Searched refs:normalize (Results 1 - 25 of 38) sorted by relevance

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/haiku-fatelf/headers/private/fs_shell/
H A DKPath.h18 KPath(const char* path, bool normalize = false,
23 fssh_status_t SetTo(const char *path, bool normalize = false,
28 fssh_status_t SetPath(const char *path, bool normalize = false);
/haiku-fatelf/headers/os/storage/
H A DPath.h27 bool normalize = false);
30 bool normalize = false);
39 bool normalize = false);
42 bool normalize = false);
45 status_t Append(const char* path, bool normalize = false);
/haiku-fatelf/src/libs/agg/src/
H A Dagg_arc.cpp33 normalize(a1, a2, ccw);
44 normalize(a1, a2, ccw);
53 normalize(m_start, m_end, m_ccw);
87 void arc::normalize(double a1, double a2, bool ccw) function in class:agg::arc
H A Dagg_image_filters.cpp48 void image_filter_lut::normalize() function in class:agg::image_filter_lut
/haiku-fatelf/headers/private/kernel/fs/
H A DKPath.h18 KPath(const char* path, bool normalize = false,
23 status_t SetTo(const char *path, bool normalize = false,
30 status_t SetPath(const char *path, bool normalize = false,
/haiku-fatelf/src/kits/storage/
H A DPath.cpp88 \param normalize boolean flag used to force normalization; normalization
91 BPath::BPath(const char* dir, const char* leaf, bool normalize) argument
96 SetTo(dir, leaf, normalize);
107 \param normalize boolean flag used to force normalization; normalization
110 BPath::BPath(const BDirectory* dir, const char* leaf, bool normalize) argument
115 SetTo(dir, leaf, normalize);
193 \param normalize boolean flag used to force normalization; normalization
203 BPath::SetTo(const char* path, const char* leaf, bool normalize) argument
210 // we always normalize relative paths
211 normalize |
272 SetTo(const BDirectory* dir, const char* path, bool normalize) argument
316 Append(const char* path, bool normalize) argument
[all...]
/haiku-fatelf/src/tools/fs_shell/
H A DKPath.cpp32 KPath::KPath(const char* path, bool normalize, fssh_size_t bufferSize) argument
39 SetTo(path, normalize, bufferSize);
61 KPath::SetTo(const char* path, bool normalize, fssh_size_t bufferSize) argument
84 return SetPath(path, normalize);
96 KPath::SetPath(const char *path, bool normalize) argument
102 if (normalize) {
103 // normalize path
112 // don't normalize path
/haiku-fatelf/headers/libs/agg/
H A Dagg_arc.h54 void normalize(double a1, double a2, bool ccw);
H A Dagg_vpgen_clip_polygon.h48 m_clip_box.normalize();
H A Dagg_vpgen_clip_polyline.h47 m_clip_box.normalize();
H A Dagg_image_filters.h68 normalize();
84 void normalize();
/haiku-fatelf/src/bin/sharutils/lib/
H A Dmktime.c160 #define normalize(foo,x,y,bar); \ macro
172 normalize (tm_sec, 0, 59, tm_min);
173 normalize (tm_min, 0, 59, tm_hour);
174 normalize (tm_hour, 0, 23, tm_mday);
177 normalize (tm_mon, 0, 11, tm_year);
186 normalize (tm_mday, 1,
194 normalize (tm_mon, 0, 11, tm_year);
197 normalize (tm_mday, 1,
/haiku-fatelf/src/add-ons/translators/exr/openexr/imath/
H A DImathFrame.h96 Vec3<T> n = t.cross( pk - pi ); n.normalize();
103 n = t.cross( v ); n.normalize();
139 ti.normalize(); tj.normalize();
H A DImathVec.cpp67 throw IntVecNormalizeExc ("Cannot normalize an integer "
90 throw IntVecNormalizeExc ("Cannot normalize an integer "
117 Vec2<short>::normalize () function in class:Imath::Vec2
128 throw NullVecExc ("Cannot normalize null vector.");
156 throw NullVecExc ("Cannot normalize null vector.");
186 Vec2<int>::normalize () function in class:Imath::Vec2
197 throw NullVecExc ("Cannot normalize null vector.");
225 throw NullVecExc ("Cannot normalize null vector.");
255 Vec3<short>::normalize () function in class:Imath::Vec3
266 throw NullVecExc ("Cannot normalize nul
324 Vec3<int>::normalize () function in class:Imath::Vec3
[all...]
H A DImathPlane.h145 normal.normalize();
153 normal.normalize();
161 normal.normalize();
H A DImathLineAlgo.h273 x.normalize();
274 Vec3<T> y = (x % l.dir).normalize();
H A DImathMatrixAlgo.h434 // We normalize the 3x3 matrix here.
537 i.normalize();
538 j.normalize();
539 k.normalize();
584 i.normalize();
585 j.normalize();
586 k.normalize();
972 // We normalize the 2x2 matrix here.
1055 i.normalize();
1056 j.normalize();
[all...]
H A DImathLine.h114 dir.normalize();
/haiku-fatelf/src/system/kernel/fs/
H A DKPath.cpp33 KPath::KPath(const char* path, bool normalize, size_t bufferSize) argument
40 SetTo(path, normalize, bufferSize);
62 KPath::SetTo(const char* path, bool normalize, size_t bufferSize, argument
86 return SetPath(path, normalize, traverseLeafLink);
110 KPath::SetPath(const char* path, bool normalize, bool traverseLeafLink) argument
116 if (normalize) {
117 // normalize path
127 // don't normalize path
/haiku-fatelf/src/tests/system/kernel/device_manager/playground/
H A DKPath.cpp32 KPath::KPath(const char* path, bool normalize, size_t bufferSize) argument
39 SetTo(path, normalize, bufferSize);
61 KPath::SetTo(const char* path, bool normalize, size_t bufferSize) argument
84 return SetPath(path, normalize);
108 KPath::SetPath(const char *path, bool normalize) argument
114 if (normalize) {
115 // normalize path
126 // don't normalize path
/haiku-fatelf/src/add-ons/kernel/file_systems/ntfs/libntfs/
H A Dunistr.h83 * normalize=0 : Off
84 * normalize=1 : On
91 * @param normalize decides whether or not the string functions will do automatic filename
96 extern int ntfs_macosx_normalize_filenames(int normalize);
110 * @param composed decides which composition form to normalize the input string to. 0 means
/haiku-fatelf/src/apps/haiku3d/
H A DMeshInstance.cpp101 normal.normalize();
159 normal.normalize();
H A DQuaternion.h181 Quaternion& normalize() function in class:Quaternion
409 v0.normalize();
410 v1.normalize();
/haiku-fatelf/src/apps/glteapot/
H A DQuaternion.h174 Quaternion& normalize() function in class:Quaternion
401 v0.normalize();
402 v1.normalize();
/haiku-fatelf/src/libs/glut/
H A Dglut_shapes.c298 normalize(GLfloat v[3]) function
304 __glutWarning("normalize: zero length vector");
321 normalize(n0);
380 normalize(q1);

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