/haiku-fatelf/src/servers/syslog_daemon/ |
H A D | listener_output.h | 13 void add_listener(BMessenger *messenger); 14 void remove_listener(BMessenger *messenger);
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H A D | listener_output.cpp | 47 remove_listener(BMessenger *messenger) argument 50 sListeners.RemoveItem(messenger); 58 add_listener(BMessenger *messenger) argument 61 sListeners.AddItem(messenger);
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H A D | SyslogDaemon.cpp | 99 BMessenger messenger; local 100 if (msg->FindMessenger("target", &messenger) == B_OK) 101 add_listener(&messenger); 106 BMessenger messenger; local 107 if (msg->FindMessenger("target", &messenger) == B_OK) 108 remove_listener(&messenger);
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/haiku-fatelf/src/bin/ |
H A D | quit.cpp | 19 BMessenger messenger(argv[1]); 21 if (!messenger.IsValid()) { 26 if ((status = messenger.SendMessage(B_QUIT_REQUESTED)) != B_OK) {
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H A D | waitfor.cpp | 39 BMessenger messenger(argv[2]); 40 if (messenger.IsValid())
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/haiku-fatelf/headers/build/private/app/ |
H A D | MessengerPrivate.h | 15 Private(BMessenger* messenger) : fMessenger(messenger) {} argument 16 Private(BMessenger& messenger) : fMessenger(&messenger) {} argument
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/haiku-fatelf/headers/private/app/ |
H A D | MessengerPrivate.h | 15 Private(BMessenger* messenger) : fMessenger(messenger) {} argument 16 Private(BMessenger& messenger) : fMessenger(&messenger) {} argument
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/haiku-fatelf/src/tests/kits/app/bmessenger/ |
H A D | MessengerAssignmentTester.cpp | 70 BMessenger messenger; local 71 CHK(&(messenger = from) == &messenger); 72 CHK(messenger.IsValid() == false); 73 CHK(messenger.IsTargetLocal() == false); 75 CHK(messenger.Target(&looper) == NULL); 77 CHK(messenger.Team() == -1); 95 // create the from messenger 104 // create the messenger and do the checks 105 BMessenger messenger; local 145 BMessenger messenger; local [all...] |
H A D | TargetTester.cpp | 38 BMessenger messenger; local 39 CHK(messenger.IsTargetLocal() == false); 53 BMessenger messenger(NULL, looper, &result); 54 CHK(messenger.IsTargetLocal() == true); 74 // create the messenger and do the checks 75 BMessenger messenger(handler, NULL, &result); 76 CHK(messenger.IsTargetLocal() == true); 87 BMessenger messenger(target.Messenger()); 88 CHK(messenger.IsTargetLocal() == false); 99 BMessenger messenger(targe 110 BMessenger messenger; local [all...] |
H A D | BMessengerTester.cpp | 38 check_messenger(const BMessenger &messenger, bool valid, bool local, argument 42 CHK(messenger.IsValid() == valid); 43 CHK(messenger.IsTargetLocal() == local); 45 CHK(messenger.Target(&resultLooper) == handler); 48 CHK(messenger.Team() == team || messenger.Team() == altTeam); 51 if (messenger.Team() != team) 52 printf("team is %ld, but should be %ld\n", messenger.Team(), team); 53 CHK(messenger.Team() == team); 73 BMessenger messenger; local [all...] |
H A D | LockTargetTester.cpp | 69 BMessenger messenger; local 70 CHK(messenger.LockTarget() == false); 85 BMessenger messenger(NULL, looper, &result); 86 CHK(messenger.LockTarget() == true); 110 // create the messenger and do the checks 111 BMessenger messenger(handler, NULL, &result); 112 CHK(messenger.LockTarget() == true); 142 - tries to lock the looper via messenger and blocks 150 BMessenger messenger(NULL, fLooper); 152 CHK(messenger [all...] |
H A D | LockTargetWithTimeoutTester.cpp | 68 BMessenger messenger; local 69 CHK(messenger.LockTargetWithTimeout(0) == B_BAD_VALUE); 84 BMessenger messenger(NULL, looper, &result); 85 CHK(messenger.LockTargetWithTimeout(0) == B_OK); 109 // create the messenger and do the checks 110 BMessenger messenger(handler, NULL, &result); 111 CHK(messenger.LockTargetWithTimeout(0) == B_OK); 141 - tries to lock the looper via messenger and blocks 149 BMessenger messenger(NULL, fLooper); 151 CHK(messenger [all...] |
H A D | SMRemoteTargetApp.h | 18 BMessenger messenger; member in struct:smrt_init
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/haiku-fatelf/src/apps/resedit/ |
H A D | ResListView.cpp | 23 BMessenger messenger(Parent()); 25 messenger.SendMessage(msg);
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/haiku-fatelf/src/kits/support/ |
H A D | Beep.cpp | 19 BMessenger messenger("application/x-vnd.Be.addon-host"); 20 if (!messenger.IsValid()) 27 status_t status = messenger.SendMessage(&msg, &reply); 45 BMessenger messenger("application/x-vnd.Be.media-server"); 46 if (!messenger.IsValid()) 54 status_t status = messenger.SendMessage(&msg, &reply);
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/haiku-fatelf/src/apps/cortex/ParameterView/ |
H A D | ParameterWindowManager.cpp | 85 const BMessenger &messenger) 87 messenger(messenger) 94 const BMessenger messenger; member in struct:panel_map_entry 143 if (entry && entry->messenger.IsValid()) { 144 entry->messenger.SendMessage(B_QUIT_REQUESTED); 206 BMessenger messenger(0, this); 210 nodeInfo, &messenger); 235 BMessenger messenger; local 236 if (_findPanelFor(ref->id(), &messenger)) { 83 panel_map_entry( int32 id, const BMessenger &messenger) argument 282 BMessenger messenger; local 383 _addPanelFor( int32 id, const BMessenger &messenger) argument [all...] |
/haiku-fatelf/src/apps/icon-o-matic/document/savers/ |
H A D | MessengerSaver.cpp | 18 MessengerSaver::MessengerSaver(const BMessenger& messenger) argument 19 : fMessenger(messenger)
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H A D | MessengerSaver.h | 18 MessengerSaver(const BMessenger& messenger);
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/haiku-fatelf/src/apps/mediaplayer/support/ |
H A D | MessageEvent.cpp | 28 MessageEvent::MessageEvent(bigtime_t time, const BMessenger& messenger) argument 30 AbstractLOAdapter(messenger)
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/haiku-fatelf/src/servers/registrar/ |
H A D | MessageEvent.h | 42 MessageEvent(bigtime_t time, const BMessenger& messenger, uint32 command); 43 MessageEvent(bigtime_t time, const BMessenger& messenger,
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H A D | MessageEvent.cpp | 103 \param messenger The BMessenger specifying the target to which the message 107 MessageEvent::MessageEvent(bigtime_t time, const BMessenger& messenger, argument 111 fMessenger(messenger), 123 \param messenger The BMessenger specifying the target to which the message 127 MessageEvent::MessageEvent(bigtime_t time, const BMessenger& messenger, argument 131 fMessenger(messenger),
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/haiku-fatelf/src/servers/media/ |
H A D | NotificationManager.cpp | 80 BMessenger messenger; local 86 msg->FindMessenger(NOTIFICATION_PARAM_MESSENGER, &messenger); 94 n.messenger = messenger; 109 messenger.SendMessage(&initmsg, static_cast<BHandler *>(NULL), TIMEOUT); 116 BMessenger messenger; local 122 msg->FindMessenger(NOTIFICATION_PARAM_MESSENGER, &messenger); 133 * => delete all notifications for the matching team & messenger 135 * => delete all notifications for the matching what & team & messenger 137 * => delete all notifications for the matching team & messenger [all...] |
/haiku-fatelf/src/preferences/printers/ |
H A D | TransportMenu.h | 22 const BMessenger& messenger, const BString& transportName);
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/haiku-fatelf/src/kits/interface/ |
H A D | WindowStack.cpp | 42 BMessenger messenger(window); 43 return AddWindow(messenger); 57 BMessenger messenger(window); 58 return AddWindowAt(messenger, position); 81 BMessenger messenger(window); 82 return RemoveWindow(messenger); 135 BWindowStack::WindowAt(int32 position, BMessenger& messenger) argument 145 return _ReadMessenger(messenger); 152 BMessenger messenger(window); 153 return HasWindow(messenger); [all...] |
/haiku-fatelf/src/apps/expander/ |
H A D | ExpanderApp.cpp | 47 BMessenger messenger(fWindow); 49 messenger.SendMessage(msg);
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