Searched refs:language (Results 1 - 25 of 120) sorted by relevance

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/haiku-fatelf/headers/private/locale/
H A DLanguagePrivate.h14 Private(const BLanguage* language = NULL)
16 fLanguage(language)
21 SetTo(const BLanguage* language) argument
23 fLanguage = language;
H A DPlainTextCatalog.h21 PlainTextCatalog(const char *signature, const char *language,
27 const char *language);
37 const char *language, uint32 fingerprint);
H A DDefaultCatalog.h27 DefaultCatalog(const entry_ref &catalogOwner, const char *language,
33 const char *language);
50 const char *language, uint32 fingerprint);
52 const char *language);
H A DMutableLocaleRoster.h45 // 'language'-string-fields which
46 // contain the language-name(s)
53 const char* language = NULL,
59 const char* language);
/haiku-fatelf/src/bin/bash/lib/readline/
H A Dnls.c207 char *cp, *language, *result; local
209 cp = language = name;
215 /* This does not make sense: language has to be specified. As
218 if (language == cp)
220 *lenp = strlen (language);
221 result = language;
245 *lenp = strlen (language);
246 result = language;
/haiku-fatelf/src/bin/gdb/readline/
H A Dnls.c180 char *cp, *language, *result; local
182 cp = language = name;
188 /* This does not make sense: language has to be specified. As
191 if (language == cp)
193 *lenp = strlen (language);
194 result = language;
218 *lenp = strlen (language);
219 result = language;
/haiku-fatelf/src/bin/bash/lib/intl/
H A Dexplodename.c56 _nl_explode_name (name, language, modifier, territory, codeset,
59 const char **language;
81 look for the language. Termination symbols are `_' and `@' if
85 *language = cp = name;
86 cp = _nl_find_language (*language);
88 if (*language == cp)
89 /* This does not make sense: language has to be specified. Use
91 cp = strchr (*language, '\0');
H A Dloadinfo.h115 const char *language, const char *territory,
127 /* Split a locale name NAME into its pieces: language, modifier,
145 extern int _nl_explode_name PARAMS ((char *name, const char **language,
154 /* Split a locale name NAME into a leading language part and all the
155 rest. Return a pointer to the first character after the language,
/haiku-fatelf/src/bin/gawk/intl/
H A Dexplodename.c53 _nl_explode_name (name, language, modifier, territory, codeset,
56 const char **language;
78 look for the language. Termination symbols are `_' and `@' if
82 *language = cp = name;
83 cp = _nl_find_language (*language);
85 if (*language == cp)
86 /* This does not make sense: language has to be specified. Use
88 cp = strchr (*language, '\0');
H A Dloadinfo.h112 const char *language, const char *territory,
124 /* Split a locale name NAME into its pieces: language, modifier,
142 extern int _nl_explode_name PARAMS ((char *name, const char **language,
151 /* Split a locale name NAME into a leading language part and all the
152 rest. Return a pointer to the first character after the language,
/haiku-fatelf/headers/os/locale/
H A DLanguage.h33 BLanguage(const char* language);
37 status_t SetTo(const char* language);
H A DTimeZone.h22 const BLanguage* language = NULL);
39 const BLanguage* language = NULL);
41 status_t SetLanguage(const BLanguage* language);
H A DCatalogData.h22 * variations of a specific language. If for instance the catalog data 'en_uk'
30 const char* language,
102 BCatalogData* instantiate_catalog(const char* signature, const char* language,
107 BCatalogData* create_catalog(const char* signature, const char* language);
/haiku-fatelf/src/bin/gdb/gdb/
H A Dtracepoint.h76 enum language language; member in struct:tracepoint
/haiku-fatelf/src/system/libroot/posix/glibc/intl/
H A Dloadinfo.h82 const char *language, const char *territory,
93 extern int _nl_explode_name PARAMS ((char *name, const char **language,
/haiku-fatelf/src/tests/kits/locale/
H A DlocaleTest.cpp86 BLanguage *language = be_locale->Language(); local
87 printf("Language name = \"%s\", code = \"%s\", family = \"%s\"\n", language->Name(),
88 language->Code(), language->Family());
90 language->Direction() == B_LEFT_TO_RIGHT ? "left-to-right" :
91 language->Direction() == B_RIGHT_TO_LEFT ? "right-to-left" :
95 // const char *string = language.GetString(i);
101 language->GetString(B_MON_1),
102 language->GetString(B_AB_MON_1));
/haiku-fatelf/src/tools/
H A Dhta_committer.sh18 --download <lang> Download tarball of language <lang>.
21 Or a language still unknown locally.
36 --diff Show diffs for all languages. Paged. Divided by language.
37 --diff <lang> Show diff for language <lang>. Paged.
41 ("Catalog update for language xx.")
42 You will be asked for svn password once per language.
110 for language in $listOfLanguagesFoundInSubversion ; do
111 DownloadLanguageTarball "$language"
125 echo "Downloading language: $LANGUAGE"
148 echo "WARNING: Max download retries exceeded for language
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/haiku-fatelf/src/tools/locale/
H A DPlainTextCatalog.cpp72 * constructs a PlainTextCatalog with given signature and language and reads
77 PlainTextCatalog::PlainTextCatalog(const char *signature, const char *language, argument
80 HashMapCatalog(signature, language, fingerprint)
88 signature, language, strerror(fInitCheck));
93 * constructs an empty PlainTextCatalog with given sig and language.
98 const char *language)
100 HashMapCatalog(signature, language, 0),
157 // Get the language
160 fprintf(stderr, "Unable to get language from %s\n", path);
305 // set mimetype-, language
97 PlainTextCatalog(const char *path, const char *signature, const char *language) argument
333 Instantiate(const char *signature, const char *language, uint32 fingerprint) argument
350 instantiate_catalog(const char *signature, const char *language, uint32 fingerprint) argument
364 create_catalog(const char *signature, const char *language) argument
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H A DCatalogData.cpp15 BCatalogData::BCatalogData(const char *signature, const char *language, argument
20 fLanguageName(language),
25 // canonicalize language-name to lowercase
/haiku-fatelf/src/libs/print/libgutenprint/src/cups/
H A DMakefile.am136 for language in * ; do \
138 $(mkdir_p) $(DESTDIR)$(cups_modeldir)/$$language; \
139 cd ppd/$$language; \
141 (cd ../..; $(INSTALL_DATA) ppd/$$language/$$ppdfile $(DESTDIR)$(cups_modeldir)/$$language) ; \
231 for language in `$(STP_ENV) ./cups-genppd.@GUTENPRINT_MAJOR_VERSION@.@GUTENPRINT_MINOR_VERSION@ -L` ; do \
232 mkdir ppd/$$language ; \
233 echo "$$language:" ; \
234 LC_ALL=$$language LANG=$$language LANGUAG
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/haiku-fatelf/src/kits/locale/
H A DTimeUnitFormat.cpp89 BLanguage language;
91 fLocale->GetLanguage(&language);
93 BLocale::Default()->GetLanguage(&language);
95 Locale icuLocale(language.Code());
H A DCatalogData.cpp10 BCatalogData::BCatalogData(const char* signature, const char* language, argument
15 fLanguageName(language),
/haiku-fatelf/src/apps/firstbootprompt/
H A DBootPromptWindow.cpp71 LanguageItem(const char* label, const char* language) argument
74 fLanguage(language)
80 language) != B_OK)) {
221 preferredLanguages.AddString("language", item->Language());
226 // Select default keymap by language
227 BLanguage language(item->Language());
228 BMenuItem* keymapItem = _KeymapItemForLanguage(language);
259 BString language; local
260 if (BLocaleRoster::Default()->GetCatalog()->GetLanguage(&language) == B_OK)
261 settings.AddString("language", languag
332 BLanguage* language; local
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/haiku-fatelf/src/bin/sharutils/intl/
H A Dfinddomain.c88 const char *language,
115 const char *language; local
130 language[_territory[.codeset]][@modifier]
134 language[_territory][+audience][+special][,sponsor][_revision]
192 look for the language. Termination symbols are `_' and `@' if
196 language = cp = locale;
201 if (language == cp)
202 /* This does not make sense: language has to be specified. Use
204 cp = strchr (language, '\0');
299 retval = make_entry_rec (dirname, mask, language, territor
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/haiku-fatelf/src/bin/gdb/gdb/po/
H A Dgdbtext34 --language=c \

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