Searched refs:m_z (Results 1 - 4 of 4) sorted by relevance

/haiku-fatelf/src/apps/glteapot/
H A DVector3.h41 float m_z; member in class:Vector3
55 m_x = x, m_y = y, m_z = z;
65 inline const float& z() const { return m_z; }
72 m_z=z;
77 m_x += v.x(); m_y += v.y(); m_z += v.z();
84 m_x -= v.x(); m_y -= v.y(); m_z -= v.z();
91 m_x *= s; m_y *= s; m_z *= s;
105 return m_x * v.x() + m_y * v.y() + m_z * v.z();
152 fabs(m_z));
159 m_y * v.z() - m_z *
[all...]
H A DQuaternion.h42 float m_z; member in class:Quaternion
54 m_x = x, m_y = y, m_z = z, m_w = w;
73 inline const float& z() const { return m_z; }
83 m_z=z;
92 m_z=z;
127 m_x += q.x(); m_y += q.y(); m_z += q.z(); m_w += q.m_w;
134 m_x -= q.x(); m_y -= q.y(); m_z -= q.z(); m_w -= q.m_w;
141 m_x *= s; m_y *= s; m_z *= s; m_w *= s;
148 setValue(m_w * q.x() + m_x * q.m_w + m_y * q.z() - m_z * q.y(),
149 m_w * q.y() + m_y * q.m_w + m_z *
[all...]
/haiku-fatelf/src/apps/haiku3d/
H A DVector3.h52 float m_z; member in class:Vector3
66 m_x = x, m_y = y, m_z = z;
76 inline const float& z() const { return m_z; }
83 m_z = z;
88 m_x += v.x(); m_y += v.y(); m_z += v.z();
95 m_x -= v.x(); m_y -= v.y(); m_z -= v.z();
102 m_x *= s; m_y *= s; m_z *= s;
116 return m_x * v.x() + m_y * v.y() + m_z * v.z();
163 fabs(m_z));
170 m_y * v.z() - m_z *
[all...]
H A DQuaternion.h49 float m_z; member in class:Quaternion
61 m_x = x, m_y = y, m_z = z, m_w = w;
80 inline const float& z() const { return m_z; }
90 m_z = z;
99 m_z = z;
134 m_x += q.x(); m_y += q.y(); m_z += q.z(); m_w += q.m_w;
141 m_x -= q.x(); m_y -= q.y(); m_z -= q.z(); m_w -= q.m_w;
148 m_x *= s; m_y *= s; m_z *= s; m_w *= s;
155 setValue(m_w * q.x() + m_x * q.m_w + m_y * q.z() - m_z * q.y(),
156 m_w * q.y() + m_y * q.m_w + m_z *
[all...]

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