Searched refs:is_connected (Results 1 - 1 of 1) sorted by relevance

/haiku-fatelf/src/add-ons/kernel/network/stack/
H A Dnet_socket.cpp69 bool is_connected; member in struct:net_socket_private
90 is_connected(false),
347 parent.Get() != NULL ? socket->is_connected ? " (c)" : " (p)" : "");
373 kprintf(" is connected: %d\n", socket->is_connected);
830 socket->is_connected = true;
856 if (socket->is_connected)

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