Searched refs:gl_pathv (Results 1 - 12 of 12) sorted by relevance

/haiku-fatelf/headers/posix/
H A Dglob.h47 size_t gl_offs; /* Reserved at beginning of gl_pathv. */
49 char **gl_pathv; /* List of paths matching pattern. */ member in struct:__anon556
/haiku-fatelf/src/system/libroot/posix/
H A Dglob.c184 pglob->gl_pathv = NULL;
523 qsort(pglob->gl_pathv + pglob->gl_offs + oldpathc,
694 * Extend the gl_pathv member of a glob_t structure to accomodate a new item,
704 * Either gl_pathc is zero and gl_pathv is NULL; or gl_pathc > 0 and
705 * gl_pathv points to (gl_offs + gl_pathc + 1) items.
721 pathv = pglob->gl_pathv ?
722 realloc((char *)pglob->gl_pathv, newsize) :
725 if (pglob->gl_pathv) {
726 free(pglob->gl_pathv);
727 pglob->gl_pathv
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/haiku-fatelf/src/bin/
H A Drmattr.cpp84 if (fs_remove_attr(fd, glob.gl_pathv[i]) != 0)
H A Drmindex.cpp163 if (remove_index(device, glob.gl_pathv[i], verbose) != 0)
/haiku-fatelf/src/bin/bash/
H A Dpathexp.c274 filenames.gl_pathv = (char **)NULL;
276 filenames.gl_pathv = (char **)NULL;
278 results = filenames.gl_pathv;
/haiku-fatelf/src/bin/less/
H A Dlglob.h41 #define INIT_GLOB_LIST(list,p) p = list.gl_pathv[i]
/haiku-fatelf/src/tools/docbook/libxml2/
H A Druntest.c116 char **gl_pathv; /* List of matched pathnames. */ member in struct:__anon6065
117 size_t gl_offs; /* Slots to reserve in 'gl_pathv'. */
152 ret->gl_pathv = (char **) malloc(nb_paths * sizeof(char *));
153 if (ret->gl_pathv == NULL) {
158 ret->gl_pathv[ret->gl_pathc] = strdup(directory);
159 if (ret->gl_pathv[ret->gl_pathc] == NULL)
166 char **tmp = realloc(ret->gl_pathv, nb_paths * 2 * sizeof(char *));
169 ret->gl_pathv = tmp;
173 ret->gl_pathv[ret->gl_pathc] = strdup(directory);
174 if (ret->gl_pathv[re
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/haiku-fatelf/src/bin/network/ftpd/
H A Dpopen.c114 for (pop = gl.gl_pathv; *pop && gargc < (MAXGLOBARGS-1);
H A Dftpcmd.y1755 for (pp = gl.gl_pathv, p = NULL, n = 0; *pp; pp++)
H A Dftpd.c3198 dirlist = gl.gl_pathv;
/haiku-fatelf/src/bin/network/ftp/
H A Dutil.c632 p = xstrdup(gl.gl_pathv[0]);
H A Dcmds.c519 for (cpp = gl.gl_pathv; cpp && *cpp != NULL && connected;

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