Searched refs:poseRect (Results 1 - 3 of 3) sorted by relevance
/haiku-fatelf/src/kits/tracker/ |
H A D | Pose.h | 69 void Draw(BRect poseRect, const BRect& updateRect, BPoseView*, 71 void Draw(BRect poseRect, const BRect& updateRect, BPoseView*, 241 BPose::Draw(BRect poseRect, const BRect& updateRect, BPoseView* view, argument 244 Draw(poseRect, updateRect, view, (BView*)view, fullDraw, BPoint(0, 0),
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H A D | PoseView.cpp | 3150 BRect poseRect(pose->CalcRect(this)); 3151 Invalidate(poseRect); 3216 BRect poseRect(pose->CalcRect(this)); 3217 if (bounds.Contains(poseRect.LeftTop()) 3218 || bounds.Contains(poseRect.LeftBottom()) 3219 || bounds.Contains(poseRect.RightBottom()) 3220 || bounds.Contains(poseRect.RightTop())) { 3221 Invalidate(poseRect); 3679 BPoseView::SlotOccupied(BRect poseRect, BRect viewBounds) const argument 3686 if (poseRect 3712 NextSlot(BPose* pose, BRect &poseRect, BRect viewBounds) argument 3862 BRect poseRect; local 3886 ScrollIntoView(BRect poseRect) argument 3921 BRect poseRect = CalcPoseRect(pose, index); local 6165 BRect poseRect; local 6218 BRect poseRect; local 9419 FrameForPose(BPose* targetpose, bool convert, BRect* poseRect) argument 9578 BRect poseRect = fDropTarget->CalcRect(loc, this, false); local 9595 BRect poseRect = pose->CalcRect(this); local [all...] |
H A D | PoseView.h | 336 void ScrollIntoView(BRect poseRect); 341 bool FrameForPose(BPose* targetpose, bool convert, BRect* poseRect); 528 bool SlotOccupied(BRect poseRect, BRect viewBounds) const; 529 void NextSlot(BPose*, BRect&poseRect, BRect viewBounds);
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