Searched refs:fs_unmount (Results 1 - 10 of 10) sorted by relevance

/haiku-fatelf/src/add-ons/kernel/file_systems/ntfs/
H A Dkernel_interface.c64 &fs_unmount,
H A Dfs_func.h74 status_t fs_unmount(fs_volume *_vol);
H A Dfs_func.c461 fs_unmount(fs_volume *_vol) function
466 TRACE("fs_unmount - ENTER\n");
474 TRACE("fs_unmount - EXIT, result is %s\n", strerror(result));
/haiku-fatelf/src/tests/add-ons/kernel/file_systems/beserved/MyNetwork/
H A DbtAddOn.h77 int fs_unmount(fs_nspace *ns);
/haiku-fatelf/src/add-ons/kernel/file_systems/iso9660/
H A Dkernel_interface.cpp186 fs_unmount(fs_volume* _volume) function
191 TRACE(("fs_unmount - ENTER\n"));
202 TRACE(("fs_unmount - EXIT, result is %s\n", strerror(result)));
677 &fs_unmount,
/haiku-fatelf/src/tests/add-ons/kernel/file_systems/beserved/bt_fs/
H A Dnfs_add_on.h100 int fs_unmount(fs_nspace *ns);
H A Dnfs_add_on.c55 (op_unmount *) &fs_unmount,
699 extern int fs_unmount(fs_nspace *ns) function
701 //dprintf("fs_unmount()\n");
/haiku-fatelf/src/add-ons/kernel/file_systems/nfs/
H A Dnfs_add_on.c1339 fs_unmount(fs_volume *_volume) function
2431 &fs_unmount,
/haiku-fatelf/src/system/kernel/fs/
H A Dvfs.cpp217 The fs_mount() and fs_unmount() hold the lock during their whole operation.
343 static status_t fs_unmount(char* path, dev_t mountID, uint32 flags,
4469 return fs_unmount(NULL, mountID, flags, true);
7406 fs_unmount(char* path, dev_t mountID, uint32 flags, bool kernel) function
7411 FUNCTION(("fs_unmount(path '%s', dev %ld, kernel %d\n", path, mountID,
7429 panic("fs_unmount: find_mount() failed on root vnode @%p of mount\n",
7449 dprintf("fs_unmount(): There is no device!\n");
7454 TRACE(("fs_unmount(): Failed to lock disk device!\n"));
7463 TRACE(("fs_unmount(): Partition is busy.\n"));
7903 return fs_unmount(pathBuffe
[all...]
/haiku-fatelf/src/tools/fs_shell/
H A Dvfs.cpp138 * The fs_mount() and fs_unmount() hold the lock during their whole operation.
4687 fs_unmount(char *path, uint32_t flags, bool kernel) function in namespace:FSShell
5053 return fs_unmount(pathBuffer.LockBuffer(), flags, true);

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