Searched refs:rowIndex (Results 1 - 16 of 16) sorted by relevance

/haiku-fatelf/src/apps/debuganalyzer/gui/table/
H A DTable.h27 int32 rowIndex, int32 count);
29 int32 rowIndex, int32 count);
31 int32 rowIndex, int32 count);
41 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex,
51 void NotifyRowsAdded(int32 rowIndex, int32 count);
52 void NotifyRowsRemoved(int32 rowIndex, int32 count);
53 void NotifyRowsChanged(int32 rowIndex, int32 count);
86 virtual bool GetToolTipForTableCell(int32 rowIndex,
97 virtual void TableRowInvoked(Table* table, int32 rowIndex);
99 virtual void TableCellMouseDown(Table* table, int32 rowIndex,
[all...]
H A DTable.cpp16 TableField(int32 rowIndex) argument
18 fRowIndex(rowIndex)
27 void SetRowIndex(int32 rowIndex) argument
29 fRowIndex = rowIndex;
46 TableModelListener::TableRowsAdded(TableModel* model, int32 rowIndex, argument
53 TableModelListener::TableRowsRemoved(TableModel* model, int32 rowIndex, argument
60 TableModelListener::TableRowsChanged(TableModel* model, int32 rowIndex, argument
89 TableModel::NotifyRowsAdded(int32 rowIndex, int32 count) argument
94 listener->TableRowsAdded(this, rowIndex, count);
100 TableModel::NotifyRowsRemoved(int32 rowIndex, int3 argument
111 NotifyRowsChanged(int32 rowIndex, int32 count) argument
220 TableRowInvoked(Table* table, int32 rowIndex) argument
226 TableCellMouseDown(Table* table, int32 rowIndex, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument
233 TableCellMouseUp(Table* table, int32 rowIndex, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument
440 SelectRow(int32 rowIndex, bool extendSelection) argument
457 DeselectRow(int32 rowIndex) argument
493 int32 rowIndex = row != NULL ? _ModelIndexOfRow(row) : -1; local
535 int32 rowIndex = _ModelIndexOfRow(row); local
556 int32 rowIndex = _ModelIndexOfRow(row); local
572 TableRowsAdded(TableModel* model, int32 rowIndex, int32 count) argument
617 TableRowsRemoved(TableModel* model, int32 rowIndex, int32 count) argument
632 TableRowsChanged(TableModel* model, int32 rowIndex, int32 count) argument
[all...]
/haiku-fatelf/src/apps/debuganalyzer/gui/main_window/
H A DTeamsPage.cpp37 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
39 Model::Team* team = fModel->TeamAt(rowIndex);
125 MainWindow::TeamsPage::TableRowInvoked(Table* table, int32 rowIndex) argument
127 Model::Team* team = fModel->TeamAt(rowIndex);
H A DTeamsPage.h27 virtual void TableRowInvoked(Table* table, int32 rowIndex);
H A DThreadsPage.h27 virtual void TableRowInvoked(Table* table, int32 rowIndex);
H A DThreadsPage.cpp37 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
39 Model::Thread* thread = fModel->ThreadAt(rowIndex);
191 MainWindow::ThreadsPage::TableRowInvoked(Table* table, int32 rowIndex) argument
193 Model::Thread* thread = fModel->ThreadAt(rowIndex);
/haiku-fatelf/src/apps/debugger/user_interface/gui/team_window/
H A DRegistersView.h36 virtual void TableRowInvoked(Table* table, int32 rowIndex);
H A DRegistersView.cpp115 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
117 if (rowIndex < 0 || rowIndex >= fArchitecture->CountRegisters())
120 const Register* reg = fArchitecture->Registers() + rowIndex;
227 RegistersView::TableRowInvoked(Table* table, int32 rowIndex) argument
H A DBreakpointListView.cpp162 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
165 if (rowIndex < breakpointCount)
166 return _GetBreakpointValueAt(rowIndex, columnIndex, value);
168 return _GetWatchpointValueAt(rowIndex - breakpointCount, columnIndex,
184 bool _GetBreakpointValueAt(int32 rowIndex, int32 columnIndex, argument
187 UserBreakpoint* breakpoint = fBreakpoints.ItemAt(rowIndex);
227 bool _GetWatchpointValueAt(int32 rowIndex, int32 columnIndex, argument
230 Watchpoint* watchpoint = fWatchpoints.ItemAt(rowIndex);
H A DThreadListView.cpp106 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
108 Thread* thread = fThreads.ItemAt(rowIndex);
131 virtual bool GetToolTipForTableCell(int32 rowIndex, int32 columnIndex, argument
134 Thread* thread = fThreads.ItemAt(rowIndex);
H A DStackTraceView.cpp65 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
68 = fStackTrace != NULL ? fStackTrace->FrameAt(rowIndex) : NULL;
H A DImageListView.cpp103 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
105 Image* image = fImages.ItemAt(rowIndex);
/haiku-fatelf/src/tests/kits/midi/patchbay/
H A DPatchView.h59 BPoint CalcRowOrigin(int32 rowIndex) const;
H A DPatchView.cpp448 BPoint PatchView::CalcRowOrigin(int32 rowIndex) const
452 pt.y = ROW_TOP + rowIndex*ROW_HEIGHT;
/haiku-fatelf/src/libs/linprog/
H A DActiveSetSolver.cpp478 int32 rowIndex = 0; local
484 system.B(rowIndex) = constraint->RightSide();
489 system.A(rowIndex, columnIndex) = coefficient;
492 system.A(rowIndex, slackIndex) = 1;
495 system.A(rowIndex, slackIndex) = -1;
498 rowIndex++;
501 system.SetRows(rowIndex);
/haiku-fatelf/src/kits/interface/
H A DColumnListView.cpp4164 int32 rowIndex = list->IndexOf(row); local
4165 ASSERT(rowIndex >= 0);
4166 ASSERT(list->ItemAt(rowIndex) == row);
4169 if (rowIndex > 0 && CompareRows(list->ItemAt(rowIndex - 1), row) > 0)
4172 if (rowIndex < list->CountItems() - 1 && CompareRows(list->ItemAt(rowIndex + 1),

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