Searched refs:snd (Results 1 - 4 of 4) sorted by relevance

/haiku-fatelf/src/bin/playsound/
H A Dplaysound.cpp108 BFileGameSound snd(file, loop);
111 err = snd.InitCheck();
117 err = snd.SetGain(gain / 100.0);
123 err = snd.SetPan(pan / 100.0);
129 err = snd.Preload();
135 err = snd.StartPlaying();
141 while (snd.IsPlaying() && !interrupted)
144 err = snd.StopPlaying();
/haiku-fatelf/src/tests/kits/midi/synth_file_reader/
H A DSynthFileReader.h59 bool ReadInstHeader(uint16& inst, uint16& snd, uint16& snds, BString& name, uint32& size);
60 bool ReadSoundInRange(uint8& start, uint8& end, uint16& snd, uint32& size);
H A DSynthFileReader.cpp138 bool SSynthFileReader::ReadInstHeader(uint16& inst, uint16& snd, uint16& snds, BString& name, uint32& size) { argument
141 if (Skip(2) && Read(inst) && Read(len) && Read(name, len) && Read(size) && Read(snd) && Skip(10) && Read(snds)) {
149 bool SSynthFileReader::ReadSoundInRange(uint8& start, uint8& end, uint16& snd, uint32& size) { argument
151 return Read(start) && Read(end) && Read(snd) && Skip(4);
173 uint16 snd; local
177 if (ReadInstHeader(inst, snd, snds, name, size)) {
181 instr->SetDefaultSound(synth->GetSound(snd));
184 if (ReadSoundInRange(start, end, snd, size)) {
185 instr->Sounds()->AddItem(new SSoundInRange(start, end, synth->GetSound(snd)));
193 } else if (TagEquals(t, "snd ")) {
[all...]
/haiku-fatelf/src/bin/gdb/gdb/
H A Ddwarf2read.c544 long int snd; member in union:attribute::__anon3697
563 #define DW_SND(attr) ((attr)->u.snd)

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