Searched refs:snd (Results 1 - 4 of 4) sorted by relevance
/haiku-fatelf/src/bin/playsound/ |
H A D | playsound.cpp | 108 BFileGameSound snd(file, loop); 111 err = snd.InitCheck(); 117 err = snd.SetGain(gain / 100.0); 123 err = snd.SetPan(pan / 100.0); 129 err = snd.Preload(); 135 err = snd.StartPlaying(); 141 while (snd.IsPlaying() && !interrupted) 144 err = snd.StopPlaying();
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/haiku-fatelf/src/tests/kits/midi/synth_file_reader/ |
H A D | SynthFileReader.h | 59 bool ReadInstHeader(uint16& inst, uint16& snd, uint16& snds, BString& name, uint32& size); 60 bool ReadSoundInRange(uint8& start, uint8& end, uint16& snd, uint32& size);
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H A D | SynthFileReader.cpp | 138 bool SSynthFileReader::ReadInstHeader(uint16& inst, uint16& snd, uint16& snds, BString& name, uint32& size) { argument 141 if (Skip(2) && Read(inst) && Read(len) && Read(name, len) && Read(size) && Read(snd) && Skip(10) && Read(snds)) { 149 bool SSynthFileReader::ReadSoundInRange(uint8& start, uint8& end, uint16& snd, uint32& size) { argument 151 return Read(start) && Read(end) && Read(snd) && Skip(4); 173 uint16 snd; local 177 if (ReadInstHeader(inst, snd, snds, name, size)) { 181 instr->SetDefaultSound(synth->GetSound(snd)); 184 if (ReadSoundInRange(start, end, snd, size)) { 185 instr->Sounds()->AddItem(new SSoundInRange(start, end, synth->GetSound(snd))); 193 } else if (TagEquals(t, "snd ")) { [all...] |
/haiku-fatelf/src/bin/gdb/gdb/ |
H A D | dwarf2read.c | 544 long int snd; member in union:attribute::__anon3697 563 #define DW_SND(attr) ((attr)->u.snd)
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