Searched refs:subdirectory (Results 1 - 5 of 5) sorted by relevance

/haiku-fatelf/src/apps/deskbar/
H A DDeskbarUtils.h46 void AddRefsToDeskbarMenu(const BMessage* m, entry_ref* subdirectory);
H A DDeskbarUtils.cpp60 AddRefsToDeskbarMenu(const BMessage* m, entry_ref* subdirectory) argument
74 if (subdirectory) {
75 ref = *subdirectory;
/haiku-fatelf/src/preferences/keymap/
H A DKeymapWindow.cpp574 in directory to the passed in menu. Each subdirectory in the passed
586 BDirectory subdirectory; local
587 subdirectory.SetTo(&ref);
588 if (subdirectory.InitCheck() == B_OK) {
591 _AddKeyboardLayoutMenu(submenu, subdirectory);
/haiku-fatelf/src/bin/gdb/
H A DMakefile.def132 // These are (some of) the make targets to be done in each subdirectory.
135 // for each subdirectory. There can be several such lines per target.
/haiku-fatelf/src/bin/gdb/libiberty/
H A Dconfigure855 --with-target-subdir=SUBDIR Configuring in a subdirectory for target
856 --with-build-subdir=SUBDIR Configuring in a subdirectory for build

Completed in 62 milliseconds