Searched refs:percent (Results 1 - 25 of 38) sorted by relevance

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/haiku-fatelf/headers/private/system/arch/x86/
H A Dapm_defs.h18 int32 percent; member in struct:apm_battery_info
/haiku-fatelf/src/apps/soundrecorder/
H A DDrawingTidbits.h19 ShiftComponent(uchar component, float percent) argument
21 // change the color by <percent>, make sure we aren't rounding
23 if (percent >= 1)
24 return (uchar)(component * (2 - percent));
26 return (uchar)(255 - percent * (255 - component));
H A DDrawingTidbits.cpp16 ShiftColor(rgb_color color, float percent) argument
19 ShiftComponent(color.red, percent),
20 ShiftComponent(color.green, percent),
21 ShiftComponent(color.blue, percent),
/haiku-fatelf/src/apps/networkstatus/
H A DRadioView.h21 void SetPercent(int32 percent);
29 static void Draw(BView* view, BRect rect, int32 percent,
49 static void _SetColor(BView* view, int32 percent,
51 static bool _IsDisabled(int32 percent, int32 index,
H A DRadioView.cpp39 RadioView::SetPercent(int32 percent) argument
41 if (percent < 0)
42 percent = 0;
43 if (percent > 100)
44 percent = 100;
46 if (percent == fPercent)
49 fPercent = percent;
91 RadioView::Draw(BView* view, BRect rect, int32 percent, int32 maxCount) argument
101 _SetColor(view, percent, 0, i, count);
227 RadioView::_SetColor(BView* view, int32 percent, int3 argument
244 _IsDisabled(int32 percent, int32 index, int32 count) argument
[all...]
/haiku-fatelf/src/apps/sudoku/
H A DSudokuGenerator.h26 void _Progress(BMessenger progress, const char* text, float percent);
H A DProgressWindow.cpp129 float percent; local
130 if (message->FindFloat("percent", &percent) == B_OK)
131 fStatusBar->Update(percent - fStatusBar->CurrentValue());
H A DSudokuGenerator.cpp46 float percent)
51 update.AddFloat("percent", percent);
45 _Progress(BMessenger progress, const char* text, float percent) argument
/haiku-fatelf/src/apps/showimage/
H A DProgressWindow.cpp122 float percent; local
123 if (message->FindFloat("percent", &percent) == B_OK)
124 fStatusBar->Update(percent - fStatusBar->CurrentValue());
/haiku-fatelf/src/system/kernel/arch/x86/32/
H A Dapm.cpp223 info->percent = regs.ecx & 0xff;
224 if (info->percent > 100 || info->percent < 0)
225 info->percent = -1;
227 info->time_left = info->percent >= 0 ? (int32)(regs.edx & 0xffff) : -1;
/haiku-fatelf/src/apps/activitymonitor/
H A DDataSource.cpp878 int64 percent = int64(1000.0 * (active - fPreviousActive) local
880 if (percent < 0)
881 percent = 0;
882 if (percent > 1000)
883 percent = 1000;
888 return percent;
1027 int64 percent = int64(1000.0 * (active - fPreviousActive) local
1029 if (percent < 0)
1030 percent = 0;
1031 if (percent > 100
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/haiku-fatelf/src/bin/less/
H A Djump.c112 jump_percent(percent, fraction)
113 int percent;
132 pos = percent_pos(len, percent, fraction);
H A Dos.c273 percent_pos(pos, percent, fraction)
275 int percent;
278 /* Change percent (parts per 100) to perden (parts per NUM_FRAC_DENOM). */
279 long perden = (percent * (NUM_FRAC_DENOM / 100)) + (fraction / 100);
/haiku-fatelf/src/apps/powerstatus/
H A DPowerStatusView.cpp189 int32 percent = fPercent; local
190 if (percent > 100)
191 percent = 100;
192 else if (percent < 0 || !fHasBattery)
193 percent = 0;
195 if (percent > 0) {
200 if (fHasBattery && percent > 0)
201 empty.left += empty.Width() * percent / 100.0;
206 fHasBattery && percent > 0
213 if (percent <
[all...]
H A DAPMDriverInterface.cpp86 info->capacity = apmInfo.percent;
/haiku-fatelf/src/libs/ncurses/progs/
H A Ddump_entry.c431 int percent = 0; local
439 percent = 0;
443 percent = 1;
448 if (percent) {
449 percent = 0;
473 if (percent) {
474 percent = 0;
487 if (percent && params) {
493 percent = 0;
496 percent
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/haiku-fatelf/src/kits/tracker/
H A DPose.cpp60 int32 percent
64 if (volume->FreeBytes() < 20 * 1024 * 1024 && percent < 10)
65 return -2 - percent;
66 return percent;
321 int32 percent = CalcFreeSpace(volume); local
322 if (fPercent != percent) {
323 if (percent > 100)
326 fPercent = percent;
859 int32 percent = fPercent > -1 ? fPercent : -2 - fPercent; local
860 int32 barPos = int32(barHeight * percent / 100.
[all...]
/haiku-fatelf/src/apps/mediaplayer/media_node_framework/
H A DNodeManager.h74 virtual void SetVolume(float percent);
H A DPlaybackManager.h90 virtual void SetVolume(float percent) = 0;
/haiku-fatelf/src/apps/mediaplayer/
H A DMainWin.h103 void _ResizeWindow(int percent,
H A DMainWin.cpp1196 int percent = _CurrentVideoSizeInPercent(); local
1203 if (percent == 100)
1756 int percent = _CurrentVideoSizeInPercent(); local
1757 int newSize = percent * (100 + percentDiff) / 100;
1763 if (newSize != percent) {
1772 MainWin::_ResizeWindow(int percent, bool useNoVideoWidth, bool stayOnScreen) argument
1779 videoWidth = (videoWidth * percent) / 100;
1780 videoHeight = (videoHeight * percent) / 100;
/haiku-fatelf/src/bin/coreutils/src/
H A Dcsplit.c1271 bool percent = false; local
1284 if (percent)
1287 percent = true;
1299 if (! percent)
H A Dshred.c521 int percent = (size == 0 local
534 percent);
/haiku-fatelf/src/tools/docbook/libxslt/libxslt/
H A Dnumbers.c872 * else treat percent/per-mille as special cases,
880 if (xsltUTF8Charcmp(*format, self->percent) == 0) {
959 * delayed_multiplier allows a 'trailing' percent or
1015 * First we process the +ve pattern to get percent / permille,
1027 * a little messy because of the percent/per-mille - if that
1060 } else if (xsltUTF8Charcmp(the_format, self->percent) == 0) {
1099 } else if (xsltUTF8Charcmp(the_format, self->percent) == 0) {
1174 * Flag changes interpretation of percent/permille
1190 if ( (xsltUTF8Charcmp(the_format, (self)->percent) == 0) ||
/haiku-fatelf/src/add-ons/input_server/filters/shortcut_catcher/
H A DCommandActuators.cpp1340 // Find the percent part, if any
1341 char* percent = strchr(temp, '%'); local
1342 if (percent) {
1344 char* beginNum = percent - 1;
1357 while (beginNum <= percent)

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