Searched refs:serverWindow (Results 1 - 4 of 4) sorted by relevance

/haiku-fatelf/src/tests/servers/app/newerClipping/
H A DClientLooper.h30 WindowLayer* serverWindow);
H A DClientLooper.cpp85 ClientLooper::ClientLooper(const char* name, WindowLayer* serverWindow) argument
87 fServerWindow(serverWindow),
/haiku-fatelf/src/servers/app/
H A DServerApp.cpp356 ServerWindow* serverWindow = fWindowList.ItemAt(i); local
358 const Window* window = serverWindow->Window();
384 ServerWindow* serverWindow = fWindowList.ItemAt(i); local
386 const Window* window = serverWindow->Window();
548 ServerWindow* serverWindow = fWindowList.ItemAt(i); local
550 Window* window = serverWindow->Window();
2576 ServerWindow* serverWindow = fWindowList.ItemAt(i); local
2578 if (serverWindow->ClientToken() == clientToken) {
2582 Window* window = serverWindow->Window();
3358 ServerWindow* serverWindow local
[all...]
H A DDesktop.cpp2168 ::ServerWindow* serverWindow; local
2171 B_SERVER_TOKEN, (void**)&serverWindow) != B_OK
2172 || (window = serverWindow->Window()) == NULL) {
2182 serverWindow->NotifyMinimize(action == B_MINIMIZE_WINDOW);

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