Searched refs:left (Results 1 - 25 of 897) sorted by relevance

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/haiku-fatelf/src/tests/system/benchmarks/libMicro/
H A Dexec_bin.c43 int left; local
49 left = atoi(argv[1]);
51 left--;
53 if (left <= 0) {
57 (void) sprintf(buffer, "%d", left);
/haiku-fatelf/src/add-ons/print/drivers/gutenprint/
H A DRectangle.h21 left(0),
32 left(static_cast<T>(rect.left)),
40 Rectangle(T left, T top, T right, T bottom) argument
42 left(left),
51 left = static_cast<T>(rect.left);
60 return right - left;
69 T left; member in class:Rectangle
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/haiku-fatelf/src/system/kernel/util/
H A DAVLTreeBase.cpp68 while (node->left)
69 node = node->left;
93 if (node->left) {
94 // We have a left subtree, so go to the right-most node.
95 node = node->left;
99 // No left subtree: Backtrack our path and stop, where we
105 } while (node && previous == node->left);
117 // The next node cannot be in the left subtree.
119 // We have a right subtree, so go to the left-most node.
121 while (node->left)
268 AVLTreeNode* left = node->left; local
330 AVLTreeNode** left = &(*node)->left; local
378 bool left; member in struct:node_info
470 AVLTreeNode** left = &(*node)->left; local
508 AVLTreeNode* left = (*node)->left; local
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/haiku-fatelf/src/libs/alm/
H A DColumn.cpp21 * The left boundary of the column.
53 Column::Column(LinearSpec* ls, XTab* left, XTab* right) argument
55 fLeft(left),
H A DALMLayoutBuilder.cpp61 BALMLayoutBuilder::Add(BView* view, XTab* left, YTab* top, argument
64 Area* a = (fLayout->AddView(view, left, top, right, bottom));
79 BALMLayoutBuilder::Add(BLayoutItem* item, XTab* left, YTab* top, argument
82 _SetCurrentArea(fLayout->AddItem(item, left, top, right, bottom));
113 BALMLayoutBuilder::SetInsets(float left, float top, float right, argument
116 fLayout->SetInsets(left, top, right, bottom);
151 BReference<XTab> left = _left; local
153 left = fLayout->AddXTab();
160 return Add(view, left, top, right, bottom);
169 XTab* left local
183 AddAbove(BView* view, YTab* _top, XTab* left, XTab* right) argument
201 AddBelow(BView* view, YTab* _bottom, XTab* left, XTab* right) argument
223 BReference<XTab> left = _left; local
241 XTab* left = currentArea->Right(); local
255 AddAbove(BLayoutItem* item, YTab* _top, XTab* left, XTab* right) argument
273 AddBelow(BLayoutItem* item, YTab* _bottom, XTab* left, XTab* right) argument
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H A DALMGroup.cpp67 ALMGroup::BuildLayout(BALMLayout* layout, XTab* left, YTab* top, XTab* right, argument
70 if (left == NULL)
71 left = layout->Left();
79 _Build(layout, left, top, right, bottom);
99 ALMGroup::_Build(BALMLayout* layout, BReference<XTab> left, argument
103 layout->AddItem(LayoutItem(), left, top, right, bottom); local
105 layout->AddView(View(), left, top, right, bottom); local
115 current._Build(layout, left, top, currentRight, bottom);
116 left = currentRight;
123 current._Build(layout, left, to
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/haiku-fatelf/src/apps/processcontroller/
H A DNoiseBarMenuItem.cpp55 frame.left = frame.right - kBarWidth;
74 float grenze1 = frame.left+(frame.right-frame.left)*fBusyWaiting;
75 float grenze2 = frame.left+(frame.right-frame.left)*(fBusyWaiting+fLost);
82 r.left = fGrenze1;
83 if (r.left < r.right) {
91 r.left = grenze1;
94 if (fGrenze2 > r.left && r.left >
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H A DKernelMemoryBarMenuItem.cpp90 double grenze1 = cadre.left + (cadre.right - cadre.left)
92 double grenze2 = cadre.left + (cadre.right - cadre.left)
100 r.left = fGrenze1;
101 if (r.left < r.right) {
109 r.left = grenze1;
112 if (fGrenze2 > r.left && r.left >= fGrenze1)
113 r.left
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H A DThreadBarMenuItem.cpp60 frame.left = frame.right - kBarWidth;
79 float grenze1 = frame.left + (frame.right - frame.left) * fKernel;
80 float grenze2 = frame.left + (frame.right - frame.left) * (fKernel + fUser);
88 r.left = fGrenze1;
90 if (r.left < r.right) {
98 r.left = grenze1;
101 if (fGrenze2 > r.left && r.left >
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/haiku-fatelf/src/kits/support/
H A DUrl.cpp112 BString left; local
122 CopyInto(left, v + 1, Length() - v);
125 if (left.FindFirst("//") == 0)
126 left.RemoveFirst("//");
127 fFull = left;
133 v = left.FindFirst("/");
135 fPath = left;
140 fPath = left;
145 left.MoveInto(fPath, v+1, left
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/haiku-fatelf/src/system/libroot/posix/glibc/misc/
H A Dtsearch.c84 In this case, A has been rotated left. This preserves the ordering of the
96 struct node_t *left; member in struct:node_t
121 check_tree_recurse (p->left, d_sofar + (p->left && !p->left->red), d_total);
123 if (p->left)
124 assert (!(p->left->red && p->red));
137 for(p = root->left; p; p = p->left)
162 lp = &(*rootp)->left;
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/haiku-fatelf/headers/libs/agg/
H A Dagg_trans_perspective.h66 double left[8][8]; local
75 left[ix][0] = 1.0;
76 left[ix][1] = src[ix];
77 left[ix][2] = src[iy];
78 left[ix][3] = 0.0;
79 left[ix][4] = 0.0;
80 left[ix][5] = 0.0;
81 left[ix][6] = -src[ix] * dst[ix];
82 left[ix][7] = -src[iy] * dst[ix];
85 left[i
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/haiku-fatelf/headers/private/interface/
H A Dclipping.h47 rect.left = min_c(r1.left, r2.left);
64 rect.left = max_c(r1.left, r2.left);
77 rect.left += x;
88 return BRect((float)rect.left, (float)rect.top,
101 // clipRect.left = (int32)floorf(rect.left);
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/haiku-fatelf/headers/libs/print/libprint/
H A DValidRect.h14 int left; member in struct:RECT
/haiku-fatelf/src/libs/bsd/
H A Dfgetln.c24 size_t length, left; local
36 left = sBufferSize;
41 line = fgets(line, left, stream);
63 left += 1;
/haiku-fatelf/src/bin/gdb/libiberty/
H A Dsplay-tree.c65 splay_tree_delete_helper (sp, node->left);
102 /* The target is to the left. */
103 next = &n->left;
127 if (n == (*parent)->left)
134 *node = n->left;
135 n->left = *parent;
141 /* Next handle the cases where both N and *PARENT are left children,
143 if (n == (*parent)->left && *parent == (*grandparent)->left)
147 (*grandparent)->left
371 splay_tree_node left, right; local
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/haiku-fatelf/src/apps/icon-o-matic/generic/gui/popup_control/
H A DSliderView.cpp42 fButtonRect.right = fButtonRect.left + buttonWidth;
92 AddLine(BPoint(r.left, r.bottom),
93 BPoint(r.left, r.top), lightShadow);
94 AddLine(BPoint(r.left + 1.0, r.top),
99 BPoint(r.left + 1.0, r.bottom), darkShadow);
102 AddLine(BPoint(r.left, r.bottom),
103 BPoint(r.left, r.top), light);
104 AddLine(BPoint(r.left + 1.0, r.top),
109 BPoint(r.left + 1.0, r.bottom), shadow);
112 AddLine(BPoint(r.left,
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/haiku-fatelf/src/servers/app/
H A DIntRect.cpp18 left = p.x;
34 left = p.x;
50 left += point.x;
60 left += dx;
104 left += point.x;
114 left += dx;
158 right = (right - left) + point.x;
159 left = point.x;
168 right = (right - left) + x;
169 left
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H A DIntRect.h20 int32 left; member in class:IntRect
80 { return BRect(left, top,
99 return *(const IntPoint*)&left;
113 return IntPoint(left, bottom);
127 top = left = 0;
135 left = l;
145 left = r.left;
155 left = (int32)r.left;
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/haiku-fatelf/src/kits/tracker/
H A DMiniMenuField.cpp133 AddLine(BPoint(rect.left + 3, rect.top + 1),
134 BPoint(rect.left + 3, rect.top + 7), outlineColor);
135 AddLine(BPoint(rect.left + 3, rect.top + 1),
136 BPoint(rect.left + 6, rect.top + 4), outlineColor);
137 AddLine(BPoint(rect.left + 6, rect.top + 4),
138 BPoint(rect.left + 3, rect.top + 7), outlineColor);
140 AddLine(BPoint(rect.left + 4, rect.top + 3),
141 BPoint(rect.left + 4, rect.top + 5), middleColor);
142 AddLine(BPoint(rect.left + 5, rect.top + 4),
143 BPoint(rect.left
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/haiku-fatelf/src/kits/interface/
H A DRegionSupport.cpp57 * given upper-left y coordinate (top) will have the same lower-right y
61 * several shorter rectangles to account for shorter rectangles to its left
99 ((r1)->right > (r2)->left && \
100 (r1)->left < (r2)->right && \
108 if ((r)->left < (idRect)->fBounds.left)\
109 (idRect)->fBounds.left = (r)->left;\
140 ((R-1)->left <= (Rx1)) &&\
147 (r)->left
412 register int left; local
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/haiku-fatelf/src/tests/add-ons/kernel/file_systems/userlandfs/r5/src/test/ramfs/
H A DAVLTree.h81 left(NULL),
89 AVLTreeStandardNode<Value> *left; member in struct:AVLTreeStandardNode
143 // Node *left;
295 while (fCurrent->left)
296 fCurrent = fCurrent->left;
306 if (node->left) {
307 // We have a left subtree, so go to the right-most node.
308 node = node->left;
312 // No left subtree: Backtrack our path and stop, where we
318 } while (node && previous == node->left);
582 Node *left = node->left; local
650 Node **left = &(*node)->left; local
701 bool left; member in struct:node_info
795 Node **left = &(*node)->left; local
832 Node *left = (*node)->left; local
856 bool left; member in struct:node_info
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/haiku-fatelf/src/add-ons/print/drivers/pcl6/
H A DRasterizer.cpp28 fBounds.left = (int)bounds.left;
43 fWidth = fBounds.right - fBounds.left + 1;
48 // offset to top, left point of rect
49 fBits += fBounds.top * fBPR + fBounds.left * 4;
52 fX = fBounds.left;
/haiku-fatelf/headers/os/interface/
H A DRect.h17 float left; member in class:BRect
24 BRect(float left, float top, float right,
31 void Set(float left, float top, float right,
94 return *(const BPoint*)&left;
108 return BPoint(left, bottom);
122 left(0),
133 left(l),
144 left(r.left),
155 left(leftTo
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/haiku-fatelf/src/system/boot/platform/generic/
H A Dvideo_blit.cpp30 uint16 height, uint16 imageWidth, uint16 left, uint16 top)
33 + gKernelArgs.frame_buffer.bytes_per_row * top + 4 * left);
53 uint16 height, uint16 imageWidth, uint16 left, uint16 top)
56 + gKernelArgs.frame_buffer.bytes_per_row * top + 3 * left;
77 uint16 height, uint16 imageWidth, uint16 left, uint16 top)
80 + gKernelArgs.frame_buffer.bytes_per_row * top + 2 * left);
102 uint16 height, uint16 imageWidth, uint16 left, uint16 top)
105 + gKernelArgs.frame_buffer.bytes_per_row * top + 2 * left);
127 uint16 height, uint16 imageWidth, uint16 left, uint16 top)
133 + left;
29 blit32(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
52 blit24(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
76 blit16(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
101 blit15(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
126 blit8(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
143 blit4(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
155 video_blit_image(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
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