel = true, bool vertical = true);
58 bool vertical = true);
90 bool drawLabel = true, bool vertical = true);
H A DBarWindow.cpp103 fBarView = new TBarView(Bounds(), settings->vertical, settings->left,
361 bool left = false, top = true, vertical, expand; local
367 vertical = false;
374 vertical = false;
381 vertical = true;
388 vertical = true;
395 vertical = true;
402 vertical = true;
409 vertical = false;
414 fBarView->ChangeState(expand, vertical, lef
443 bool vertical = fBarView->Vertical(); local
[all...]
H A DExpandoMenuBar.h41 // in expanded mode horizontal and vertical
65 bool vertical, bool drawLabel = true);
/haiku-fatelf/src/apps/cortex/DiagramView/
H A DDiagramItemGroup.h108 void SetItemAlignment(float horizontal, float vertical) argument
110 fItemAlignment.Set(horizontal, vertical);
113 void GetItemAlignment(float *horizontal, float *vertical);
H A DDiagramBox.h82 virtual void ResizeBy(float horizontal, float vertical);
H A DDiagramEndPoint.h149 float vertical);
/haiku-fatelf/src/servers/app/decorator/
H A DDefaultWindowBehaviour.h95 int8 vertical, bool active);
98 int8 vertical);
100 int8 vertical);
H A DDefaultWindowBehaviour.cpp395 int8 horizontal, int8 vertical)
400 fVertical(vertical)
655 int8 vertical; local
656 _ComputeResizeDirection(x, y, horizontal, vertical);
661 vertical = NONE;
664 if (horizontal != fHorizontal || vertical != fVertical) {
667 fVertical = vertical;
977 DefaultWindowBehaviour::_SetBorderHighlights(int8 horizontal, int8 vertical, argument
999 switch (vertical) {
1012 if (horizontal != NONE && vertical !
394 ResizeBorderState(DefaultWindowBehaviour& behavior, BPoint where, int8 horizontal, int8 vertical) argument
1043 _ResizeCursorFor(int8 horizontal, int8 vertical) argument
1074 _SetResizeCursor(int8 horizontal, int8 vertical) argument
[all...]
/haiku-fatelf/src/apps/debuganalyzer/gui/chart/
H A DChartLegend.h35 float* horizontal, float* vertical) = 0;
H A DStringChartLegend.cpp44 float* horizontal, float* vertical)
47 *vertical = fFontHeight / 2;
43 GetMinimumLegendSpacing(BView* view, float* horizontal, float* vertical) argument
H A DStringChartLegend.h32 float* horizontal, float* vertical);
/haiku-fatelf/src/tests/add-ons/kernel/file_systems/beserved/BeManager/
H A DListControl.cpp63 bool hierarchical, bool horizontal, bool vertical, bool scroll_view_corner,
66 horizontal, vertical, scroll_view_corner, border, LabelFont)
61 SmartColumnListView(BRect Frame, CLVContainerView** ContainerView, const char *Name, uint32 ResizingMode, uint32 flags, list_view_type Type, bool hierarchical, bool horizontal, bool vertical, bool scroll_view_corner, border_style border, const BFont* LabelFont) argument
H A DListControl.h32 bool hierarchical = false, bool horizontal = true, bool vertical = true,
/haiku-fatelf/headers/libs/agg/
H A Dagg_line_aa_basics.h91 vertical(dy >= dx),
92 inc(vertical ? sy : sx),
94 octant((sy & 4) | (sx & 2) | int(vertical))
139 bool vertical; member in struct:agg::line_parameters
/haiku-fatelf/src/libs/alm/
H A DArea.cpp323 Area::SetInsets(float horizontal, float vertical) argument
327 if (vertical != B_SIZE_UNSET)
328 vertical = BControlLook::ComposeSpacing(vertical);
331 fRightBottomInset.Set(vertical, vertical);
/haiku-fatelf/headers/libs/alm/
H A DALMLayoutBuilder.h47 BALMLayoutBuilder& SetInsets(float horizontal, float vertical);
51 BALMLayoutBuilder& SetSpacing(float horizontal, float vertical);

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