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/haiku-fatelf/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp290 uint32 rand_max = 0xffffffff; local
291 particle_list[i].init_velocity = -((double)((rand_max>>1)+(random()%(rand_max>>1)))/rand_max)*3.333; // magic number
292 particle_list[i].gravity = -(((double)((rand_max>>1)+(random()%(rand_max>>1)))/rand_max))*0.599; // more magic

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